#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
+#include "util/u_framebuffer.h"
#include "util/u_transfer.h"
#include "util/u_upload_mgr.h"
#include "i915_drm.h"
ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
}
- cso->width = state->width;
- cso->height = state->height;
- cso->layers = state->layers;
- cso->samples = state->samples;
-
- unsigned i;
- for (i = 0; i < state->nr_cbufs; i++)
- pipe_surface_reference(&cso->cbufs[i], state->cbufs[i]);
- for (; i < cso->nr_cbufs; i++)
- pipe_surface_reference(&cso->cbufs[i], NULL);
-
- cso->nr_cbufs = state->nr_cbufs;
-
- pipe_surface_reference(&cso->zsbuf, state->zsbuf);
+ util_copy_framebuffer_state(cso, state);
struct iris_depth_buffer_state *cso_z =
malloc(sizeof(struct iris_depth_buffer_state));