void GLAPIENTRY
_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
{
+ struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!ctx->Extensions.ARB_instanced_arrays) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
- ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].InstanceDivisor = divisor;
+ array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
+ if (array->InstanceDivisor != divisor) {
+ FLUSH_VERTICES(ctx, _NEW_ARRAY);
+ array->InstanceDivisor = divisor;
+ ctx->Array.NewState |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
+ }
}