radeonsi: add derived tessellation state
authorMarek Olšák <marek.olsak@amd.com>
Sun, 22 Feb 2015 17:01:18 +0000 (18:01 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 22 Jul 2015 22:59:33 +0000 (00:59 +0200)
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
src/gallium/drivers/radeonsi/si_hw_context.c
src/gallium/drivers/radeonsi/si_pipe.h
src/gallium/drivers/radeonsi/si_state_draw.c
src/gallium/drivers/radeonsi/si_state_shaders.c

index dc8702e95a63d88f95addc89ac36371a5a9a65ca..b4c5b0a6f48f141ae03ce17e0a40ef3ba01d46f4 100644 (file)
@@ -165,6 +165,9 @@ void si_begin_new_cs(struct si_context *ctx)
        r600_postflush_resume_features(&ctx->b);
 
        ctx->b.initial_gfx_cs_size = ctx->b.rings.gfx.cs->cdw;
+
+       /* Invalidate various draw states so that they are emitted before
+        * the first draw call. */
        si_invalidate_draw_sh_constants(ctx);
        ctx->last_primitive_restart_en = -1;
        ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
@@ -174,4 +177,8 @@ void si_begin_new_cs(struct si_context *ctx)
        ctx->last_rast_prim = -1;
        ctx->last_sc_line_stipple = ~0;
        ctx->emit_scratch_reloc = true;
+       ctx->last_ls = NULL;
+       ctx->last_tcs = NULL;
+       ctx->last_tes_sh_base = -1;
+       ctx->last_num_tcs_input_cp = -1;
 }
index 08eae960c06a5894cfb05eb784182daf4990914f..ad3677435e416b04d3d0dddf53ad7c9ec030e1ae 100644 (file)
@@ -48,7 +48,8 @@
 
 #define SI_MAX_DRAW_CS_DWORDS \
        (/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
-        /*draw regs:*/ 16 + /*draw packets:*/ 31)
+        /*draw regs:*/ 16 + /*draw packets:*/ 31 +\
+        /*derived tess state:*/ 19)
 
 /* Instruction cache. */
 #define SI_CONTEXT_INV_ICACHE          (R600_CONTEXT_PRIVATE_FLAG << 0)
@@ -224,7 +225,7 @@ struct si_context {
        bool                    db_depth_disable_expclear;
        unsigned                ps_db_shader_control;
 
-       /* Draw state. */
+       /* Emitted draw state. */
        int                     last_base_vertex;
        int                     last_start_instance;
        int                     last_sh_base_reg;
@@ -241,6 +242,12 @@ struct si_context {
        boolean                 emit_scratch_reloc;
        unsigned                scratch_waves;
        unsigned                spi_tmpring_size;
+
+       /* Emitted derived tessellation state. */
+       struct si_shader        *last_ls; /* local shader (VS) */
+       struct si_shader_selector *last_tcs;
+       int                     last_num_tcs_input_cp;
+       int                     last_tes_sh_base;
 };
 
 /* cik_sdma.c */
index b877a7e0e95e329c5312b7556336cde03b5197bc..fd507b0fa1d8ee3906c28fa3e525afb41e0ce798 100644 (file)
@@ -96,6 +96,125 @@ static unsigned si_conv_prim_to_gs_out(unsigned mode)
        return prim_conv[mode];
 }
 
