"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
"glRenderbufferStorageMultisample\0"
+ "glCopyBufferSubData\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_563 mgl_dispatch_stub_563
#define gl_dispatch_stub_564 mgl_dispatch_stub_564
#define gl_dispatch_stub_565 mgl_dispatch_stub_565
#define gl_dispatch_stub_566 mgl_dispatch_stub_566
#define gl_dispatch_stub_568 mgl_dispatch_stub_568
#define gl_dispatch_stub_569 mgl_dispatch_stub_569
#define gl_dispatch_stub_570 mgl_dispatch_stub_570
-#define gl_dispatch_stub_581 mgl_dispatch_stub_581
+#define gl_dispatch_stub_571 mgl_dispatch_stub_571
#define gl_dispatch_stub_582 mgl_dispatch_stub_582
-#define gl_dispatch_stub_607 mgl_dispatch_stub_607
-#define gl_dispatch_stub_649 mgl_dispatch_stub_649
+#define gl_dispatch_stub_583 mgl_dispatch_stub_583
+#define gl_dispatch_stub_608 mgl_dispatch_stub_608
#define gl_dispatch_stub_650 mgl_dispatch_stub_650
#define gl_dispatch_stub_651 mgl_dispatch_stub_651
#define gl_dispatch_stub_652 mgl_dispatch_stub_652
#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_738 mgl_dispatch_stub_738
+#define gl_dispatch_stub_658 mgl_dispatch_stub_658
#define gl_dispatch_stub_739 mgl_dispatch_stub_739
#define gl_dispatch_stub_740 mgl_dispatch_stub_740
#define gl_dispatch_stub_741 mgl_dispatch_stub_741
#define gl_dispatch_stub_742 mgl_dispatch_stub_742
-#define gl_dispatch_stub_749 mgl_dispatch_stub_749
+#define gl_dispatch_stub_743 mgl_dispatch_stub_743
#define gl_dispatch_stub_750 mgl_dispatch_stub_750
-#define gl_dispatch_stub_768 mgl_dispatch_stub_768
-#define gl_dispatch_stub_770 mgl_dispatch_stub_770
+#define gl_dispatch_stub_751 mgl_dispatch_stub_751
+#define gl_dispatch_stub_769 mgl_dispatch_stub_769
#define gl_dispatch_stub_771 mgl_dispatch_stub_771
#define gl_dispatch_stub_772 mgl_dispatch_stub_772
#define gl_dispatch_stub_773 mgl_dispatch_stub_773
#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
#endif /* USE_MGL_NAMESPACE */
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_652(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_738(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_739(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_570(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_571(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_651(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_652(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_653(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_654(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_655(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_656(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_657(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_658(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_739(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_740(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_742(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_743(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_750(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_751(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_769(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_771(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_773(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_775(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET( 8984, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
+ NAME_FUNC_OFFSET( 9004, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9023, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9055, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9087, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9115, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9144, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9172, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9201, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9218, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9238, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9256, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9277, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9295, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9314, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9335, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9354, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9375, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9397, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9413, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9431, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9452, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9473, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9495, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9518, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9540, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9563, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9585, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9608, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9630, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9653, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9675, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9698, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9721, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9745, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9768, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9792, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9815, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET( 9839, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET( 9866, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET( 9887, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET( 9910, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9931, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET( 9946, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET( 9962, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET( 9977, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET( 9993, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET(10011, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10034, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10060, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10081, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10099, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10118, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10141, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10165, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10188, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10212, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10235, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10267, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10299, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10332, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10365, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10402, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10439, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10459, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10477, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10514, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10533, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10551, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10570, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10588, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10607, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10625, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10644, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10662, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10681, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10699, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10718, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10736, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10755, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10773, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10792, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10810, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10829, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(10847, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(10866, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(10884, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(10903, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(10928, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(10955, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(10972, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(10988, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(11002, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(11017, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11029, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11042, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11056, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11080, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11096, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11115, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11134, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11150, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11176, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11202, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11223, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11240, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11261, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11289, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11311, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11333, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11355, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11369, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11385, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11410, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11435, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11463, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11479, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11498, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11518, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11537, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11557, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11576, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11596, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11615, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11635, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11654, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11674, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11693, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11713, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11732, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11752, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11771, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11791, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11810, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11830, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(11849, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(11869, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(11888, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(11908, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(11927, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(11947, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(11967, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(11988, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(12012, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12033, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12054, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12075, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12096, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12117, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12138, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12159, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12180, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12201, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12222, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12243, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12264, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12286, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12313, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12340, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12364, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12388, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12410, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12432, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12454, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12479, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12503, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12525, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12547, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12569, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12595, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12618, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12642, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12660, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12675, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12706, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12726, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12747, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12770, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12793, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12819, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12842, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12863, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12894, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12925, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12953, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(12982, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(13010, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13039, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13056, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13083, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13104, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13126, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13154, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13178, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13203, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13232, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13258, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13284, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13310, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13331, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13353, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13373, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13414, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13446, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13465, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13485, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13510, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13531, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13560, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13585, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13614, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13645, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13669, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13694, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13712, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13729, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13745, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13770, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13790, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13810, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13833, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13856, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13876, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13893, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13910, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13925, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13949, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13968, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13987, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14003, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14022, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14045, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14061, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14077, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14104, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14131, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14151, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14170, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14189, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14249, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14309, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14328, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14351, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14376, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14401, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14428, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14456, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14483, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14511, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14540, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14569, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14595, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14626, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14657, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14681, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14704, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14722, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14751, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14780, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14795, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14821, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14847, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14862, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14874, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14894, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14911, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14927, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14946, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14969, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14985, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15007, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15025, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15044, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15062, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15081, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15099, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15118, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15136, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15155, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15173, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15192, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15210, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15229, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15247, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15266, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15284, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15303, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15321, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15340, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15358, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15377, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15395, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15414, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15432, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15451, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15469, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15488, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15506, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15525, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15543, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15562, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15580, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15599, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15622, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15645, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15668, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15691, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15714, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15731, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15754, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15777, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15800, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15826, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15852, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15878, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15902, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15929, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15955, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15975, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15995, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16015, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16038, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16062, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16085, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16109, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16126, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16144, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16161, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16179, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16196, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16214, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16231, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16249, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16266, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16284, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16301, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16319, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16336, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16354, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16389, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16406, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16424, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16443, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16462, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16481, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16500, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16520, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16540, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16560, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16578, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16595, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16613, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16630, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16648, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16666, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16683, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16701, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16720, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16739, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16758, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16780, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16793, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16806, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16822, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16838, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16851, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16874, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16894, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16913, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16924, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16936, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16950, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16963, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16979, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16990, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17003, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