The HW doesn't pad the slice's height to make a full 4x4 group of UIF
blocks. We just need to pad to columns, and the start of the next column
appears in the bottom of the previous column's last block.
Fixes piglit fs-textureOffset-2D.
} else {
slice->tiling = VC5_TILING_UIF_NO_XOR;
+ /* We align the width to a 4-block column of
+ * UIF blocks, but we only align height to UIF
+ * blocks.
+ */
level_width = align(level_width,
4 * uif_block_w);
level_height = align(level_height,
- 4 * uif_block_h);
+ uif_block_h);
}
}