+/**
+ * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
+ * LS.LDS_SIZE is shared by all 3 shader stages.
+ *
+ * The information about LDS and other non-compile-time parameters is then
+ * written to userdata SGPRs.
+ */
+static void si_emit_derived_tess_state(struct si_context *sctx,
+                                      const struct pipe_draw_info *info,
+                                      unsigned *num_patches)
+{
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+       struct si_shader_selector *ls = sctx->vs_shader;
+       /* The TES pointer will only be used for sctx->last_tcs.
+        * It would be wrong to think that TCS = TES. */
+       struct si_shader_selector *tcs =
+               sctx->tcs_shader ? sctx->tcs_shader : sctx->tes_shader;
+       unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
+       unsigned num_tcs_input_cp = info->vertices_per_patch;
+       unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
+       unsigned num_tcs_patch_outputs;
+       unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
+       unsigned input_patch_size, output_patch_size, output_patch0_offset;
+       unsigned perpatch_output_offset, lds_size, ls_rsrc2;
+       unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
+
+       *num_patches = 1; /* TODO: calculate this */
+
+       if (sctx->last_ls == ls->current &&
+           sctx->last_tcs == tcs &&
+           sctx->last_tes_sh_base == tes_sh_base &&
+           sctx->last_num_tcs_input_cp == num_tcs_input_cp)
+               return;
+
+       sctx->last_ls = ls->current;
+       sctx->last_tcs = tcs;
+       sctx->last_tes_sh_base = tes_sh_base;
+       sctx->last_num_tcs_input_cp = num_tcs_input_cp;
+
+       /* This calculates how shader inputs and outputs among VS, TCS, and TES
+        * are laid out in LDS. */
+       num_tcs_inputs = util_last_bit64(ls->outputs_written);
+
+       if (sctx->tcs_shader) {
+               num_tcs_outputs = util_last_bit64(tcs->outputs_written);
+               num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
+               num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
+       } else {
+               /* No TCS. Route varyings from LS to TES. */
+               num_tcs_outputs = num_tcs_inputs;
+               num_tcs_output_cp = num_tcs_input_cp;
+               num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
+       }
+
+       input_vertex_size = num_tcs_inputs * 16;
+       output_vertex_size = num_tcs_outputs * 16;
+
+       input_patch_size = num_tcs_input_cp * input_vertex_size;
+
+       pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
+       output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
+
+       output_patch0_offset = sctx->tcs_shader ? input_patch_size * *num_patches : 0;
+       perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
+
+       lds_size = output_patch0_offset + output_patch_size * *num_patches;
+       ls_rsrc2 = ls->current->ls_rsrc2;
+
+       if (sctx->b.chip_class >= CIK) {
+               assert(lds_size <= 65536);
+               ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512);
+       } else {
+               assert(lds_size <= 32768);
+               ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256);
+       }
+
+       /* Due to a hw bug, RSRC2_LS must be written twice with another
+        * LS register written in between. */
+       if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
+               si_write_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
+       si_write_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
+       radeon_emit(cs, ls->current->ls_rsrc1);
+       radeon_emit(cs, ls_rsrc2);
+
+       /* Compute userdata SGPRs. */
+       assert(((input_vertex_size / 4) & ~0xff) == 0);
+       assert(((output_vertex_size / 4) & ~0xff) == 0);
+       assert(((input_patch_size / 4) & ~0x1fff) == 0);
+       assert(((output_patch_size / 4) & ~0x1fff) == 0);
+       assert(((output_patch0_offset / 16) & ~0xffff) == 0);
+       assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
+       assert(num_tcs_input_cp <= 32);
+       assert(num_tcs_output_cp <= 32);
+
+       tcs_in_layout = (input_patch_size / 4) |
+                       ((input_vertex_size / 4) << 13);
+       tcs_out_layout = (output_patch_size / 4) |
+                        ((output_vertex_size / 4) << 13);
+       tcs_out_offsets = (output_patch0_offset / 16) |
+                         ((perpatch_output_offset / 16) << 16);
+
+       /* Set them for LS. */
+       si_write_sh_reg(cs,
+               R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
+               tcs_in_layout);
+
+       /* Set them for TCS. */
+       si_write_sh_reg_seq(cs,
+               R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OUT_OFFSETS * 4, 3);
+       radeon_emit(cs, tcs_out_offsets);
+       radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
+       radeon_emit(cs, tcs_in_layout);
+
+       /* Set them for TES. */
+       si_write_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OUT_OFFSETS * 4, 2);
+       radeon_emit(cs, tcs_out_offsets);
+       radeon_emit(cs, tcs_out_layout | (num_tcs_output_cp << 26));
+}
+
 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
                                          const struct pipe_draw_info *info)
 {
@@ -208,8 +327,12 @@ static void si_emit_draw_registers(struct si_context *sctx,
        struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
        unsigned prim = si_conv_pipe_prim(info->mode);
        unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
+       unsigned num_patches = 0;
        unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
 
+       if (sctx->tes_shader)
+               si_emit_derived_tess_state(sctx, info, &num_patches);
+
        /* Draw state. */
        if (prim != sctx->last_prim ||
            ia_multi_vgt_param != sctx->last_multi_vgt_param) {
index 76d590b4e6c87954b56d8d41c47d358876c4c73a..074e44a60e00206077cbf5762d0994e0c1282b38 100644 (file)
@@ -745,11 +745,15 @@ static void si_bind_tcs_shader(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_shader_selector *sel = state;
+       bool enable_changed = !!sctx->tcs_shader != !!sel;
 
        if (sctx->tcs_shader == sel)
                return;
 
        sctx->tcs_shader = sel;
+
+       if (enable_changed)
+               sctx->last_tcs = NULL; /* invalidate derived tess state */
 }
 
 static void si_bind_tes_shader(struct pipe_context *ctx, void *state)
@@ -765,8 +769,10 @@ static void si_bind_tes_shader(struct pipe_context *ctx, void *state)
        sctx->clip_regs.dirty = true;
        sctx->last_rast_prim = -1; /* reset this so that it gets updated */
 
-       if (enable_changed)
+       if (enable_changed) {
                si_shader_change_notify(sctx);
+               sctx->last_tes_sh_base = -1; /* invalidate derived tess state */
+       }
 }
 
 static void si_make_dummy_ps(struct si_context *sctx)