17022, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17042, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17055, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17065, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17081, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17100, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17118, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17139, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17154, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17169, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17183, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17198, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17210, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17223, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17235, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17248, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17260, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17273, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17285, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17298, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17310, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17323, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17335, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17348, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17360, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17373, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17385, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17398, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17417, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17436, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17455, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17468, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17486, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17507, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17525, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17545, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17559, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17576, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17592, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17611, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17629, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17650, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17672, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17691, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17713, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17736, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17755, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17775, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17794, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17814, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17833, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17853, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17872, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17892, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17911, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17931, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17951, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17972, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17992, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18013, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18033, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18054, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18078, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18096, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18116, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18134, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18146, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18159, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18171, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(18204, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18228, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18242, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18259, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18274, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18292, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18306, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18323, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18338, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18356, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18370, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18387, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18402, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18420, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18434, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18451, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18466, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18484, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18498, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18515, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18530, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18548, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18562, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18579, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18594, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18612, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18626, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18643, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18658, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18676, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18690, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18707, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18722, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18740, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18757, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18777, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18794, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18820, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18849, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18864, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18882, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18901, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18925, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18952, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(18970, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(18989, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19014, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19035, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19057, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19083, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19106, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19152, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19170, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19189, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19206, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19244, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19273, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19289, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19306, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19328, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19346, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
"GL_COPY\0"
"GL_COPY_INVERTED\0"
"GL_COPY_PIXEL_TOKEN\0"
+ "GL_COPY_READ_BUFFER\0"
+ "GL_COPY_WRITE_BUFFER\0"
"GL_CULL_FACE\0"
"GL_CULL_FACE_MODE\0"
"GL_CULL_VERTEX_EXT\0"
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
"GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
- "GL_MAX_VERTEX_GENERIC_ATTRIBS\0"
- "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_ATTRIBS\0"
+ "GL_MAX_VERTEX_ATTRIBS_ARB\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1820] =
+static const enum_elt all_enums[1822] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
{ 6027, 0x00001503 }, /* GL_COPY */
{ 6035, 0x0000150C }, /* GL_COPY_INVERTED */
{ 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6072, 0x00000B44 }, /* GL_CULL_FACE */
- { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6210, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6880, 0x00000900 }, /* GL_CW */
- { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6948, 0x00002101 }, /* GL_DECAL */
- { 6957, 0x00001E03 }, /* GL_DECR */
- { 6965, 0x00008508 }, /* GL_DECR_WRAP */
- { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7012, 0x00001801 }, /* GL_DEPTH */
- { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7698, 0x00001201 }, /* GL_DIFFUSE */
- { 7709, 0x00000BD0 }, /* GL_DITHER */
- { 7719, 0x00000A02 }, /* GL_DOMAIN */
- { 7729, 0x00001100 }, /* GL_DONT_CARE */
- { 7742, 0x000086AE }, /* GL_DOT3_RGB */
- { 7754, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7833, 0x0000140A }, /* GL_DOUBLE */
- { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8884, 0x00000304 }, /* GL_DST_ALPHA */
- { 8897, 0x00000306 }, /* GL_DST_COLOR */
- { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 8924, 0x00008779 }, /* GL_DUDV_ATI */
- { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9293, 0x00001600 }, /* GL_EMISSION */
- { 9305, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9319, 0x00000202 }, /* GL_EQUAL */
- { 9328, 0x00001509 }, /* GL_EQUIV */
- { 9337, 0x00010000 }, /* GL_EVAL_BIT */
- { 9349, 0x00000800 }, /* GL_EXP */
- { 9356, 0x00000801 }, /* GL_EXP2 */
- { 9364, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9378, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9392, 0x00002502 }, /* GL_EYE_PLANE */
- { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9447, 0x00000000 }, /* GL_FALSE */
- { 9456, 0x00001101 }, /* GL_FASTEST */
- { 9467, 0x00001C01 }, /* GL_FEEDBACK */
- { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9554, 0x00001B02 }, /* GL_FILL */
- { 9562, 0x00001D00 }, /* GL_FLAT */
- { 9570, 0x00001406 }, /* GL_FLOAT */
- { 9579, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9593, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9611, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9627, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9643, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9657, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9675, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9691, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9707, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9721, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9739, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9755, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9771, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9785, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9803, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9817, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9835, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9849, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9867, 0x00000B60 }, /* GL_FOG */
- { 9874, 0x00000080 }, /* GL_FOG_BIT */
- { 9885, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9898, 0x00008451 }, /* GL_FOG_COORD */
- { 9911, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9929, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9953, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 9992, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10035, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10067, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10098, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10127, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10152, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10171, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10205, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10232, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10258, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10282, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10299, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10314, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10338, 0x00000B64 }, /* GL_FOG_END */
- { 10349, 0x00000C54 }, /* GL_FOG_HINT */
- { 10361, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10374, 0x00000B65 }, /* GL_FOG_MODE */
- { 10386, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10405, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10430, 0x00000B63 }, /* GL_FOG_START */
- { 10443, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10461, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10485, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10504, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10527, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10562, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10577, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10614, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10650, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10691, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10732, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10769, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10806, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10844, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10886, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10924, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 10966, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11001, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11089, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11137, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11189, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11229, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11273, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11313, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11357, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11384, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11408, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11436, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11459, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11478, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11515, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11556, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11597, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11639, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11690, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11728, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11773, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11822, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11860, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11902, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11934, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 11959, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 11986, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12017, 0x00000404 }, /* GL_FRONT */
- { 12026, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12044, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12058, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12072, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12087, 0x00008006 }, /* GL_FUNC_ADD */
- { 12099, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12115, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12140, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12169, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12186, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12207, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12226, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12250, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12303, 0x00000206 }, /* GL_GEQUAL */
- { 12313, 0x00000204 }, /* GL_GREATER */
- { 12324, 0x00001904 }, /* GL_GREEN */
- { 12333, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12347, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12361, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12376, 0x00008000 }, /* GL_HINT_BIT */
- { 12388, 0x00008024 }, /* GL_HISTOGRAM */
- { 12401, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12425, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12453, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12476, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12503, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12520, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12540, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12564, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12588, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12616, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12644, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12676, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12698, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12724, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12742, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12764, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12783, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12806, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12821, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12841, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 12881, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 12919, 0x00001E02 }, /* GL_INCR */
- { 12927, 0x00008507 }, /* GL_INCR_WRAP */
- { 12940, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 12957, 0x00008222 }, /* GL_INDEX */
- { 12966, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 12981, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13011, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13045, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13068, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13090, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13110, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13124, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13145, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13163, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13177, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13193, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13208, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13227, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13246, 0x00001404 }, /* GL_INT */
- { 13253, 0x00008049 }, /* GL_INTENSITY */
- { 13266, 0x0000804C }, /* GL_INTENSITY12 */
- { 13281, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13300, 0x0000804D }, /* GL_INTENSITY16 */
- { 13315, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13334, 0x0000804A }, /* GL_INTENSITY4 */
- { 13348, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13366, 0x0000804B }, /* GL_INTENSITY8 */
- { 13380, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13398, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13415, 0x00008575 }, /* GL_INTERPOLATE */
- { 13430, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13449, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13468, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13480, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13496, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13508, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13524, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13536, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13552, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13568, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13601, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13638, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13659, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13676, 0x0000862B }, /* GL_INVERSE_NV */
- { 13690, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13714, 0x0000150A }, /* GL_INVERT */
- { 13724, 0x00001E00 }, /* GL_KEEP */
- { 13732, 0x00000406 }, /* GL_LEFT */
- { 13740, 0x00000203 }, /* GL_LEQUAL */
- { 13750, 0x00000201 }, /* GL_LESS */
- { 13758, 0x00004000 }, /* GL_LIGHT0 */
- { 13768, 0x00004001 }, /* GL_LIGHT1 */
- { 13778, 0x00004002 }, /* GL_LIGHT2 */
- { 13788, 0x00004003 }, /* GL_LIGHT3 */
- { 13798, 0x00004004 }, /* GL_LIGHT4 */
- { 13808, 0x00004005 }, /* GL_LIGHT5 */
- { 13818, 0x00004006 }, /* GL_LIGHT6 */
- { 13828, 0x00004007 }, /* GL_LIGHT7 */
- { 13838, 0x00000B50 }, /* GL_LIGHTING */
- { 13850, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13866, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 13889, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 13918, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 13951, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 13979, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14003, 0x00001B01 }, /* GL_LINE */
- { 14011, 0x00002601 }, /* GL_LINEAR */
- { 14021, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14043, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14073, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14104, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14128, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14153, 0x00000001 }, /* GL_LINES */
- { 14162, 0x00000004 }, /* GL_LINE_BIT */
- { 14174, 0x00000002 }, /* GL_LINE_LOOP */
- { 14187, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14207, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14222, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14242, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14258, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14282, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14305, 0x00000003 }, /* GL_LINE_STRIP */
- { 14319, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14333, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14347, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14373, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14393, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14408, 0x00000B32 }, /* GL_LIST_BASE */
- { 14421, 0x00020000 }, /* GL_LIST_BIT */
- { 14433, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14447, 0x00000B30 }, /* GL_LIST_MODE */
- { 14460, 0x00000101 }, /* GL_LOAD */
- { 14468, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14480, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14497, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14511, 0x00001909 }, /* GL_LUMINANCE */
- { 14524, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14539, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14562, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14589, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14611, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14637, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14656, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14671, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14694, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14721, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14740, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14754, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14775, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14800, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14818, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14839, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14864, 0x00008040 }, /* GL_LUMINANCE8 */
