radv: do not recompute the output usage mask for clipdist twice
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 30 Aug 2018 08:01:26 +0000 (10:01 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 31 Aug 2018 15:34:41 +0000 (17:34 +0200)
The shader info pass takes care of this now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_nir_to_llvm.c

index d7cd8cc0699a0e0fddf8cdd3b4e888dd13a5c3fd..17c76332e18268afd1da0282b4f2f09e7c7ddda8 100644 (file)
@@ -1741,7 +1741,6 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
                        length = ctx->num_output_clips + ctx->num_output_culls;
                        if (length > 4)
                                slot_inc = 2;
-                       output_usage_mask = (1 << length) - 1;
                }
 
                for (unsigned j = 0; j < length; j++) {
@@ -2711,10 +2710,8 @@ handle_es_outputs_post(struct radv_shader_context *ctx,
                                ctx->shader_info->info.tes.output_usage_mask[i];
                }
 
-               if (i == VARYING_SLOT_CLIP_DIST0) {
+               if (i == VARYING_SLOT_CLIP_DIST0)
                        length = ctx->num_output_clips + ctx->num_output_culls;
-                       output_usage_mask = (1 << length) - 1;
-               }
 
                param_index = shader_io_get_unique_index(i);