I don't think CS push constant uploading uses the section of L3
controlled by 3DSTATE_PUSH_CONSTANT_ALLOC_XS. So I don't think
it needs to be re-emitted when that space is reallocated.
The programming note in gen7_allocate_push_constants doesn't
indicate this is necessary, at least.
Reviewed-by: Chris Forbes <chrisforbes@google.com>
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_COMPUTE_PROGRAM |
- BRW_NEW_CS_PROG_DATA |
- BRW_NEW_PUSH_CONSTANT_ALLOCATION,
+ BRW_NEW_CS_PROG_DATA,
},
.emit = gen7_upload_cs_push_constants,
};
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_CS_PROG_DATA |
- BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_SAMPLER_STATE_TABLE |
BRW_NEW_SURFACES,
},