- { 14878, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 14899, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 14924, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 14942, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 14961, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 14977, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 14997, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15019, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15033, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15048, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15072, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15096, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15120, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15144, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15161, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15178, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15206, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15235, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15264, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15293, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15322, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15351, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15380, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15408, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15436, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15464, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15492, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15520, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15548, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15576, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15604, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15632, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15648, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15668, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15690, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15704, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15719, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15743, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15767, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15791, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15815, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15832, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15849, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 15877, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 15906, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 15935, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 15964, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 15993, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16022, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16051, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16079, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16107, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16135, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16163, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16191, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16219, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16247, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16275, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16303, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16316, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16331, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16346, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16360, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16376, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16392, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16408, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16424, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16440, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16456, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16472, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16488, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16504, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16520, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16535, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16549, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16565, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16581, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16597, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16613, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16629, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16645, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16661, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16677, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16693, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16709, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16724, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16738, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16754, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16770, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16785, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16799, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16814, 0x00008634 }, /* GL_MATRIX4_NV */
- { 16828, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 16843, 0x00008635 }, /* GL_MATRIX5_NV */
- { 16857, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 16872, 0x00008636 }, /* GL_MATRIX6_NV */
- { 16886, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 16901, 0x00008637 }, /* GL_MATRIX7_NV */
- { 16915, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 16930, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 16945, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 16971, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17005, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17036, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17069, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17100, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17115, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17137, 0x00008008 }, /* GL_MAX */
- { 17144, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17167, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17199, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17225, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17258, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17284, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17318, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17337, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17366, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17398, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17434, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17470, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17510, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17536, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17566, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17591, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17620, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17649, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17682, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17702, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17726, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17750, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17774, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17799, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 17817, 0x00008008 }, /* GL_MAX_EXT */
- { 17828, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 17863, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 17902, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 17916, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 17936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 17974, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18003, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18027, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18055, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18078, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18115, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18151, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18178, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18207, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18241, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18277, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18304, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18336, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18372, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18401, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18430, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18458, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18496, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18540, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18583, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18617, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18656, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18693, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18731, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18774, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 18817, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 18847, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 18878, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 18914, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 18950, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 18980, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19014, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19047, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19076, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19091, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19111, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19135, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19157, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19183, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19210, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19241, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19265, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19299, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19319, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19346, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19367, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19392, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19500, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
- { 19522, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB */
- { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19653, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19690, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19714, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19735, 0x00008007 }, /* GL_MIN */
- { 19742, 0x0000802E }, /* GL_MINMAX */
- { 19752, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19766, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19783, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19804, 0x00008030 }, /* GL_MINMAX_SINK */
- { 19819, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 19838, 0x00008007 }, /* GL_MIN_EXT */
- { 19849, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 19868, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 19891, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 19914, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 19934, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 19954, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 19984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20012, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20040, 0x00001700 }, /* GL_MODELVIEW */
- { 20053, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20071, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20090, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20109, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20128, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20147, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20166, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20185, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20204, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20223, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20242, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20261, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20279, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20298, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20317, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20336, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20355, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20374, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20393, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20412, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20431, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20450, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20469, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20487, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20506, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20525, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20543, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20561, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20579, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20597, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20615, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20633, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20651, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20671, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20698, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20723, 0x00002100 }, /* GL_MODULATE */
- { 20735, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20755, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20782, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20807, 0x00000103 }, /* GL_MULT */
- { 20815, 0x0000809D }, /* GL_MULTISAMPLE */
- { 20830, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 20850, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 20869, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 20888, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 20912, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 20935, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 20965, 0x00002A25 }, /* GL_N3F_V3F */
- { 20976, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 20996, 0x0000150E }, /* GL_NAND */
- { 21004, 0x00002600 }, /* GL_NEAREST */
- { 21015, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21046, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21078, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21103, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21129, 0x00000200 }, /* GL_NEVER */
- { 21138, 0x00001102 }, /* GL_NICEST */
- { 21148, 0x00000000 }, /* GL_NONE */
- { 21156, 0x00001505 }, /* GL_NOOP */
- { 21164, 0x00001508 }, /* GL_NOR */
- { 21171, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21184, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21231, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21266, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21290, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21313, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21334, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21348, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21366, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21383, 0x00000205 }, /* GL_NOTEQUAL */
- { 21395, 0x00000000 }, /* GL_NO_ERROR */
- { 21407, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21441, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21479, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21511, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21553, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21583, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21623, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21654, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21683, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21711, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21741, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21758, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21784, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21800, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 21835, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 21857, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 21876, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 21906, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 21927, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 21955, 0x00000001 }, /* GL_ONE */
- { 21962, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 21990, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22022, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22050, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22082, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22105, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22128, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22151, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22174, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22192, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22214, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22236, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22252, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22272, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22292, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22310, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22332, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22354, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22370, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22390, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22410, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22428, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22450, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22472, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22488, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22508, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22528, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22549, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22568, 0x00001507 }, /* GL_OR */
- { 22574, 0x00000A01 }, /* GL_ORDER */
- { 22583, 0x0000150D }, /* GL_OR_INVERTED */
- { 22598, 0x0000150B }, /* GL_OR_REVERSE */
- { 22612, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22629, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22647, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22668, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22688, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22706, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22725, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22745, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22765, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22783, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22802, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 22827, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 22851, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 22872, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 22894, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 22916, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 22941, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 22965, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 22986, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23008, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23030, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23052, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23083, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23103, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23128, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23148, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23173, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23193, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23218, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23238, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23263, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23283, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23308, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23328, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23353, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23373, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23398, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23418, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23443, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23463, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23488, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23508, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23533, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23551, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23572, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23601, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23634, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23659, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23682, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 23713, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23748, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23775, 0x00001B00 }, /* GL_POINT */
- { 23784, 0x00000000 }, /* GL_POINTS */
- { 23794, 0x00000002 }, /* GL_POINT_BIT */
- { 23807, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 23837, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 23871, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 23905, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 23940, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 23969, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24002, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24035, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24069, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24083, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24109, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24127, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24149, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24171, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24194, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24212, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24234, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24256, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24279, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24299, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24315, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24336, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24352, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24372, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24401, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24420, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24446, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24461, 0x00000009 }, /* GL_POLYGON */
- { 24472, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24487, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24503, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24526, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24551, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24574, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24597, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24621, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24645, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24663, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24686, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24705, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24728, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24745, 0x00001203 }, /* GL_POSITION */
- { 24757, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24789, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 24825, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 24858, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 24895, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 24926, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 24961, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 24993, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25029, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25062, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25094, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25130, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25163, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25200, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25230, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25264, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25295, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25330, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25361, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25396, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25428, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25464, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25494, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25528, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25559, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25594, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25626, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25657, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25692, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25724, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25760, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25789, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 25822, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 25852, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 25886, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 25925, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 25958, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 25998, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26032, 0x00008578 }, /* GL_PREVIOUS */
