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mesa: fix hole in vertex_array_object
author
Dave Airlie
<airlied@redhat.com>
Fri, 20 Mar 2015 07:13:03 +0000
(17:13 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Fri, 20 Mar 2015 22:14:33 +0000
(08:14 +1000)
this just removes 4 bytes from this object.
Acked-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/mesa/main/mtypes.h
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diff --git
a/src/mesa/main/mtypes.h
b/src/mesa/main/mtypes.h
index 587507b0b5e8ffe5e115c93517a06e96829e4d8f..68a5d5cbe342e3061943161935a010b95df83dad 100644
(file)
--- a/
src/mesa/main/mtypes.h
+++ b/
src/mesa/main/mtypes.h
@@
-1605,9
+1605,11
@@
struct gl_vertex_array_object
{
/** Name of the VAO as received from glGenVertexArray. */
GLuint Name;
- GLchar *Label; /**< GL_KHR_debug */
GLint RefCount;
+
+ GLchar *Label; /**< GL_KHR_debug */
+
mtx_t Mutex;
/**