vc4: Fix missing \n in a perf_debug().
authorEric Anholt <eric@anholt.net>
Fri, 23 Oct 2015 13:41:47 +0000 (14:41 +0100)
committerEric Anholt <eric@anholt.net>
Fri, 23 Oct 2015 17:11:21 +0000 (18:11 +0100)
src/gallium/drivers/vc4/vc4_draw.c

index a4e5e092b1a6832b3251bda0b1cc553a5e35c820..c7ca8f9db5791180877259ed5d0edfaf89f04e41 100644 (file)
@@ -344,7 +344,7 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
          * could avoid this by using the 3d engine to clear.
          */
         if (vc4->draw_call_queued) {
-                perf_debug("Flushing rendering to process new clear.");
+                perf_debug("Flushing rendering to process new clear.\n");
                 vc4_flush(pctx);
         }