}
VkResult anv_AcquireNextImageKHR(
- VkDevice device,
+ VkDevice _device,
VkSwapchainKHR _swapchain,
uint64_t timeout,
VkSemaphore semaphore,
VkFence _fence,
uint32_t* pImageIndex)
{
+ ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(wsi_swapchain, swapchain, _swapchain);
ANV_FROM_HANDLE(anv_fence, fence, _fence);
VkResult result = swapchain->acquire_next_image(swapchain, timeout,
semaphore, pImageIndex);
- /* Thanks to implicit sync, the image is ready immediately. */
+ /* Thanks to implicit sync, the image is ready immediately. However, we
+ * should wait for the current GPU state to finish.
+ */
if (fence)
- fence->state = ANV_FENCE_STATE_SIGNALED;
+ anv_QueueSubmit(anv_queue_to_handle(&device->queue), 0, NULL, _fence);
return result;
}