radeonsi: shorten "shader->selector" to "sel" in si_shader_create
authorMarek Olšák <marek.olsak@amd.com>
Tue, 4 Oct 2016 19:46:00 +0000 (21:46 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 17 Oct 2016 10:13:00 +0000 (12:13 +0200)
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_shader.c

index b2d76994996f5acbcde4c19a25741f7f5aec3a8f..e6edd902c7f7c1a58b1169769789e1206fc31bda 100644 (file)
@@ -7857,21 +7857,22 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
                     struct si_shader *shader,
                     struct pipe_debug_callback *debug)
 {
-       struct si_shader *mainp = shader->selector->main_shader_part;
+       struct si_shader_selector *sel = shader->selector;
+       struct si_shader *mainp = sel->main_shader_part;
        int r;
 
        /* LS, ES, VS are compiled on demand if the main part hasn't been
         * compiled for that stage.
         */
        if (!mainp ||
-           (shader->selector->type == PIPE_SHADER_VERTEX &&
+           (sel->type == PIPE_SHADER_VERTEX &&
             (shader->key.vs.as_es != mainp->key.vs.as_es ||
              shader->key.vs.as_ls != mainp->key.vs.as_ls)) ||
-           (shader->selector->type == PIPE_SHADER_TESS_EVAL &&
+           (sel->type == PIPE_SHADER_TESS_EVAL &&
             shader->key.tes.as_es != mainp->key.tes.as_es) ||
-           (shader->selector->type == PIPE_SHADER_TESS_CTRL &&
+           (sel->type == PIPE_SHADER_TESS_CTRL &&
             shader->key.tcs.epilog.inputs_to_copy) ||
-           shader->selector->type == PIPE_SHADER_COMPUTE) {
+           sel->type == PIPE_SHADER_COMPUTE) {
                /* Monolithic shader (compiled as a whole, has many variants,
                 * may take a long time to compile).
                 */
@@ -7905,7 +7906,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
                shader->info.nr_param_exports = mainp->info.nr_param_exports;
 
                /* Select prologs and/or epilogs. */
-               switch (shader->selector->type) {
+               switch (sel->type) {
                case PIPE_SHADER_VERTEX:
                        if (!si_shader_select_vs_parts(sscreen, tm, shader, debug))
                                return -1;
@@ -7946,7 +7947,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
        }
 
        si_fix_num_sgprs(shader);
-       si_shader_dump(sscreen, shader, debug, shader->selector->info.processor,
+       si_shader_dump(sscreen, shader, debug, sel->info.processor,
                       stderr);
 
        /* Upload. */