- { 26044, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26060, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26076, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26093, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26114, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26135, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26168, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26200, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26223, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26246, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26276, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26305, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26333, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26355, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26383, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26411, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26433, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26454, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26494, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26533, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26563, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26598, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26631, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26665, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26704, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26743, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26765, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26791, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26815, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 26838, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 26860, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 26881, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 26902, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 26929, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 26961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 26993, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27028, 0x00001701 }, /* GL_PROJECTION */
- { 27042, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27063, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27089, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27110, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27129, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27152, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27191, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27229, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27249, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27279, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27303, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27323, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27353, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27377, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27397, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27430, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27456, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27486, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27547, 0x00002003 }, /* GL_Q */
- { 27552, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27577, 0x00000007 }, /* GL_QUADS */
- { 27586, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27603, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27617, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27639, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27665, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27681, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27701, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27727, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27757, 0x00002002 }, /* GL_R */
- { 27762, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27774, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27807, 0x00000C02 }, /* GL_READ_BUFFER */
- { 27822, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 27842, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 27874, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 27898, 0x000088B8 }, /* GL_READ_ONLY */
- { 27911, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 27928, 0x000088BA }, /* GL_READ_WRITE */
- { 27942, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 27960, 0x00001903 }, /* GL_RED */
- { 27967, 0x00008016 }, /* GL_REDUCE */
- { 27977, 0x00008016 }, /* GL_REDUCE_EXT */
- { 27991, 0x00000D15 }, /* GL_RED_BIAS */
- { 28003, 0x00000D52 }, /* GL_RED_BITS */
- { 28015, 0x00000D14 }, /* GL_RED_SCALE */
- { 28028, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28046, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28068, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28089, 0x00001C00 }, /* GL_RENDER */
- { 28099, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28142, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28196, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28223, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28243, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28270, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28293, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28320, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28352, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28388, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28413, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28437, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28466, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28488, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28514, 0x00001F01 }, /* GL_RENDERER */
- { 28526, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28541, 0x00002901 }, /* GL_REPEAT */
- { 28551, 0x00001E01 }, /* GL_REPLACE */
- { 28562, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28577, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28600, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28618, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28640, 0x00000102 }, /* GL_RETURN */
- { 28650, 0x00001907 }, /* GL_RGB */
- { 28657, 0x00008052 }, /* GL_RGB10 */
- { 28666, 0x00008059 }, /* GL_RGB10_A2 */
- { 28678, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28694, 0x00008052 }, /* GL_RGB10_EXT */
- { 28707, 0x00008053 }, /* GL_RGB12 */
- { 28716, 0x00008053 }, /* GL_RGB12_EXT */
- { 28729, 0x00008054 }, /* GL_RGB16 */
- { 28738, 0x00008054 }, /* GL_RGB16_EXT */
- { 28751, 0x0000804E }, /* GL_RGB2_EXT */
- { 28763, 0x0000804F }, /* GL_RGB4 */
- { 28771, 0x0000804F }, /* GL_RGB4_EXT */
- { 28783, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28796, 0x00008050 }, /* GL_RGB5 */
- { 28804, 0x00008057 }, /* GL_RGB5_A1 */
- { 28815, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 28830, 0x00008050 }, /* GL_RGB5_EXT */
- { 28842, 0x00008051 }, /* GL_RGB8 */
- { 28850, 0x00008051 }, /* GL_RGB8_EXT */
- { 28862, 0x00001908 }, /* GL_RGBA */
- { 28870, 0x0000805A }, /* GL_RGBA12 */
- { 28880, 0x0000805A }, /* GL_RGBA12_EXT */
- { 28894, 0x0000805B }, /* GL_RGBA16 */
- { 28904, 0x0000805B }, /* GL_RGBA16_EXT */
- { 28918, 0x00008055 }, /* GL_RGBA2 */
- { 28927, 0x00008055 }, /* GL_RGBA2_EXT */
- { 28940, 0x00008056 }, /* GL_RGBA4 */
- { 28949, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 28968, 0x00008056 }, /* GL_RGBA4_EXT */
- { 28981, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 28995, 0x00008058 }, /* GL_RGBA8 */
- { 29004, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29017, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29032, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29050, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29063, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29076, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29090, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29102, 0x00008573 }, /* GL_RGB_SCALE */
- { 29115, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29132, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29149, 0x00000407 }, /* GL_RIGHT */
- { 29158, 0x00002000 }, /* GL_S */
- { 29163, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29198, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29212, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29233, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29247, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29263, 0x000080A9 }, /* GL_SAMPLES */
- { 29274, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29290, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29305, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29323, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29345, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29373, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29405, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29428, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29455, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29473, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29518, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29537, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29560, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29586, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29616, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29641, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29670, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29685, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29700, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29716, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29741, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29781, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 29825, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 29858, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 29888, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 29920, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 29950, 0x00001C02 }, /* GL_SELECT */
- { 29960, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 29988, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30013, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30029, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30056, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30087, 0x0000150F }, /* GL_SET */
- { 30094, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30115, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30139, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30154, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30169, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30197, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30220, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30250, 0x00001601 }, /* GL_SHININESS */
- { 30263, 0x00001402 }, /* GL_SHORT */
- { 30272, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30293, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30309, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30329, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30348, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30362, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30377, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30399, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30419, 0x00001D01 }, /* GL_SMOOTH */
- { 30429, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30462, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30489, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30522, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30549, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30566, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30587, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30608, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30623, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30642, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30661, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30678, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30699, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30720, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30735, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30754, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30773, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30790, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30811, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 30832, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 30847, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 30866, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 30885, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 30905, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 30923, 0x00001202 }, /* GL_SPECULAR */
- { 30935, 0x00002402 }, /* GL_SPHERE_MAP */
- { 30949, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 30964, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 30982, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 30999, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31013, 0x00008580 }, /* GL_SRC0_RGB */
- { 31025, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31039, 0x00008581 }, /* GL_SRC1_RGB */
- { 31051, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31065, 0x00008582 }, /* GL_SRC2_RGB */
- { 31077, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31090, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31112, 0x00000300 }, /* GL_SRC_COLOR */
- { 31125, 0x00008C40 }, /* GL_SRGB */
- { 31133, 0x00008C41 }, /* GL_SRGB8 */
- { 31142, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31158, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31172, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31190, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31209, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31224, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31243, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31258, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31277, 0x000088E5 }, /* GL_STATIC_READ */
- { 31292, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31311, 0x00001802 }, /* GL_STENCIL */
- { 31322, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31344, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31370, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31391, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31416, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31437, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31462, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31494, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31530, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31562, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31598, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31618, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31645, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31671, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31687, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31709, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31732, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31748, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31764, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31781, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31804, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 31826, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 31848, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 31870, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 31891, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 31918, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 31945, 0x00000B97 }, /* GL_STENCIL_REF */
- { 31960, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 31976, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32005, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32027, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32048, 0x00000C33 }, /* GL_STEREO */
- { 32058, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32073, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32092, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32107, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32126, 0x000088E1 }, /* GL_STREAM_READ */
- { 32141, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32160, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32177, 0x000084E7 }, /* GL_SUBTRACT */
- { 32189, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32205, 0x00002001 }, /* GL_T */
- { 32210, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32225, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32244, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32260, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32275, 0x00002A27 }, /* GL_T2F_V3F */
- { 32286, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32305, 0x00002A28 }, /* GL_T4F_V4F */
- { 32316, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32339, 0x00001702 }, /* GL_TEXTURE */
- { 32350, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32362, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32378, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32390, 0x000084CA }, /* GL_TEXTURE10 */
- { 32403, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32420, 0x000084CB }, /* GL_TEXTURE11 */
- { 32433, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32450, 0x000084CC }, /* GL_TEXTURE12 */
- { 32463, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32480, 0x000084CD }, /* GL_TEXTURE13 */
- { 32493, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32510, 0x000084CE }, /* GL_TEXTURE14 */
- { 32523, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32540, 0x000084CF }, /* GL_TEXTURE15 */
- { 32553, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32570, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32583, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32600, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32613, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32630, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32643, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32660, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32673, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32690, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32706, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32718, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32731, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32748, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32761, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32778, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32791, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32808, 0x000084D7 }, /* GL_TEXTURE23 */
- { 32821, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 32838, 0x000084D8 }, /* GL_TEXTURE24 */
- { 32851, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 32868, 0x000084D9 }, /* GL_TEXTURE25 */
- { 32881, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 32898, 0x000084DA }, /* GL_TEXTURE26 */
- { 32911, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 32928, 0x000084DB }, /* GL_TEXTURE27 */
- { 32941, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 32958, 0x000084DC }, /* GL_TEXTURE28 */
- { 32971, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 32988, 0x000084DD }, /* GL_TEXTURE29 */
- { 33001, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33018, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33034, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33046, 0x000084DE }, /* GL_TEXTURE30 */
- { 33059, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33076, 0x000084DF }, /* GL_TEXTURE31 */
- { 33089, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33106, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33122, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33134, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33150, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33162, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33178, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33190, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33206, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33218, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33234, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33246, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33262, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33274, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33290, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33304, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33328, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33342, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33366, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33472, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33504, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33526, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33558, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33580, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33608, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33640, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33673, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33705, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33720, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33741, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33766, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33784, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33808, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 33839, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 33869, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 33899, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 33934, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 33965, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34003, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34030, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34062, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34096, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34120, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34148, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34172, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34200, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34233, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34257, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34279, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34301, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34327, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34361, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34394, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34431, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34459, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34491, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34514, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34552, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34594, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34625, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34653, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34683, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34711, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34731, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34755, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34786, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 34821, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 34852, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 34887, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 34918, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 34953, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 34984, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35019, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35050, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35085, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35116, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35151, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35168, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35190, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35216, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35231, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35252, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35272, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35298, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35318, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35335, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35352, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35369, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35386, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35411, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35433, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35459, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35477, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35503, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35529, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35559, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35586, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35611, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35631, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35655, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35682, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35709, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35736, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35762, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35792, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35814, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 35832, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 35862, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 35890, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 35918, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 35946, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 35967, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 35986, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36008, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36027, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36047, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36072, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36096, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36116, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36140, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36160, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36183, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36207, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36232, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36266, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36283, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36301, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36319, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36337, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36357, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36376, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36405, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36422, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36448, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36478, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36510, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36574, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36590, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36621, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36656, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36684, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36716, 0x00000004 }, /* GL_TRIANGLES */
