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author
lkcl
<lkcl@web>
Thu, 13 Feb 2020 14:54:13 +0000
(14:54 +0000)
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IkiWiki
<ikiwiki.info>
Thu, 13 Feb 2020 14:54:13 +0000
(14:54 +0000)
3d_gpu/architecture/dynamic_simd/shift.mdwn
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diff --git
a/3d_gpu/architecture/dynamic_simd/shift.mdwn
b/3d_gpu/architecture/dynamic_simd/shift.mdwn
index 2b28d6f5d532544bfbaa5e72abdaa96ec2ab3f17..d2a8d2ab6594aa39a340a7ccff6c148bab60eee7 100644
(file)
--- a/
3d_gpu/architecture/dynamic_simd/shift.mdwn
+++ b/
3d_gpu/architecture/dynamic_simd/shift.mdwn
@@
-100,3
+100,7
@@
This can therefore use the class currently known as "MultiShiftRMerge"
or similar, which can merge in a 1 into the shifted data. Luckily
the amount to be 0'd/1'd is also statically computable: it is just that
the location *where* is dynamic, based on the partition location(s).
+
+# Bugreports
+
+* <http://bugs.libre-riscv.org/show_bug.cgi?id=173>