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vc4: Don't forget to set the range when scalarizing our uniforms.
author
Eric Anholt
<eric@anholt.net>
Tue, 9 Apr 2019 04:01:02 +0000
(21:01 -0700)
committer
Eric Anholt
<eric@anholt.net>
Wed, 10 Apr 2019 18:45:30 +0000
(11:45 -0700)
In the next commit, we'll want this for handling UBO access clamping.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/gallium/drivers/vc4/vc4_nir_lower_io.c
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diff --git
a/src/gallium/drivers/vc4/vc4_nir_lower_io.c
b/src/gallium/drivers/vc4/vc4_nir_lower_io.c
index 27051ec403076a6e928ebea609adca4aa36af12d..5dbc2c8e324c7a0891df2f56fc6bbe56f122485c 100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_nir_lower_io.c
+++ b/
src/gallium/drivers/vc4/vc4_nir_lower_io.c
@@
-339,6
+339,8
@@
vc4_nir_lower_uniform(struct vc4_compile *c, nir_builder *b,
nir_intrinsic_set_base(intr_comp,
nir_intrinsic_base(intr) * 16 +
i * 4);
+ nir_intrinsic_set_range(intr_comp,
+ nir_intrinsic_range(intr) * 16 - i * 4);
intr_comp->src[0] =
nir_src_for_ssa(nir_ishl(b, intr->src[0].ssa,