r600: add stencil support
authorAlex Deucher <alexdeucher@gmail.com>
Tue, 21 Jul 2009 21:07:17 +0000 (17:07 -0400)
committerAlex Deucher <alexdeucher@gmail.com>
Tue, 21 Jul 2009 21:10:54 +0000 (17:10 -0400)
src/mesa/drivers/dri/r600/r700_state.c

index 186b811cc3aa34bdbfefc1bdba57decba2b4af1f..a2ddebb1cee51e9863725b5189e4c00028a5c7cb 100644 (file)
@@ -59,6 +59,7 @@
 static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
 static void r700UpdatePolygonMode(GLcontext * ctx);
 static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
+static void r700SetStencilState(GLcontext * ctx, GLboolean state);
 
 void r700SetDefaultStates(context_t *context) //--------------------
 {
@@ -273,40 +274,40 @@ static void r700SetDepthState(GLcontext * ctx)
 
         switch (ctx->Depth.Func)
         {
-        case GL_NEVER:            
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, 
+        case GL_NEVER:
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_LESS:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, 
-                     ZFUNC_shift, ZFUNC_mask);            
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
+                     ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_EQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, 
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_LEQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_GREATER:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,  
-                     ZFUNC_shift, ZFUNC_mask);           
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
+                     ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_NOTEQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_GEQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_ALWAYS:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         default:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         }
@@ -710,7 +711,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
                r700SetDepthState(ctx);
                break;
        case GL_STENCIL_TEST:
-               //r700SetStencilState(ctx, state);
+               r700SetStencilState(ctx, state);
                break;
        case GL_CULL_FACE:
                r700UpdateCulling(ctx);
@@ -863,24 +864,154 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa
        }
 }
 
+static int translate_stencil_func(int func)
+{
+       switch (func) {
+       case GL_NEVER:
+               return REF_NEVER;
+       case GL_LESS:
+               return REF_LESS;
+       case GL_EQUAL:
+               return REF_EQUAL;
+       case GL_LEQUAL:
+               return REF_LEQUAL;
+       case GL_GREATER:
+               return REF_GREATER;
+       case GL_NOTEQUAL:
+               return REF_NOTEQUAL;
+       case GL_GEQUAL:
+               return REF_GEQUAL;
+       case GL_ALWAYS:
+               return REF_ALWAYS;
+       }
+       return 0;
+}
+
+static int translate_stencil_op(int op)
+{
+       switch (op) {
+       case GL_KEEP:
+               return STENCIL_KEEP;
+       case GL_ZERO:
+               return STENCIL_ZERO;
+       case GL_REPLACE:
+               return STENCIL_REPLACE;
+       case GL_INCR:
+               return STENCIL_INCR_CLAMP;
+       case GL_DECR:
+               return STENCIL_DECR_CLAMP;
+       case GL_INCR_WRAP_EXT:
+               return STENCIL_INCR_WRAP;
+       case GL_DECR_WRAP_EXT:
+               return STENCIL_DECR_WRAP;
+       case GL_INVERT:
+               return STENCIL_INVERT;
+       default:
+               WARN_ONCE("Do not know how to translate stencil op");
+               return STENCIL_KEEP;
+       }
+       return 0;
+}
+
+static void r700SetStencilState(GLcontext * ctx, GLboolean state)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       GLboolean hw_stencil = GL_FALSE;
+
+       //fixme
+       //r300CatchStencilFallback(ctx);
+
+       if (ctx->DrawBuffer) {
+               struct radeon_renderbuffer *rrbStencil
+                       = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+               hw_stencil = (rrbStencil && rrbStencil->bo);
+       }
+
+       if (hw_stencil) {
+               if (state)
+                       SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+               else
+                       CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+       }
+}
+
 static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
                                    GLenum func, GLint ref, GLuint mask) //---------------------
 {
-}
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       const unsigned back = ctx->Stencil._BackFace;
+
+       //fixme
+       //r300CatchStencilFallback(ctx);
+
+       //front
+       SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
+                STENCILREF_shift, STENCILREF_mask);
+       SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0],
+                STENCILMASK_shift, STENCILMASK_mask);
+
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]),
+                STENCILFUNC_shift, STENCILFUNC_mask);
 
+       //back
+       SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back],
+                STENCILREF_BF_shift, STENCILREF_BF_mask);
+       SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back],
+                STENCILMASK_BF_shift, STENCILMASK_BF_mask);
+
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]),
+                STENCILFUNC_BF_shift, STENCILFUNC_BF_mask);
+
+}
 
 static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //--------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       const unsigned back = ctx->Stencil._BackFace;
+
+       //fixme
+       //r300CatchStencilFallback(ctx);
+
+       // front
+       SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
+                STENCILWRITEMASK_shift, STENCILWRITEMASK_mask);
+
+       // back
+       SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back],
+                STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask);
+
 }
 
 static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
                                  GLenum fail, GLenum zfail, GLenum zpass) //--------------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       const unsigned back = ctx->Stencil._BackFace;
+
+       //fixme
+       //r300CatchStencilFallback(ctx);
+
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
+                STENCILFAIL_shift, STENCILFAIL_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]),
+                STENCILZFAIL_shift, STENCILZFAIL_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]),
+                STENCILZPASS_shift, STENCILZPASS_mask);
+
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]),
+                STENCILFAIL_BF_shift, STENCILFAIL_BF_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]),
+                STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]),
+                STENCILZPASS_BF_shift, STENCILZPASS_BF_mask);
 }
 
 static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
 {
-
        context_t *context = R700_CONTEXT(ctx);
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);