- { 36729, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36745, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36766, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36784, 0x00000001 }, /* GL_TRUE */
- { 36792, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36812, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 36835, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 36855, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 36876, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 36898, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 36920, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 36940, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 36961, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 36978, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37005, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37028, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37044, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37071, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37092, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37116, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37147, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37171, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37199, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37222, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37240, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37270, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37296, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37326, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37352, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37376, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37404, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37432, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37459, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37491, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37522, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37536, 0x00002A20 }, /* GL_V2F */
- { 37543, 0x00002A21 }, /* GL_V3F */
- { 37550, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37569, 0x00001F00 }, /* GL_VENDOR */
- { 37579, 0x00001F02 }, /* GL_VERSION */
- { 37590, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37606, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37636, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37667, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37702, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37726, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37747, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37770, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37791, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 37818, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 37846, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 37874, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 37902, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 37930, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 37958, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 37986, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38013, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38040, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38067, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38094, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38121, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38148, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38175, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38202, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38229, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38267, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38309, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38340, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38375, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38409, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38447, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38478, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38513, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38541, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38573, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38637, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38665, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38697, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38717, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38739, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38768, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38789, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 38818, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 38851, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 38883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 38910, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 38941, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 38971, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 38988, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39009, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39036, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39048, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39064, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39084, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39115, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39150, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39178, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39203, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39230, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39255, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39279, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39298, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39312, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39330, 0x00001506 }, /* GL_XOR */
- { 39337, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39356, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39370, 0x00000000 }, /* GL_ZERO */
- { 39378, 0x00000D16 }, /* GL_ZOOM_X */
- { 39388, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6113, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6251, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6921, 0x00000900 }, /* GL_CW */
+ { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6989, 0x00002101 }, /* GL_DECAL */
+ { 6998, 0x00001E03 }, /* GL_DECR */
+ { 7006, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7053, 0x00001801 }, /* GL_DEPTH */
+ { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7739, 0x00001201 }, /* GL_DIFFUSE */
+ { 7750, 0x00000BD0 }, /* GL_DITHER */
+ { 7760, 0x00000A02 }, /* GL_DOMAIN */
+ { 7770, 0x00001100 }, /* GL_DONT_CARE */
+ { 7783, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7795, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7874, 0x0000140A }, /* GL_DOUBLE */
+ { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8925, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8938, 0x00000306 }, /* GL_DST_COLOR */
+ { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8965, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9334, 0x00001600 }, /* GL_EMISSION */
+ { 9346, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9360, 0x00000202 }, /* GL_EQUAL */
+ { 9369, 0x00001509 }, /* GL_EQUIV */
+ { 9378, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9390, 0x00000800 }, /* GL_EXP */
+ { 9397, 0x00000801 }, /* GL_EXP2 */
+ { 9405, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9419, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9433, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9488, 0x00000000 }, /* GL_FALSE */
+ { 9497, 0x00001101 }, /* GL_FASTEST */
+ { 9508, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9595, 0x00001B02 }, /* GL_FILL */
+ { 9603, 0x00001D00 }, /* GL_FLAT */
+ { 9611, 0x00001406 }, /* GL_FLOAT */
+ { 9620, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9634, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9652, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9668, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9684, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9698, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9716, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9732, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9748, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9762, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9780, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9796, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9812, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9826, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9844, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9858, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9876, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9890, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9908, 0x00000B60 }, /* GL_FOG */
+ { 9915, 0x00000080 }, /* GL_FOG_BIT */
+ { 9926, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9939, 0x00008451 }, /* GL_FOG_COORD */
+ { 9952, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9970, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9994, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10033, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10076, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10108, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10139, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10168, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10193, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10212, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10246, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10273, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10299, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10323, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10340, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10355, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10379, 0x00000B64 }, /* GL_FOG_END */
+ { 10390, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10402, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10415, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10427, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10446, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10471, 0x00000B63 }, /* GL_FOG_START */
+ { 10484, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10502, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10526, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10545, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10568, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10603, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10618, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10655, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10691, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10732, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10773, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10810, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10847, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10885, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10927, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10965, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11007, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11042, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11081, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11130, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11178, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11230, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11270, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11314, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11354, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11398, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11425, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11449, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11477, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11500, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11519, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11556, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11597, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11638, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11680, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11731, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11769, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11814, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11863, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11901, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11943, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 11975, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12000, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12027, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12058, 0x00000404 }, /* GL_FRONT */
+ { 12067, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12085, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12099, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12113, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12128, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12140, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12156, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12181, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12210, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12227, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12248, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12267, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12291, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12320, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12344, 0x00000206 }, /* GL_GEQUAL */
+ { 12354, 0x00000204 }, /* GL_GREATER */
+ { 12365, 0x00001904 }, /* GL_GREEN */
+ { 12374, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12388, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12402, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12417, 0x00008000 }, /* GL_HINT_BIT */
+ { 12429, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12442, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12466, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12494, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12517, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12544, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12561, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12581, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12605, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12629, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12657, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12685, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12717, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12739, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12765, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12783, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12805, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12824, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12847, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 12862, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 12882, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 12922, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 12960, 0x00001E02 }, /* GL_INCR */
+ { 12968, 0x00008507 }, /* GL_INCR_WRAP */
+ { 12981, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 12998, 0x00008222 }, /* GL_INDEX */
+ { 13007, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13022, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13052, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13086, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13109, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13131, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13151, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13165, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13186, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13204, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13218, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13234, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13249, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13268, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13287, 0x00001404 }, /* GL_INT */
+ { 13294, 0x00008049 }, /* GL_INTENSITY */
+ { 13307, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13322, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13341, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13356, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13375, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13389, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13407, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13421, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13439, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13456, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13471, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13490, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13509, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13521, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13537, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13549, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13565, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13577, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13593, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13609, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13642, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13679, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13700, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13717, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13731, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13755, 0x0000150A }, /* GL_INVERT */
+ { 13765, 0x00001E00 }, /* GL_KEEP */
+ { 13773, 0x00000406 }, /* GL_LEFT */
+ { 13781, 0x00000203 }, /* GL_LEQUAL */
+ { 13791, 0x00000201 }, /* GL_LESS */
+ { 13799, 0x00004000 }, /* GL_LIGHT0 */
+ { 13809, 0x00004001 }, /* GL_LIGHT1 */
+ { 13819, 0x00004002 }, /* GL_LIGHT2 */
+ { 13829, 0x00004003 }, /* GL_LIGHT3 */
+ { 13839, 0x00004004 }, /* GL_LIGHT4 */
+ { 13849, 0x00004005 }, /* GL_LIGHT5 */
+ { 13859, 0x00004006 }, /* GL_LIGHT6 */
+ { 13869, 0x00004007 }, /* GL_LIGHT7 */
+ { 13879, 0x00000B50 }, /* GL_LIGHTING */
+ { 13891, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 13907, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 13930, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 13959, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 13992, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14020, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14044, 0x00001B01 }, /* GL_LINE */
+ { 14052, 0x00002601 }, /* GL_LINEAR */
+ { 14062, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14084, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14114, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14145, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14169, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14194, 0x00000001 }, /* GL_LINES */
+ { 14203, 0x00000004 }, /* GL_LINE_BIT */
+ { 14215, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14228, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14248, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14263, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14283, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14299, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14323, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14346, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14360, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14374, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14388, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14414, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14434, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14449, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14462, 0x00020000 }, /* GL_LIST_BIT */
+ { 14474, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14488, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14501, 0x00000101 }, /* GL_LOAD */
+ { 14509, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14521, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14538, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14552, 0x00001909 }, /* GL_LUMINANCE */
