if (SAVE_DUMMY_FRAME_TOS_P ())
SAVE_DUMMY_FRAME_TOS (sp);
- {
- {
- /* Execute a "stack dummy", a piece of code stored in the stack
- by the debugger to be executed in the inferior.
-
- The dummy's frame is automatically popped whenever that break
- is hit. If that is the first time the program stops,
- call_function_by_hand returns to its caller with that frame
- already gone and sets RC to 0.
-
- Otherwise, set RC to a non-zero value. If the called
- function receives a random signal, we do not allow the user
- to continue executing it as this may not work. The dummy
- frame is poped and we return 1. If we hit a breakpoint, we
- leave the frame in place and return 2 (the frame will
- eventually be popped when we do hit the dummy end
- breakpoint). */
-
- struct cleanup *old_cleanups = make_cleanup (null_cleanup, 0);
- int saved_async = 0;
-
- /* Now proceed, having reached the desired place. */
- clear_proceed_status ();
-
- /* Create a momentary breakpoint at the return address of the
- inferior. That way it breaks when it returns. */
-
- {
- struct breakpoint *bpt;
- struct symtab_and_line sal;
- struct frame_id frame;
- init_sal (&sal); /* initialize to zeroes */
- sal.pc = bp_addr;
- sal.section = find_pc_overlay (sal.pc);
- /* Set up a frame ID for the dummy frame so we can pass it to
- set_momentary_breakpoint. We need to give the breakpoint a
- frame ID so that the breakpoint code can correctly
- re-identify the dummy breakpoint. */
- frame = frame_id_build (read_fp (), sal.pc);
- bpt = set_momentary_breakpoint (sal, frame, bp_call_dummy);
- bpt->disposition = disp_del;
- }
+ /* Now proceed, having reached the desired place. */
+ clear_proceed_status ();
+
+ /* Create a momentary breakpoint at the return address of the
+ inferior. That way it breaks when it returns. */
- /* If all error()s out of proceed ended up calling normal_stop
- (and perhaps they should; it already does in the special case
- of error out of resume()), then we wouldn't need this. */
- make_cleanup (breakpoint_auto_delete_contents, &stop_bpstat);
-
- disable_watchpoints_before_interactive_call_start ();
- proceed_to_finish = 1; /* We want stop_registers, please... */
+ {
+ struct breakpoint *bpt;
+ struct symtab_and_line sal;
+ struct frame_id frame;
+ init_sal (&sal); /* initialize to zeroes */
+ sal.pc = bp_addr;
+ sal.section = find_pc_overlay (sal.pc);
+ /* Set up a frame ID for the dummy frame so we can pass it to
+ set_momentary_breakpoint. We need to give the breakpoint a
+ frame ID so that the breakpoint code can correctly
+ re-identify the dummy breakpoint. */
+ frame = frame_id_build (read_fp (), sal.pc);
+ bpt = set_momentary_breakpoint (sal, frame, bp_call_dummy);
+ bpt->disposition = disp_del;
+ }
- if (target_can_async_p ())
- saved_async = target_async_mask (0);
+ /* Execute a "stack dummy", a piece of code stored in the stack by
+ the debugger to be executed in the inferior.
- proceed (real_pc, TARGET_SIGNAL_0, 0);
+ The dummy's frame is automatically popped whenever that break is
+ hit. If that is the first time the program stops,
+ call_function_by_hand returns to its caller with that frame
+ already gone and sets RC to 0.
