Building GLVND in meson-main doesn't work because this disables
libEGL and it's needed for running shader-db.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
variables:
UNWIND: "true"
DRI_LOADERS: >
- -D glvnd=true
-D egl=true
GALLIUM_ST: >
-D dri3=true
extends: .meson-build
variables:
UNWIND: "true"
+ DRI_LOADERS: >
+ -D glvnd=true
DRI_DRIVERS: "auto"
GALLIUM_DRIVERS: "auto"
VULKAN_DRIVERS: intel,amd,freedreno