GLuint numImages;
GLenum intFormat = GL_NONE; /* color buffers' internal format */
GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0;
+ GLint numSamples = -1;
GLint i;
GLuint j;
continue;
}
- /* Error-check width, height, format
+ /* Error-check width, height, format, samples
*/
if (numImages == 1) {
- /* save format */
- if (i >= 0)
+ /* save format, num samples */
+ if (i >= 0) {
intFormat = f;
+ numSamples = att->Renderbuffer->NumSamples;
+ }
}
else {
if (!ctx->Extensions.ARB_framebuffer_object) {
return;
}
}
+ if (att->Renderbuffer &&
+ att->Renderbuffer->NumSamples != numSamples) {
+ fbo_incomplete("inconsistant number of samples", i);
+ return;
+ }
+
}
}
samples = 0;
}
else if (samples > ctx->Const.MaxSamples) {
+ /* note: driver may choose to use more samples than what's requested */
_mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func);
return;
}
_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height)
{
+ /* GL_ARB_fbo says calling this function is equivalent to calling
+ * glRenderbufferStorageMultisample() with samples=0. We pass in
+ * a token value here just for error reporting purposes.
+ */
renderbuffer_storage(target, internalFormat, width, height, NO_SAMPLES);
}
void GLAPIENTRY
_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
{
+ struct gl_renderbuffer *rb;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
return;
}
- if (!ctx->CurrentRenderbuffer) {
+ rb = ctx->CurrentRenderbuffer;
+ if (!rb) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetRenderbufferParameterivEXT");
return;
switch (pname) {
case GL_RENDERBUFFER_WIDTH_EXT:
- *params = ctx->CurrentRenderbuffer->Width;
+ *params = rb->Width;
return;
case GL_RENDERBUFFER_HEIGHT_EXT:
- *params = ctx->CurrentRenderbuffer->Height;
+ *params = rb->Height;
return;
case GL_RENDERBUFFER_INTERNAL_FORMAT_EXT:
- *params = ctx->CurrentRenderbuffer->InternalFormat;
+ *params = rb->InternalFormat;
return;
case GL_RENDERBUFFER_RED_SIZE_EXT:
- *params = ctx->CurrentRenderbuffer->RedBits;
+ *params = rb->RedBits;
break;
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
- *params = ctx->CurrentRenderbuffer->GreenBits;
+ *params = rb->GreenBits;
break;
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
- *params = ctx->CurrentRenderbuffer->BlueBits;
+ *params = rb->BlueBits;
break;
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
- *params = ctx->CurrentRenderbuffer->AlphaBits;
+ *params = rb->AlphaBits;
break;
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
- *params = ctx->CurrentRenderbuffer->DepthBits;
+ *params = rb->DepthBits;
break;
case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
- *params = ctx->CurrentRenderbuffer->StencilBits;
+ *params = rb->StencilBits;
break;
+ case GL_RENDERBUFFER_SAMPLES:
+ if (ctx->Extensions.ARB_framebuffer_object) {
+ *params = rb->NumSamples;
+ break;
+ }
+ /* fallthrough */
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetRenderbufferParameterivEXT(target)");
#if FEATURE_EXT_framebuffer_blit
+/**
+ * Blit rectangular region, optionally from one framebuffer to another.
+ *
+ * Note, if the src buffer is multisampled and the dest is not, this is
+ * when the samples must be resolved to a single color.
+ */
void GLAPIENTRY
_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
+ const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
+ GL_DEPTH_BUFFER_BIT |
+ GL_STENCIL_BUFFER_BIT);
+ const struct gl_framebuffer *readFb, *drawFb;
+ const struct gl_renderbuffer *colorReadRb, *colorDrawRb;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
_mesa_update_state(ctx);
}
- if (!ctx->ReadBuffer) {
- /* XXX */
+ readFb = ctx->ReadBuffer;
+ drawFb = ctx->DrawBuffer;
+
+ if (!readFb || !drawFb) {
+ /* This will normally never happen but someday we may want to
+ * support MakeCurrent() with no drawables.
+ */
+ return;
}
/* check for complete framebuffers */
- if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
- ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
+ readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"glBlitFramebufferEXT(incomplete draw/read buffers)");
return;
return;
}
- if (mask & ~(GL_COLOR_BUFFER_BIT |
- GL_DEPTH_BUFFER_BIT |
- GL_STENCIL_BUFFER_BIT)) {
+ if (mask & ~legalMaskBits) {
_mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)");
return;
}
return;
}
+ /* get color read/draw renderbuffers */
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ colorReadRb = readFb->_ColorReadBuffer;
+ colorDrawRb = drawFb->_ColorDrawBuffers[0];
+ }
+ else {
+ colorReadRb = colorDrawRb = NULL;
+ }
+
if (mask & GL_STENCIL_BUFFER_BIT) {
- struct gl_renderbuffer *readRb = ctx->ReadBuffer->_StencilBuffer;
- struct gl_renderbuffer *drawRb = ctx->DrawBuffer->_StencilBuffer;
+ struct gl_renderbuffer *readRb = readFb->_StencilBuffer;
+ struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer;
if (readRb->StencilBits != drawRb->StencilBits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(stencil buffer size mismatch");
}
if (mask & GL_DEPTH_BUFFER_BIT) {
- struct gl_renderbuffer *readRb = ctx->ReadBuffer->_DepthBuffer;
- struct gl_renderbuffer *drawRb = ctx->DrawBuffer->_DepthBuffer;
+ struct gl_renderbuffer *readRb = readFb->_DepthBuffer;
+ struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer;
if (readRb->DepthBits != drawRb->DepthBits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(depth buffer size mismatch");
}
}
+ if (readFb->Visual.samples > 0 &&
+ drawFb->Visual.samples > 0 &&
+ readFb->Visual.samples != drawFb->Visual.samples) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(mismatched samples");
+ return;
+ }
+
+ /* extra checks for multisample copies... */
+ if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
+ /* src and dest region sizes must be the same */
+ if (srcX1 - srcX0 != dstX1 - dstX0 ||
+ srcY1 - srcY0 != dstY1 - dstY0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample region sizes");
+ return;
+ }
+
+ /* color formats must match */
+ if (colorReadRb &&
+ colorDrawRb &&
+ colorReadRb->_ActualFormat != colorDrawRb->_ActualFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample pixel formats");
+ return;
+ }
+ }
+
if (!ctx->Extensions.EXT_framebuffer_blit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT");
return;