+
+ Otherwise, set RC to a non-zero value. If the called function
+ receives a random signal, we do not allow the user to continue
+ executing it as this may not work. The dummy frame is poped and
+ we return 1. If we hit a breakpoint, we leave the frame in place
+ and return 2 (the frame will eventually be popped when we do hit
+ the dummy end breakpoint). */
- if (saved_async)
- target_async_mask (saved_async);
-
- enable_watchpoints_after_interactive_call_stop ();
+ {
+ struct cleanup *old_cleanups = make_cleanup (null_cleanup, 0);
+ int saved_async = 0;
+
+ /* If all error()s out of proceed ended up calling normal_stop
+ (and perhaps they should; it already does in the special case
+ of error out of resume()), then we wouldn't need this. */
+ make_cleanup (breakpoint_auto_delete_contents, &stop_bpstat);
+
+ disable_watchpoints_before_interactive_call_start ();
+ proceed_to_finish = 1; /* We want stop_registers, please... */
+
+ if (target_can_async_p ())
+ saved_async = target_async_mask (0);
+
+ proceed (real_pc, TARGET_SIGNAL_0, 0);
+
+ if (saved_async)
+ target_async_mask (saved_async);
+
+ enable_watchpoints_after_interactive_call_stop ();
- discard_cleanups (old_cleanups);
-
- }
+ discard_cleanups (old_cleanups);
}
if (stopped_by_random_signal || !stop_stack_dummy)
internal_error (__FILE__, __LINE__, "... should not be here");
}
- {
- /* If we get here the called FUNCTION run to completion. */
-
- /* On normal return, the stack dummy has been popped
- already. */
- regcache_cpy_no_passthrough (retbuf, stop_registers);
-
- /* Restore the inferior status, via its cleanup. At this stage,
- leave the RETBUF alone. */
- do_cleanups (inf_status_cleanup);
-
- /* Figure out the value returned by the function. */
- /* elz: I defined this new macro for the hppa architecture only.
- this gives us a way to get the value returned by the function
- from the stack, at the same address we told the function to put
- it. We cannot assume on the pa that r28 still contains the
- address of the returned structure. Usually this will be
- overwritten by the callee. I don't know about other
- architectures, so I defined this macro */
+ /* If we get here the called FUNCTION run to completion. */
+
+ /* On normal return, the stack dummy has been popped already. */
+ regcache_cpy_no_passthrough (retbuf, stop_registers);
+
+ /* Restore the inferior status, via its cleanup. At this stage,
+ leave the RETBUF alone. */
+ do_cleanups (inf_status_cleanup);
+
+ /* Figure out the value returned by the function. */
+ /* elz: I defined this new macro for the hppa architecture only.
+ this gives us a way to get the value returned by the function
+ from the stack, at the same address we told the function to put
+ it. We cannot assume on the pa that r28 still contains the
+ address of the returned structure. Usually this will be
+ overwritten by the callee. I don't know about other
+ architectures, so I defined this macro */
#ifdef VALUE_RETURNED_FROM_STACK
- if (struct_return)
- {
- do_cleanups (retbuf_cleanup);
- return VALUE_RETURNED_FROM_STACK (value_type, struct_addr);
- }
+ if (struct_return)
+ {
+ do_cleanups (retbuf_cleanup);
+ return VALUE_RETURNED_FROM_STACK (value_type, struct_addr);
+ }
#endif
- /* NOTE: cagney/2002-09-10: Only when the stack has been correctly
- aligned (using frame_align()) do we can trust STRUCT_ADDR and
- fetch the return value direct from the stack. This lack of
- trust comes about because legacy targets have a nasty habit of
- silently, and local to PUSH_ARGUMENTS(), moving STRUCT_ADDR.
- For such targets, just hope that value_being_returned() can
- find the adjusted value. */
- if (struct_return && gdbarch_frame_align_p (current_gdbarch))
- {
- struct value *retval = value_at (value_type, struct_addr, NULL);
- do_cleanups (retbuf_cleanup);
- return retval;
- }
- else
- {
- struct value *retval = value_being_returned (value_type, retbuf,
- struct_return);
- do_cleanups (retbuf_cleanup);
- return retval;
- }
- }
+ /* NOTE: cagney/2002-09-10: Only when the stack has been correctly
+ aligned (using frame_align()) do we can trust STRUCT_ADDR and
+ fetch the return value direct from the stack. This lack of trust
+ comes about because legacy targets have a nasty habit of
+ silently, and local to PUSH_ARGUMENTS(), moving STRUCT_ADDR. For
+ such targets, just hope that value_being_returned() can find the
+ adjusted value. */
+ if (struct_return && gdbarch_frame_align_p (current_gdbarch))
+ {
+ struct value *retval = value_at (value_type, struct_addr, NULL);
+ do_cleanups (retbuf_cleanup);
+ return retval;
+ }
+ else
+ {
+ struct value *retval = value_being_returned (value_type, retbuf,
+ struct_return);
+ do_cleanups (retbuf_cleanup);
+ return retval;
+ }
}
void _initialize_infcall (void);