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glsl2: Make the HV actually call ir_texture's visit_leave.
author
Eric Anholt
<eric@anholt.net>
Thu, 5 Aug 2010 20:33:38 +0000
(13:33 -0700)
committer
Eric Anholt
<eric@anholt.net>
Thu, 5 Aug 2010 20:34:02 +0000
(13:34 -0700)
src/glsl/ir_hv_accept.cpp
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diff --git
a/src/glsl/ir_hv_accept.cpp
b/src/glsl/ir_hv_accept.cpp
index 8989605e26f9ad881fb3d940d18d66b434d3cc9e..6dae4ed2f3f5420dce24bd8a98d6c37cff9b6945 100644
(file)
--- a/
src/glsl/ir_hv_accept.cpp
+++ b/
src/glsl/ir_hv_accept.cpp
@@
-212,7
+212,7
@@
ir_texture::accept(ir_hierarchical_visitor *v)
break;
}
- return
visit_continue_with_parent
;
+ return
(s == visit_stop) ? s : v->visit_leave(this)
;
}