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i965: fallback lineloop on sandybridge for now
author
Zhenyu Wang
<zhenyuw@linux.intel.com>
Sun, 26 Sep 2010 05:15:39 +0000
(13:15 +0800)
committer
Zhenyu Wang
<zhenyuw@linux.intel.com>
Wed, 29 Sep 2010 06:35:19 +0000
(14:35 +0800)
Until we fixed GS hang issue.
src/mesa/drivers/dri/i965/brw_draw.c
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diff --git
a/src/mesa/drivers/dri/i965/brw_draw.c
b/src/mesa/drivers/dri/i965/brw_draw.c
index 16331cc3ac0b596d253c5a72566430a0c07c6d2d..6a4dda2a40fe3c039005857b01aa9d45ec16c7f0 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_draw.c
+++ b/
src/mesa/drivers/dri/i965/brw_draw.c
@@
-204,6
+204,13
@@
static GLboolean check_fallbacks( struct brw_context *brw,
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
+ /* XXX FIXME */
+ if (brw->intel.gen >= 6) {
+ for (i = 0; i < nr_prims; i++)
+ if (prim[i].mode == GL_LINE_LOOP)
+ return GL_TRUE;
+ }
+
/* If we don't require strict OpenGL conformance, never
* use fallbacks. If we're forcing fallbacks, always
* use fallfacks.