+ { 14565, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14580, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14603, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14630, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14652, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14678, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14697, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14712, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14735, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14762, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14781, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14816, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 14841, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 14859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 14880, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 14905, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 14919, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 14940, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 14965, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 14983, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15002, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15018, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15038, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15060, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15074, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15089, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15113, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15137, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15161, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15185, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15202, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15219, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15247, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15276, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15305, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15334, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15363, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15392, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15421, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15449, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15477, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15505, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15533, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15561, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15589, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15617, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15645, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15673, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15689, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15709, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15731, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15745, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15760, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15784, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15808, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 15832, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 15856, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 15873, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 15890, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 15918, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 15947, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 15976, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16005, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16034, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16063, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16092, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16120, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16148, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16176, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16204, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16232, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16260, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16288, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16316, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16344, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16357, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16372, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16387, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16401, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16417, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16433, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16449, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16465, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16481, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16497, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16513, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16529, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16545, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16561, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16576, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16590, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16606, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16622, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16638, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16654, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16670, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16686, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16702, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16718, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16734, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 16750, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 16765, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 16779, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 16795, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 16811, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 16826, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 16840, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 16855, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 16869, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 16884, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 16898, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 16913, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 16927, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 16942, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 16956, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 16971, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 16986, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17012, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17046, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17077, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17110, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17141, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17156, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17178, 0x00008008 }, /* GL_MAX */
+ { 17185, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17208, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17240, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17266, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17299, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17325, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17359, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17378, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17407, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17439, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17475, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17511, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17551, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17577, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17607, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17632, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17661, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17690, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17723, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17743, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 17767, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 17791, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 17815, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 17840, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 17858, 0x00008008 }, /* GL_MAX_EXT */
+ { 17869, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 17904, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 17943, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 17957, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 17977, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18015, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18044, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18068, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18096, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18119, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18156, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18192, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18219, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18248, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18282, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18318, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18345, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18377, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18413, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18442, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18471, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18499, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18537, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18581, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18624, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18658, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18697, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18734, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 18772, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 18815, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 18858, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 18888, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 18919, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 18955, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 18991, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19021, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19055, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19088, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19117, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19132, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19152, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19176, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19198, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19224, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19251, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19282, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19306, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19340, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19360, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19387, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19408, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19433, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19458, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19493, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19515, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19541, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19563, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19589, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19623, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19661, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19694, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19731, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 19755, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 19776, 0x00008007 }, /* GL_MIN */
+ { 19783, 0x0000802E }, /* GL_MINMAX */
+ { 19793, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 19807, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 19824, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 19845, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 19860, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 19879, 0x00008007 }, /* GL_MIN_EXT */
+ { 19890, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 19909, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 19932, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 19955, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 19975, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 19995, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20025, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20053, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20081, 0x00001700 }, /* GL_MODELVIEW */
+ { 20094, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20112, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20131, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20150, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20169, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20188, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20207, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20226, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20245, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20264, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20283, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20302, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20320, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20339, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20358, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20377, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20396, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20415, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20434, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20453, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20472, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20491, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20510, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20528, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20547, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20566, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20584, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20602, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20620, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20638, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20656, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20674, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20692, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20712, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20739, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 20764, 0x00002100 }, /* GL_MODULATE */
+ { 20776, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 20796, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 20823, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 20848, 0x00000103 }, /* GL_MULT */
+ { 20856, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 20871, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 20891, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 20910, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 20929, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 20953, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 20976, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21006, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21017, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21037, 0x0000150E }, /* GL_NAND */
+ { 21045, 0x00002600 }, /* GL_NEAREST */
+ { 21056, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21087, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21119, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21144, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21170, 0x00000200 }, /* GL_NEVER */
+ { 21179, 0x00001102 }, /* GL_NICEST */
+ { 21189, 0x00000000 }, /* GL_NONE */
+ { 21197, 0x00001505 }, /* GL_NOOP */
+ { 21205, 0x00001508 }, /* GL_NOR */
+ { 21212, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21225, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21241, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21272, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21307, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21331, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21354, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21375, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21389, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21407, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21424, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21436, 0x00000000 }, /* GL_NO_ERROR */
+ { 21448, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21520, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21552, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21594, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21624, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21664, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21695, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21724, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 21752, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 21782, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 21799, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 21825, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 21841, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 21876, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 21898, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 21917, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 21947, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 21968, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 21996, 0x00000001 }, /* GL_ONE */
+ { 22003, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22031, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22063, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22091, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22123, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22146, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22169, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22192, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22215, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22233, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22255, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22277, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22293, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22313, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22333, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22351, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22373, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22395, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22411, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22431, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22451, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22469, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22491, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22513, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22529, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22549, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22569, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22590, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22609, 0x00001507 }, /* GL_OR */
+ { 22615, 0x00000A01 }, /* GL_ORDER */
+ { 22624, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22639, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22653, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22670, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22688, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22709, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22729, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 22747, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 22766, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 22786, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 22806, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 22824, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 22843, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 22868, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 22892, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 22913, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 22935, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 22957, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 22982, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23006, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23027, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23049, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23071, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23093, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23124, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23144, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23169, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23189, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23214, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23234, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23259, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23279, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23304, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23324, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23349, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23369, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23394, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23414, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23439, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23459, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23484, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23504, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23529, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23549, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23574, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23592, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23613, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23642, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23675, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23700, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 23723, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 23754, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23789, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 23816, 0x00001B00 }, /* GL_POINT */
+ { 23825, 0x00000000 }, /* GL_POINTS */
+ { 23835, 0x00000002 }, /* GL_POINT_BIT */
+ { 23848, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 23878, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 23912, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 23946, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 23981, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24010, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24043, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24076, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24110, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24124, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24150, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24168, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24190, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24212, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24235, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24253, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24275, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24297, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24320, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24340, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24356, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24377, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24393, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24413, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24442, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24461, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24487, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24502, 0x00000009 }, /* GL_POLYGON */
+ { 24513, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24528, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24544, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24567, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24592, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24615, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24638, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24662, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24686, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24704, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24727, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24746, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24769, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24786, 0x00001203 }, /* GL_POSITION */
+ { 24798, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 24830, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 24866, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 24899, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 24936, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 24967, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25002, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25034, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25070, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25103, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25135, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25171, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25204, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25241, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25271, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25305, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25336, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25371, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25402, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25437, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25469, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25505, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25535, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25569, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25600, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25635, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25667, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25698, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25733, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25765, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 25801, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 25830, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 25863, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 25893, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 25927, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 25966, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 25999, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26039, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26073, 0x00008578 }, /* GL_PREVIOUS */
