const GLint width = texImage->Width;
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
+ const GLint rowstride = texImage->RowStride;
const GLuint indexBits =
_mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT);
const GLbitfield transferOps = 0x0;
if (indexBits == 8) {
const GLubyte *src = (const GLubyte *) texImage->Data;
- src += width * (img * texImage->Height + row);
+ src += rowstride * (img * height + row);
for (col = 0; col < width; col++) {
indexRow[col] = src[col];
}
}
else if (indexBits == 16) {
const GLushort *src = (const GLushort *) texImage->Data;
- src += width * (img * texImage->Height + row);
+ src += rowstride * (img * height + row);
for (col = 0; col < width; col++) {
indexRow[col] = src[col];
}