source "package/sdl_sound/Config.in"
source "package/sdl_ttf/Config.in"
source "package/sdl2/Config.in"
+ source "package/sdl2_gfx/Config.in"
comment "Other GUIs"
source "package/qt/Config.in"
--- /dev/null
+config BR2_PACKAGE_SDL2_GFX
+ bool "SDL2_gfx"
+ depends on BR2_PACKAGE_SDL2
+ help
+ The SDL2_gfx library is an extension to the SDL2 library
+ which provides basic antialiased drawing routines such as
+ lines, circles or polygons, an interpolating rotozoomer for
+ SDL surfaces, framerate control and MMX image filters.
+
+ http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx
--- /dev/null
+################################################################################
+#
+# sdl2_gfx
+#
+################################################################################
+
+SDL2_GFX_VERSION = 1.0.1
+SDL2_GFX_SOURCE = SDL2_gfx-$(SDL2_GFX_VERSION).tar.gz
+SDL2_GFX_SITE = http://www.ferzkopp.net/Software/SDL2_gfx
+SDL2_GFX_LICENSE = zlib
+SDL2_GFX_LICENSE_FILES = COPYING SDL2_framerate.h
+SDL2_GFX_INSTALL_STAGING = YES
+SDL2_GFX_DEPENDENCIES = sdl2 host-pkgconf
+SDL2_GFX_CONF_OPTS = --disable-sdltest
+# configure/Makefile.in not up-to-date, causing aclocal to be used at
+# build time if we don't autoreconf.
+SDL2_GFX_AUTORECONF = YES
+
+# Even though x86_64 processors support MMX, the MMX-specific assembly
+# code in sdl2_gfx is IA32 specific, and does not build for x86_64.
+ifeq ($(BR2_i386)$(BR2_X86_CPU_HAS_MMX),yy)
+SDL2_GFX_CONF_OPTS += --enable-mmx
+else
+SDL2_GFX_CONF_OPTS += --disable-mmx
+endif
+
+$(eval $(autotools-package))