+ { 26085, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26101, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26117, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26134, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26155, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26176, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26209, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26241, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26264, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26287, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26317, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26346, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26374, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26396, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26424, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26452, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26474, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26495, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26535, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26574, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26604, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26639, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26672, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26706, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26745, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26784, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 26806, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 26832, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 26856, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 26879, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 26901, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 26922, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 26943, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 26970, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27002, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27034, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27069, 0x00001701 }, /* GL_PROJECTION */
+ { 27083, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27104, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27130, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27151, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27170, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27193, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27232, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27270, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27290, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27320, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27344, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27364, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27394, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27418, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27438, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27471, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27497, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27527, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27558, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27588, 0x00002003 }, /* GL_Q */
+ { 27593, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27618, 0x00000007 }, /* GL_QUADS */
+ { 27627, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27644, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27658, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27680, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27706, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27722, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 27742, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 27768, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 27798, 0x00002002 }, /* GL_R */
+ { 27803, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 27815, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 27848, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 27863, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 27883, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 27915, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 27939, 0x000088B8 }, /* GL_READ_ONLY */
+ { 27952, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 27969, 0x000088BA }, /* GL_READ_WRITE */
+ { 27983, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28001, 0x00001903 }, /* GL_RED */
+ { 28008, 0x00008016 }, /* GL_REDUCE */
+ { 28018, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28032, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28044, 0x00000D52 }, /* GL_RED_BITS */
+ { 28056, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28069, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28087, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28109, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28130, 0x00001C00 }, /* GL_RENDER */
+ { 28140, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28156, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28478, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28507, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28529, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28555, 0x00001F01 }, /* GL_RENDERER */
+ { 28567, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28582, 0x00002901 }, /* GL_REPEAT */
+ { 28592, 0x00001E01 }, /* GL_REPLACE */
+ { 28603, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28618, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28641, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28659, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28681, 0x00000102 }, /* GL_RETURN */
+ { 28691, 0x00001907 }, /* GL_RGB */
+ { 28698, 0x00008052 }, /* GL_RGB10 */
+ { 28707, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28719, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 28735, 0x00008052 }, /* GL_RGB10_EXT */
+ { 28748, 0x00008053 }, /* GL_RGB12 */
+ { 28757, 0x00008053 }, /* GL_RGB12_EXT */
+ { 28770, 0x00008054 }, /* GL_RGB16 */
+ { 28779, 0x00008054 }, /* GL_RGB16_EXT */
+ { 28792, 0x0000804E }, /* GL_RGB2_EXT */
+ { 28804, 0x0000804F }, /* GL_RGB4 */
+ { 28812, 0x0000804F }, /* GL_RGB4_EXT */
+ { 28824, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 28837, 0x00008050 }, /* GL_RGB5 */
+ { 28845, 0x00008057 }, /* GL_RGB5_A1 */
+ { 28856, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 28871, 0x00008050 }, /* GL_RGB5_EXT */
+ { 28883, 0x00008051 }, /* GL_RGB8 */
+ { 28891, 0x00008051 }, /* GL_RGB8_EXT */
+ { 28903, 0x00001908 }, /* GL_RGBA */
+ { 28911, 0x0000805A }, /* GL_RGBA12 */
+ { 28921, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 28935, 0x0000805B }, /* GL_RGBA16 */
+ { 28945, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 28959, 0x00008055 }, /* GL_RGBA2 */
+ { 28968, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 28981, 0x00008056 }, /* GL_RGBA4 */
+ { 28990, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29009, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29022, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29036, 0x00008058 }, /* GL_RGBA8 */
+ { 29045, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29058, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29073, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29091, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29104, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29117, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29131, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29143, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29156, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29173, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29190, 0x00000407 }, /* GL_RIGHT */
+ { 29199, 0x00002000 }, /* GL_S */
+ { 29204, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29218, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29239, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29253, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29274, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29288, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29304, 0x000080A9 }, /* GL_SAMPLES */
+ { 29315, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29331, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29346, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29364, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29386, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29446, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29469, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29514, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29537, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29559, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29578, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29601, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29627, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29657, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29682, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29711, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 29726, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 29741, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 29757, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 29782, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 29822, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 29866, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 29899, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 29929, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 29961, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 29991, 0x00001C02 }, /* GL_SELECT */
+ { 30001, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30029, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30054, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30070, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30097, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30128, 0x0000150F }, /* GL_SET */
+ { 30135, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30156, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30180, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30195, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30210, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30238, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30261, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30291, 0x00001601 }, /* GL_SHININESS */
+ { 30304, 0x00001402 }, /* GL_SHORT */
+ { 30313, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30334, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30350, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30370, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30389, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30403, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30418, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30440, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30460, 0x00001D01 }, /* GL_SMOOTH */
+ { 30470, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30503, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30530, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30563, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30590, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30607, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30628, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30649, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30664, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30683, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30702, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30719, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 30740, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 30761, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 30776, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 30795, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 30814, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 30831, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 30852, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 30873, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 30888, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 30907, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 30926, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 30946, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 30964, 0x00001202 }, /* GL_SPECULAR */
+ { 30976, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 30990, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31005, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31023, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31040, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31054, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31066, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31080, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31092, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31106, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31118, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31131, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31153, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31166, 0x00008C40 }, /* GL_SRGB */
+ { 31174, 0x00008C41 }, /* GL_SRGB8 */
+ { 31183, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31199, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31213, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31231, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31250, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31265, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31284, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31299, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31318, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31333, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31352, 0x00001802 }, /* GL_STENCIL */
+ { 31363, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31385, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31411, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31432, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31457, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31478, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31503, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31535, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31571, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31603, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31639, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31659, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31686, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31712, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 31728, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 31750, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 31773, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 31789, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 31805, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 31822, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 31845, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 31867, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 31889, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 31911, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 31932, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 31959, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 31986, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32001, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32017, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32046, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32068, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32089, 0x00000C33 }, /* GL_STEREO */
+ { 32099, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32114, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32133, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32148, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32167, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32182, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32201, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32218, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32230, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32246, 0x00002001 }, /* GL_T */
+ { 32251, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32266, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32285, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32301, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32316, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32327, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32346, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32357, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32380, 0x00001702 }, /* GL_TEXTURE */
+ { 32391, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32403, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32419, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32431, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32444, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32461, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32474, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32491, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32504, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32521, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32534, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32551, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32564, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32581, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32594, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32611, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32624, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32641, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32654, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32671, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32684, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32701, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32714, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 32731, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 32747, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 32759, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 32772, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 32789, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 32802, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 32819, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 32832, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 32849, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 32862, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 32879, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 32892, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 32909, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 32922, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 32939, 0x000084DA }, /* GL_TEXTURE26 */
+ { 32952, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 32969, 0x000084DB }, /* GL_TEXTURE27 */
+ { 32982, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 32999, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33012, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33029, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33042, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33059, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33075, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33087, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33100, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33117, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33130, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33147, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33163, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33175, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33191, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33203, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33219, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33231, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33247, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33259, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33275, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33287, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33303, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33315, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33331, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33345, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33369, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33383, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33407, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33421, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33443, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33469, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33491, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33513, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33545, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33567, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33599, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33621, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33649, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33681, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33714, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 33746, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 33761, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 33782, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 33807, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 33825, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 33849, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 33880, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 33910, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 33940, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 33975, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34006, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34044, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34071, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34103, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34137, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34161, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34189, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34213, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34241, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34274, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34298, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34320, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34342, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34368, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34402, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34435, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34472, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34500, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34532, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34555, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34593, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34635, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34666, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34694, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34724, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 34752, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 34772, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 34796, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 34827, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 34862, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 34893, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 34928, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 34959, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 34994, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35025, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35060, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35091, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35126, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35157, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35192, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35209, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35257, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35272, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35293, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35313, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35339, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35359, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35376, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35393, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35410, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35427, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35452, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35474, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35500, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35518, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35544, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35570, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35600, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35627, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35652, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35672, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35696, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35723, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 35750, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 35777, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 35803, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 35833, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 35855, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 35873, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 35903, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 35931, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 35959, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 35987, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36008, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36027, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36049, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36068, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36088, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36113, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36137, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36157, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36181, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36201, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36224, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36248, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36273, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36307, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36324, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36342, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36360, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36378, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36398, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36417, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36446, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36463, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36489, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36519, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36551, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36581, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36615, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36631, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36662, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36697, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 36725, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 36757, 0x00000004 }, /* GL_TRIANGLES */
