i965: Fix inconsistent indentation in brw_gs_emit.c.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 14 Nov 2011 06:41:06 +0000 (22:41 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 16 Nov 2011 08:57:35 +0000 (00:57 -0800)
src/mesa/drivers/dri/i965/brw_gs_emit.c

index 47b99c1325bd28863ba72987905ac0ee0444fbba..e9875cdbf1191b9602517749d54539f5e8170114 100644 (file)
@@ -76,11 +76,11 @@ static void brw_gs_emit_vue(struct brw_gs_compile *c,
    struct brw_reg temp;
 
    if (intel->gen < 6)
-       temp = c->reg.R0;
+      temp = c->reg.R0;
    else {
-       temp = c->reg.temp;
-       brw_MOV(p, retype(temp, BRW_REGISTER_TYPE_UD),
-              retype(c->reg.R0, BRW_REGISTER_TYPE_UD));
+      temp = c->reg.temp;
+      brw_MOV(p, retype(temp, BRW_REGISTER_TYPE_UD),
+             retype(c->reg.R0, BRW_REGISTER_TYPE_UD));
    }
 
    /* Overwrite PrimType and PrimStart in the message header, for
@@ -117,32 +117,32 @@ static void brw_gs_emit_vue(struct brw_gs_compile *c,
 
 static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
 {
-       struct brw_compile *p = &c->func;
-       struct intel_context *intel = &c->func.brw->intel;
-
-       if (intel->gen < 6) {
-           brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim));
-           brw_ff_sync(p,
-                       c->reg.R0,
-                       0,
-                       c->reg.R0,
-                       1, /* allocate */
-                       1, /* response length */
-                       0 /* eot */);
-       } else {
-           brw_MOV(p, retype(c->reg.temp, BRW_REGISTER_TYPE_UD),
-                   retype(c->reg.R0, BRW_REGISTER_TYPE_UD));
-           brw_MOV(p, get_element_ud(c->reg.temp, 1), brw_imm_ud(num_prim));
-           brw_ff_sync(p,
-                       c->reg.temp,
-                       0,
-                       c->reg.temp,
-                       1, /* allocate */
-                       1, /* response length */
-                       0 /* eot */);
-           brw_MOV(p, get_element_ud(c->reg.R0, 0),
-                   get_element_ud(c->reg.temp, 0));
-       }
+   struct brw_compile *p = &c->func;
+   struct intel_context *intel = &c->func.brw->intel;
+
+   if (intel->gen < 6) {
+      brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim));
+      brw_ff_sync(p,
+                 c->reg.R0,
+                 0,
+                 c->reg.R0,
+                 1, /* allocate */
+                 1, /* response length */
+                 0 /* eot */);
+   } else {
+      brw_MOV(p, retype(c->reg.temp, BRW_REGISTER_TYPE_UD),
+             retype(c->reg.R0, BRW_REGISTER_TYPE_UD));
+      brw_MOV(p, get_element_ud(c->reg.temp, 1), brw_imm_ud(num_prim));
+      brw_ff_sync(p,
+                 c->reg.temp,
+                 0,
+                 c->reg.temp,
+                 1, /* allocate */
+                 1, /* response length */
+                 0 /* eot */);
+      brw_MOV(p, get_element_ud(c->reg.R0, 0),
+      get_element_ud(c->reg.temp, 0));
+   }
 }
 
 
@@ -156,7 +156,7 @@ void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
     * is the PV for quads, but vertex 0 for polygons:
     */
    if (intel->needs_ff_sync)
-          brw_gs_ff_sync(c, 1);
+      brw_gs_ff_sync(c, 1);
    if (key->pv_first) {
       brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
       brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
@@ -178,7 +178,7 @@ void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
    brw_gs_alloc_regs(c, 4);
    
    if (intel->needs_ff_sync)
-          brw_gs_ff_sync(c, 1);      
+      brw_gs_ff_sync(c, 1);
    if (key->pv_first) {
       brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
       brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
@@ -200,7 +200,7 @@ void brw_gs_lines( struct brw_gs_compile *c )
    brw_gs_alloc_regs(c, 2);
 
    if (intel->needs_ff_sync)
-          brw_gs_ff_sync(c, 1);      
+      brw_gs_ff_sync(c, 1);
    brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
    brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
 }