The current behavior masked two bugs where the flag was not set to true
after modifying the stencil texture. One case was a regression
introduced with commit
bdbb527a65fc729e7a9319ae67de60d03d06c3fd and
another was a bug in the depthstencil mapping code. These have since
been fixed.
To prevent such bugs from being masked in the future, initialize
r8stencil_needs_update to false.
v2: Keep the delayed allocation.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
if (!mt->stencil_mt)
return false;
- mt->stencil_mt->r8stencil_needs_update = true;
-
return true;
}
assert(devinfo->gen >= 7);
struct intel_mipmap_tree *src =
mt->format == MESA_FORMAT_S_UINT8 ? mt : mt->stencil_mt;
- if (!src || devinfo->gen >= 8 || !src->r8stencil_needs_update)
+ if (!src || devinfo->gen >= 8)
return;
assert(src->surf.size > 0);
assert(mt->r8stencil_mt);
}
+ if (src->r8stencil_needs_update == false)
+ return;
+
struct intel_mipmap_tree *dst = mt->r8stencil_mt;
for (int level = src->first_level; level <= src->last_level; level++) {