Instead of using SYMBOL_LANGUAGE (sym) = foo.
Having only a single way to set a symbol's language is clearer and this
is also a requirement for making set_language a member function.
gdb/ChangeLog:
2019-12-15 Christian Biesinger <cbiesinger@google.com>
* ada-exp.y (write_ambiguous_var): Call symbol_set_language to
set the language of sym.
* language.c (language_alloc_type_symbol): Likewise.
Change-Id: I85338ea2e4121155f2da222fe0aa6b7d3ffe26f7
+2019-12-15 Christian Biesinger <cbiesinger@google.com>
+
+ * ada-exp.y (write_ambiguous_var): Call symbol_set_language to
+ set the language of sym.
+ * language.c (language_alloc_type_symbol): Likewise.
+
2019-12-14 Sergio Durigan Junior <sergiodj@redhat.com>
https://bugzilla.redhat.com/show_bug.cgi?id=1728147
SYMBOL_DOMAIN (sym) = UNDEF_DOMAIN;
sym->set_linkage_name (obstack_strndup (&temp_parse_space, name, len));
- SYMBOL_LANGUAGE (sym) = language_ada;
+ symbol_set_language (sym, language_ada, nullptr);
write_exp_elt_opcode (par_state, OP_VAR_VALUE);
write_exp_elt_block (par_state, block);
symbol = new (gdbarch_obstack (gdbarch)) struct symbol ();
symbol->name = TYPE_NAME (type);
- symbol->language = lang;
+ symbol_set_language (symbol, lang, nullptr);
symbol->owner.arch = gdbarch;
SYMBOL_OBJFILE_OWNED (symbol) = 0;
SYMBOL_TYPE (symbol) = type;