}
}
+void util_format_apply_color_swizzle(union pipe_color_union *dst,
+ const union pipe_color_union *src,
+ const unsigned char swz[4],
+ const boolean is_integer)
+{
+ unsigned c;
+
+ if (is_integer) {
+ for (c = 0; c < 4; ++c) {
+ switch (swz[c]) {
+ case PIPE_SWIZZLE_RED: dst->ui[c] = src->ui[0]; break;
+ case PIPE_SWIZZLE_GREEN: dst->ui[c] = src->ui[1]; break;
+ case PIPE_SWIZZLE_BLUE: dst->ui[c] = src->ui[2]; break;
+ case PIPE_SWIZZLE_ALPHA: dst->ui[c] = src->ui[3]; break;
+ default:
+ dst->ui[c] = (swz[c] == PIPE_SWIZZLE_ONE) ? 1 : 0;
+ break;
+ }
+ }
+ } else {
+ for (c = 0; c < 4; ++c) {
+ switch (swz[c]) {
+ case PIPE_SWIZZLE_RED: dst->f[c] = src->f[0]; break;
+ case PIPE_SWIZZLE_GREEN: dst->f[c] = src->f[1]; break;
+ case PIPE_SWIZZLE_BLUE: dst->f[c] = src->f[2]; break;
+ case PIPE_SWIZZLE_ALPHA: dst->f[c] = src->f[3]; break;
+ default:
+ dst->f[c] = (swz[c] == PIPE_SWIZZLE_ONE) ? 1.0f : 0.0f;
+ break;
+ }
+ }
+ }
+}
+
void util_format_swizzle_4f(float *dst, const float *src,
const unsigned char swz[4])
{
#include "pipe/p_format.h"
#include "util/u_debug.h"
+union pipe_color_union;
+
+
#ifdef __cplusplus
extern "C" {
#endif
const unsigned char swz2[4],
unsigned char dst[4]);
+/* Apply the swizzle provided in \param swz (which is one of PIPE_SWIZZLE_x)
+ * to \param src and store the result in \param dst.
+ * \param is_integer determines the value written for PIPE_SWIZZLE_ONE.
+ */
+void util_format_apply_color_swizzle(union pipe_color_union *dst,
+ const union pipe_color_union *src,
+ const unsigned char swz[4],
+ const boolean is_integer);
+
void util_format_swizzle_4f(float *dst, const float *src,
const unsigned char swz[4]);
border_color
Color union used for texel coordinates that are outside the [0,width-1],
[0, height-1] or [0, depth-1] ranges. Interpreted according to sampler
- view format.
+ view format, unless the driver reports
+ PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK, in which case special care has to be
+ taken (see description of the cap).
max_anisotropy
Maximum anistropy ratio to use when sampling from textures. For example,
if max_anistropy=4, a region of up to 1 by 4 texels will be sampled.
seamless_cube_map
If set, the bilinear filter of a cube map may take samples from adjacent
cube map faces when sampled near a texture border to produce a seamless
- look.
\ No newline at end of file
+ look.
dedicated memory should return 1 and all software rasterizers should return 0.
* ``PIPE_CAP_QUERY_PIPELINE_STATISTICS``: Whether PIPE_QUERY_PIPELINE_STATISTICS
is supported.
+* ``PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK``: Bitmask indicating whether special
+ considerations have to be given to the interaction between the border color
+ in the sampler object and the sampler view used with it.
+ If PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 is set, the border color
+ may be affected in undefined ways for any kind of permutational swizzle
+ (any swizzle XYZW where X/Y/Z/W are not ZERO, ONE, or R/G/B/A respectively)
+ in the sampler view.
+ If PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 is set, the border color
+ state should be swizzled manually according to the swizzle in the sampler
+ view it is intended to be used with, or herein undefined results may occur
+ for permutational swizzles.
.. _pipe_capf:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
/* Stream output. */
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return 0;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
return 1;
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
return 0;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 1;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
/* SWTCL-only features. */
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
+
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
}
return 0;
}
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
/* Stream output. */
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return 0;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return 0;
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
return 0;
PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 78,
PIPE_CAP_TGSI_TEXCOORD = 79,
PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER = 80,
- PIPE_CAP_QUERY_PIPELINE_STATISTICS = 81
+ PIPE_CAP_QUERY_PIPELINE_STATISTICS = 81,
+ PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK = 82
};
+#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)
+#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 (1 << 1)
+
+
/**
* Implementation limits which are queried through
* pipe_screen::get_paramf()
&st_update_viewport,
&st_update_scissor,
&st_update_blend,
- &st_update_sampler,
&st_update_vertex_texture,
&st_update_fragment_texture,
&st_update_geometry_texture,
+ &st_update_sampler, /* depends on update_*_texture for swizzle */
&st_update_framebuffer,
&st_update_msaa,
&st_update_vs_constants,
#include "cso_cache/cso_context.h"
+#include "util/u_format.h"
+
/**
* Convert GLenum texcoord wrap tokens to pipe tokens.
msamp->BorderColor.ui[1] ||
msamp->BorderColor.ui[2] ||
msamp->BorderColor.ui[3]) {
+ struct st_texture_object *stobj = st_texture_object(texobj);
struct gl_texture_image *teximg;
GLboolean is_integer = GL_FALSE;
+ union pipe_color_union border_color;
teximg = texobj->Image[0][texobj->BaseLevel];
is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat);
}
- st_translate_color(&msamp->BorderColor,
- &sampler->border_color,
- teximg ? teximg->_BaseFormat : GL_RGBA, is_integer);
+ if (st->apply_texture_swizzle_to_border_color && stobj->sampler_view) {
+ const unsigned char swz[4] =
+ {
+ stobj->sampler_view->swizzle_r,
+ stobj->sampler_view->swizzle_g,
+ stobj->sampler_view->swizzle_b,
+ stobj->sampler_view->swizzle_a,
+ };
+
+ st_translate_color(&msamp->BorderColor,
+ &border_color,
+ teximg ? teximg->_BaseFormat : GL_RGBA, is_integer);
+
+ util_format_apply_color_swizzle(&sampler->border_color,
+ &border_color, swz, is_integer);
+ } else {
+ st_translate_color(&msamp->BorderColor,
+ &sampler->border_color,
+ teximg ? teximg->_BaseFormat : GL_RGBA, is_integer);
+ }
}
sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ?
st->needs_texcoord_semantic =
screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD);
+ st->apply_texture_swizzle_to_border_color =
+ !!(screen->get_param(screen, PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK) &
+ (PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 |
+ PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600));
/* GL limits and extensions */
st_init_limits(st);
boolean prefer_blit_based_texture_transfer;
boolean needs_texcoord_semantic;
+ boolean apply_texture_swizzle_to_border_color;
/* On old libGL's for linux we need to invalidate the drawables
* on glViewpport calls, this is set via a option.