+ { 36770, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 36786, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 36807, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 36825, 0x00000001 }, /* GL_TRUE */
+ { 36833, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 36853, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 36876, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 36896, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 36917, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 36939, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 36961, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 36981, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37002, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37019, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37046, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37069, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37085, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37112, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37133, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37157, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37188, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37212, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37240, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37263, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37281, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37311, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37337, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37367, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37393, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37417, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37445, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37473, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37500, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37532, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37563, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37577, 0x00002A20 }, /* GL_V2F */
+ { 37584, 0x00002A21 }, /* GL_V3F */
+ { 37591, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37610, 0x00001F00 }, /* GL_VENDOR */
+ { 37620, 0x00001F02 }, /* GL_VERSION */
+ { 37631, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37647, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37677, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 37708, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 37743, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 37767, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 37788, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 37811, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 37832, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 37859, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 37887, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 37915, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 37943, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 37971, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 37999, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38027, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38054, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38081, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38108, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38135, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38162, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38189, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38216, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38243, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38270, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38308, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38350, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38381, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38416, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38450, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38488, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38519, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38554, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38582, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38614, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38644, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38678, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 38706, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 38738, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 38758, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 38780, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 38809, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 38830, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 38859, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 38892, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 38924, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 38951, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 38982, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39012, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39029, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39050, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39077, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39089, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39105, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39125, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39156, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39191, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39219, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39244, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39271, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39296, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39320, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39339, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39353, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39371, 0x00001506 }, /* GL_XOR */
+ { 39378, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39397, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39411, 0x00000000 }, /* GL_ZERO */
+ { 39419, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39429, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1319] =
+static const unsigned reduced_enums[1321] =
{
- 469, /* GL_FALSE */
- 683, /* GL_LINES */
- 685, /* GL_LINE_LOOP */
- 692, /* GL_LINE_STRIP */
- 1709, /* GL_TRIANGLES */
- 1712, /* GL_TRIANGLE_STRIP */
- 1710, /* GL_TRIANGLE_FAN */
- 1254, /* GL_QUADS */
- 1256, /* GL_QUAD_STRIP */
- 1142, /* GL_POLYGON */
- 1154, /* GL_POLYGON_STIPPLE_BIT */
- 1103, /* GL_PIXEL_MODE_BIT */
- 670, /* GL_LIGHTING_BIT */
- 497, /* GL_FOG_BIT */
+ 471, /* GL_FALSE */
+ 685, /* GL_LINES */
+ 687, /* GL_LINE_LOOP */
+ 694, /* GL_LINE_STRIP */
+ 1711, /* GL_TRIANGLES */
+ 1714, /* GL_TRIANGLE_STRIP */
+ 1712, /* GL_TRIANGLE_FAN */
+ 1256, /* GL_QUADS */
+ 1258, /* GL_QUAD_STRIP */
+ 1144, /* GL_POLYGON */
+ 1156, /* GL_POLYGON_STIPPLE_BIT */
+ 1105, /* GL_PIXEL_MODE_BIT */
+ 672, /* GL_LIGHTING_BIT */
+ 499, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 702, /* GL_LOAD */
- 1308, /* GL_RETURN */
- 976, /* GL_MULT */
+ 704, /* GL_LOAD */
+ 1310, /* GL_RETURN */
+ 978, /* GL_MULT */
23, /* GL_ADD */
- 992, /* GL_NEVER */
- 660, /* GL_LESS */
- 459, /* GL_EQUAL */
- 659, /* GL_LEQUAL */
- 583, /* GL_GREATER */
- 1007, /* GL_NOTEQUAL */
- 582, /* GL_GEQUAL */
+ 994, /* GL_NEVER */
+ 662, /* GL_LESS */
+ 461, /* GL_EQUAL */
+ 661, /* GL_LEQUAL */
+ 585, /* GL_GREATER */
+ 1009, /* GL_NOTEQUAL */
+ 584, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1448, /* GL_SRC_COLOR */
- 1036, /* GL_ONE_MINUS_SRC_COLOR */
- 1446, /* GL_SRC_ALPHA */
- 1035, /* GL_ONE_MINUS_SRC_ALPHA */
- 438, /* GL_DST_ALPHA */
- 1033, /* GL_ONE_MINUS_DST_ALPHA */
- 439, /* GL_DST_COLOR */
- 1034, /* GL_ONE_MINUS_DST_COLOR */
- 1447, /* GL_SRC_ALPHA_SATURATE */
- 570, /* GL_FRONT_LEFT */
- 571, /* GL_FRONT_RIGHT */
+ 1450, /* GL_SRC_COLOR */
+ 1038, /* GL_ONE_MINUS_SRC_COLOR */
+ 1448, /* GL_SRC_ALPHA */
+ 1037, /* GL_ONE_MINUS_SRC_ALPHA */
+ 440, /* GL_DST_ALPHA */
+ 1035, /* GL_ONE_MINUS_DST_ALPHA */
+ 441, /* GL_DST_COLOR */
+ 1036, /* GL_ONE_MINUS_DST_COLOR */
+ 1449, /* GL_SRC_ALPHA_SATURATE */
+ 572, /* GL_FRONT_LEFT */
+ 573, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 567, /* GL_FRONT */
+ 569, /* GL_FRONT */
67, /* GL_BACK */
- 658, /* GL_LEFT */
- 1350, /* GL_RIGHT */
- 568, /* GL_FRONT_AND_BACK */
+ 660, /* GL_LEFT */
+ 1352, /* GL_RIGHT */
+ 570, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 649, /* GL_INVALID_ENUM */
- 653, /* GL_INVALID_VALUE */
- 652, /* GL_INVALID_OPERATION */
- 1453, /* GL_STACK_OVERFLOW */
- 1454, /* GL_STACK_UNDERFLOW */
- 1061, /* GL_OUT_OF_MEMORY */
- 650, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 651, /* GL_INVALID_ENUM */
+ 655, /* GL_INVALID_VALUE */
+ 654, /* GL_INVALID_OPERATION */
+ 1455, /* GL_STACK_OVERFLOW */
+ 1456, /* GL_STACK_UNDERFLOW */
+ 1063, /* GL_OUT_OF_MEMORY */
+ 652, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1081, /* GL_PASS_THROUGH_TOKEN */
- 1141, /* GL_POINT_TOKEN */
- 693, /* GL_LINE_TOKEN */
- 1155, /* GL_POLYGON_TOKEN */
+ 1083, /* GL_PASS_THROUGH_TOKEN */
+ 1143, /* GL_POINT_TOKEN */
+ 695, /* GL_LINE_TOKEN */
+ 1157, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 437, /* GL_DRAW_PIXEL_TOKEN */
+ 439, /* GL_DRAW_PIXEL_TOKEN */
297, /* GL_COPY_PIXEL_TOKEN */
- 686, /* GL_LINE_RESET_TOKEN */
- 462, /* GL_EXP */
- 463, /* GL_EXP2 */
- 331, /* GL_CW */
+ 688, /* GL_LINE_RESET_TOKEN */
+ 464, /* GL_EXP */
+ 465, /* GL_EXP2 */
+ 333, /* GL_CW */
122, /* GL_CCW */
143, /* GL_COEFF */
- 1058, /* GL_ORDER */
- 375, /* GL_DOMAIN */
- 305, /* GL_CURRENT_COLOR */
- 308, /* GL_CURRENT_INDEX */
- 314, /* GL_CURRENT_NORMAL */
- 327, /* GL_CURRENT_TEXTURE_COORDS */
- 319, /* GL_CURRENT_RASTER_COLOR */
- 321, /* GL_CURRENT_RASTER_INDEX */
- 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 322, /* GL_CURRENT_RASTER_POSITION */
- 323, /* GL_CURRENT_RASTER_POSITION_VALID */
- 320, /* GL_CURRENT_RASTER_DISTANCE */
- 1134, /* GL_POINT_SMOOTH */
- 1123, /* GL_POINT_SIZE */
- 1133, /* GL_POINT_SIZE_RANGE */
- 1124, /* GL_POINT_SIZE_GRANULARITY */
- 687, /* GL_LINE_SMOOTH */
- 694, /* GL_LINE_WIDTH */
- 696, /* GL_LINE_WIDTH_RANGE */
- 695, /* GL_LINE_WIDTH_GRANULARITY */
- 689, /* GL_LINE_STIPPLE */
- 690, /* GL_LINE_STIPPLE_PATTERN */
- 691, /* GL_LINE_STIPPLE_REPEAT */
- 701, /* GL_LIST_MODE */
- 860, /* GL_MAX_LIST_NESTING */
- 698, /* GL_LIST_BASE */
- 700, /* GL_LIST_INDEX */
- 1144, /* GL_POLYGON_MODE */
- 1151, /* GL_POLYGON_SMOOTH */
- 1153, /* GL_POLYGON_STIPPLE */
- 448, /* GL_EDGE_FLAG */
- 298, /* GL_CULL_FACE */
- 299, /* GL_CULL_FACE_MODE */
- 569, /* GL_FRONT_FACE */
- 669, /* GL_LIGHTING */
- 674, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 675, /* GL_LIGHT_MODEL_TWO_SIDE */
- 671, /* GL_LIGHT_MODEL_AMBIENT */
- 1396, /* GL_SHADE_MODEL */
+ 1060, /* GL_ORDER */
+ 377, /* GL_DOMAIN */
+ 307, /* GL_CURRENT_COLOR */
+ 310, /* GL_CURRENT_INDEX */
+ 316, /* GL_CURRENT_NORMAL */
+ 329, /* GL_CURRENT_TEXTURE_COORDS */
+ 321, /* GL_CURRENT_RASTER_COLOR */
+ 323, /* GL_CURRENT_RASTER_INDEX */
+ 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 324, /* GL_CURRENT_RASTER_POSITION */
+ 325, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 322, /* GL_CURRENT_RASTER_DISTANCE */
+ 1136, /* GL_POINT_SMOOTH */
+ 1125, /* GL_POINT_SIZE */
+ 1135, /* GL_POINT_SIZE_RANGE */
+ 1126, /* GL_POINT_SIZE_GRANULARITY */
+ 689, /* GL_LINE_SMOOTH */
+ 696, /* GL_LINE_WIDTH */
+ 698, /* GL_LINE_WIDTH_RANGE */
+ 697, /* GL_LINE_WIDTH_GRANULARITY */
+ 691, /* GL_LINE_STIPPLE */
+ 692, /* GL_LINE_STIPPLE_PATTERN */
+ 693, /* GL_LINE_STIPPLE_REPEAT */
+ 703, /* GL_LIST_MODE */
+ 862, /* GL_MAX_LIST_NESTING */
+ 700, /* GL_LIST_BASE */
+ 702, /* GL_LIST_INDEX */
+ 1146, /* GL_POLYGON_MODE */
+ 1153, /* GL_POLYGON_SMOOTH */
+ 1155, /* GL_POLYGON_STIPPLE */
+ 450, /* GL_EDGE_FLAG */
+ 300, /* GL_CULL_FACE */
+ 301, /* GL_CULL_FACE_MODE */
+ 571, /* GL_FRONT_FACE */
+ 671, /* GL_LIGHTING */
+ 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 677, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 673, /* GL_LIGHT_MODEL_AMBIENT */
+ 1398, /* GL_SHADE_MODEL */
190, /* GL_COLOR_MATERIAL_FACE */
191, /* GL_COLOR_MATERIAL_PARAMETER */
189, /* GL_COLOR_MATERIAL */
- 496, /* GL_FOG */
- 518, /* GL_FOG_INDEX */
- 514, /* GL_FOG_DENSITY */
- 522, /* GL_FOG_START */
- 516, /* GL_FOG_END */
- 519, /* GL_FOG_MODE */
- 498, /* GL_FOG_COLOR */
- 362, /* GL_DEPTH_RANGE */
- 369, /* GL_DEPTH_TEST */
- 372, /* GL_DEPTH_WRITEMASK */
- 350, /* GL_DEPTH_CLEAR_VALUE */
- 361, /* GL_DEPTH_FUNC */
+ 498, /* GL_FOG */
+ 520, /* GL_FOG_INDEX */
+ 516, /* GL_FOG_DENSITY */
+ 524, /* GL_FOG_START */
+ 518, /* GL_FOG_END */
+ 521, /* GL_FOG_MODE */
+ 500, /* GL_FOG_COLOR */
+ 364, /* GL_DEPTH_RANGE */
+ 371, /* GL_DEPTH_TEST */
+ 374, /* GL_DEPTH_WRITEMASK */
+ 352, /* GL_DEPTH_CLEAR_VALUE */
+ 363, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1489, /* GL_STENCIL_TEST */
- 1477, /* GL_STENCIL_CLEAR_VALUE */
- 1479, /* GL_STENCIL_FUNC */
- 1491, /* GL_STENCIL_VALUE_MASK */
- 1478, /* GL_STENCIL_FAIL */
- 1486, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1487, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1488, /* GL_STENCIL_REF */
- 1492, /* GL_STENCIL_WRITEMASK */
- 829, /* GL_MATRIX_MODE */
- 997, /* GL_NORMALIZE */
- 1801, /* GL_VIEWPORT */
- 971, /* GL_MODELVIEW_STACK_DEPTH */
- 1234, /* GL_PROJECTION_STACK_DEPTH */
- 1687, /* GL_TEXTURE_STACK_DEPTH */
- 969, /* GL_MODELVIEW_MATRIX */
- 1233, /* GL_PROJECTION_MATRIX */
- 1672, /* GL_TEXTURE_MATRIX */
+ 1491, /* GL_STENCIL_TEST */
+ 1479, /* GL_STENCIL_CLEAR_VALUE */
+ 1481, /* GL_STENCIL_FUNC */
+ 1493, /* GL_STENCIL_VALUE_MASK */
+ 1480, /* GL_STENCIL_FAIL */
+ 1488, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1489, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1490, /* GL_STENCIL_REF */
+ 1494, /* GL_STENCIL_WRITEMASK */
+ 831, /* GL_MATRIX_MODE */
+ 999, /* GL_NORMALIZE */
+ 1803, /* GL_VIEWPORT */
+ 973, /* GL_MODELVIEW_STACK_DEPTH */
+ 1236, /* GL_PROJECTION_STACK_DEPTH */
+ 1689, /* GL_TEXTURE_STACK_DEPTH */
+ 971, /* GL_MODELVIEW_MATRIX */
+ 1235, /* GL_PROJECTION_MATRIX */
+ 1674, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 374, /* GL_DITHER */
+ 376, /* GL_DITHER */
77, /* GL_BLEND_DST */
86, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 704, /* GL_LOGIC_OP_MODE */
- 623, /* GL_INDEX_LOGIC_OP */
+ 706, /* GL_LOGIC_OP_MODE */
+ 625, /* GL_INDEX_LOGIC_OP */
188, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 385, /* GL_DRAW_BUFFER */
- 1266, /* GL_READ_BUFFER */
- 1377, /* GL_SCISSOR_BOX */
- 1378, /* GL_SCISSOR_TEST */
- 622, /* GL_INDEX_CLEAR_VALUE */
- 627, /* GL_INDEX_WRITEMASK */
+ 387, /* GL_DRAW_BUFFER */
+ 1268, /* GL_READ_BUFFER */
+ 1379, /* GL_SCISSOR_BOX */
+ 1380, /* GL_SCISSOR_TEST */
+ 624, /* GL_INDEX_CLEAR_VALUE */
+ 629, /* GL_INDEX_WRITEMASK */
185, /* GL_COLOR_CLEAR_VALUE */
227, /* GL_COLOR_WRITEMASK */
- 624, /* GL_INDEX_MODE */
- 1343, /* GL_RGBA_MODE */
- 384, /* GL_DOUBLEBUFFER */
- 1493, /* GL_STEREO */
- 1301, /* GL_RENDER_MODE */
- 1082, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1135, /* GL_POINT_SMOOTH_HINT */
- 688, /* GL_LINE_SMOOTH_HINT */
- 1152, /* GL_POLYGON_SMOOTH_HINT */
- 517, /* GL_FOG_HINT */
- 1653, /* GL_TEXTURE_GEN_S */
- 1654, /* GL_TEXTURE_GEN_T */
- 1652, /* GL_TEXTURE_GEN_R */
- 1651, /* GL_TEXTURE_GEN_Q */
- 1095, /* GL_PIXEL_MAP_I_TO_I */
- 1101, /* GL_PIXEL_MAP_S_TO_S */
- 1097, /* GL_PIXEL_MAP_I_TO_R */
- 1093, /* GL_PIXEL_MAP_I_TO_G */
- 1091, /* GL_PIXEL_MAP_I_TO_B */
- 1089, /* GL_PIXEL_MAP_I_TO_A */
- 1099, /* GL_PIXEL_MAP_R_TO_R */
- 1087, /* GL_PIXEL_MAP_G_TO_G */
- 1085, /* GL_PIXEL_MAP_B_TO_B */
- 1083, /* GL_PIXEL_MAP_A_TO_A */
- 1096, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1102, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1098, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1094, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1092, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1090, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1100, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1088, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1086, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1084, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1721, /* GL_UNPACK_SWAP_BYTES */
- 1716, /* GL_UNPACK_LSB_FIRST */
- 1717, /* GL_UNPACK_ROW_LENGTH */
- 1720, /* GL_UNPACK_SKIP_ROWS */
- 1719, /* GL_UNPACK_SKIP_PIXELS */
- 1714, /* GL_UNPACK_ALIGNMENT */
- 1070, /* GL_PACK_SWAP_BYTES */
- 1065, /* GL_PACK_LSB_FIRST */
- 1066, /* GL_PACK_ROW_LENGTH */
- 1069, /* GL_PACK_SKIP_ROWS */
- 1068, /* GL_PACK_SKIP_PIXELS */
- 1062, /* GL_PACK_ALIGNMENT */
- 782, /* GL_MAP_COLOR */
- 783, /* GL_MAP_STENCIL */
- 626, /* GL_INDEX_SHIFT */
- 625, /* GL_INDEX_OFFSET */
- 1279, /* GL_RED_SCALE */
- 1277, /* GL_RED_BIAS */
- 1818, /* GL_ZOOM_X */
- 1819, /* GL_ZOOM_Y */
- 587, /* GL_GREEN_SCALE */
- 585, /* GL_GREEN_BIAS */
+ 626, /* GL_INDEX_MODE */
+ 1345, /* GL_RGBA_MODE */
+ 386, /* GL_DOUBLEBUFFER */
+ 1495, /* GL_STEREO */
+ 1303, /* GL_RENDER_MODE */
+ 1084, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1137, /* GL_POINT_SMOOTH_HINT */
+ 690, /* GL_LINE_SMOOTH_HINT */
+ 1154, /* GL_POLYGON_SMOOTH_HINT */
+ 519, /* GL_FOG_HINT */
+ 1655, /* GL_TEXTURE_GEN_S */
+ 1656, /* GL_TEXTURE_GEN_T */
+ 1654, /* GL_TEXTURE_GEN_R */
+ 1653, /* GL_TEXTURE_GEN_Q */
+ 1097, /* GL_PIXEL_MAP_I_TO_I */
+ 1103, /* GL_PIXEL_MAP_S_TO_S */
+ 1099, /* GL_PIXEL_MAP_I_TO_R */
+ 1095, /* GL_PIXEL_MAP_I_TO_G */
+ 1093, /* GL_PIXEL_MAP_I_TO_B */
+ 1091, /* GL_PIXEL_MAP_I_TO_A */
+ 1101, /* GL_PIXEL_MAP_R_TO_R */
+ 1089, /* GL_PIXEL_MAP_G_TO_G */
+ 1087, /* GL_PIXEL_MAP_B_TO_B */
+ 1085, /* GL_PIXEL_MAP_A_TO_A */
+ 1098, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1104, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1100, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1096, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1094, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1092, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1102, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1090, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1088, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1086, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1723, /* GL_UNPACK_SWAP_BYTES */
+ 1718, /* GL_UNPACK_LSB_FIRST */
+ 1719, /* GL_UNPACK_ROW_LENGTH */
+ 1722, /* GL_UNPACK_SKIP_ROWS */
+ 1721, /* GL_UNPACK_SKIP_PIXELS */
+ 1716, /* GL_UNPACK_ALIGNMENT */
+ 1072, /* GL_PACK_SWAP_BYTES */
+ 1067, /* GL_PACK_LSB_FIRST */
+ 1068, /* GL_PACK_ROW_LENGTH */
+ 1071, /* GL_PACK_SKIP_ROWS */
+ 1070, /* GL_PACK_SKIP_PIXELS */
+ 1064, /* GL_PACK_ALIGNMENT */
+ 784, /* GL_MAP_COLOR */
+ 785, /* GL_MAP_STENCIL */
+ 628, /* GL_INDEX_SHIFT */
+ 627, /* GL_INDEX_OFFSET */
+ 1281, /* GL_RED_SCALE */
+ 1279, /* GL_RED_BIAS */
+ 1820, /* GL_ZOOM_X */
+ 1821, /* GL_ZOOM_Y */
+ 589, /* GL_GREEN_SCALE */
+ 587, /* GL_GREEN_BIAS */
92, /* GL_BLUE_SCALE */
90, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 363, /* GL_DEPTH_SCALE */
- 344, /* GL_DEPTH_BIAS */
- 855, /* GL_MAX_EVAL_ORDER */
- 859, /* GL_MAX_LIGHTS */
- 838, /* GL_MAX_CLIP_PLANES */
- 904, /* GL_MAX_TEXTURE_SIZE */
- 865, /* GL_MAX_PIXEL_MAP_TABLE */
- 834, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 862, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 863, /* GL_MAX_NAME_STACK_DEPTH */
- 891, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 905, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 919, /* GL_MAX_VIEWPORT_DIMS */
- 835, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1500, /* GL_SUBPIXEL_BITS */
- 621, /* GL_INDEX_BITS */
- 1278, /* GL_RED_BITS */
- 586, /* GL_GREEN_BITS */
+ 365, /* GL_DEPTH_SCALE */
+ 346, /* GL_DEPTH_BIAS */
+ 857, /* GL_MAX_EVAL_ORDER */
+ 861, /* GL_MAX_LIGHTS */
+ 840, /* GL_MAX_CLIP_PLANES */
+ 906, /* GL_MAX_TEXTURE_SIZE */
+ 867, /* GL_MAX_PIXEL_MAP_TABLE */
+ 836, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 864, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 865, /* GL_MAX_NAME_STACK_DEPTH */
+ 893, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 907, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 921, /* GL_MAX_VIEWPORT_DIMS */
+ 837, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1502, /* GL_SUBPIXEL_BITS */
+ 623, /* GL_INDEX_BITS */
+ 1280, /* GL_RED_BITS */
+ 588, /* GL_GREEN_BITS */
91, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 345, /* GL_DEPTH_BITS */
- 1475, /* GL_STENCIL_BITS */
+ 347, /* GL_DEPTH_BITS */
+ 1477, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 985, /* GL_NAME_STACK_DEPTH */
+ 987, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 728, /* GL_MAP1_COLOR_4 */
- 731, /* GL_MAP1_INDEX */
- 732, /* GL_MAP1_NORMAL */
- 733, /* GL_MAP1_TEXTURE_COORD_1 */
- 734, /* GL_MAP1_TEXTURE_COORD_2 */
- 735, /* GL_MAP1_TEXTURE_COORD_3 */
- 736, /* GL_MAP1_TEXTURE_COORD_4 */
- 737, /* GL_MAP1_VERTEX_3 */
- 738, /* GL_MAP1_VERTEX_4 */
- 755, /* GL_MAP2_COLOR_4 */
- 758, /* GL_MAP2_INDEX */
- 759, /* GL_MAP2_NORMAL */
- 760, /* GL_MAP2_TEXTURE_COORD_1 */
- 761, /* GL_MAP2_TEXTURE_COORD_2 */
- 762, /* GL_MAP2_TEXTURE_COORD_3 */
- 763, /* GL_MAP2_TEXTURE_COORD_4 */
- 764, /* GL_MAP2_VERTEX_3 */
- 765, /* GL_MAP2_VERTEX_4 */
- 729, /* GL_MAP1_GRID_DOMAIN */
- 730, /* GL_MAP1_GRID_SEGMENTS */
- 756, /* GL_MAP2_GRID_DOMAIN */
- 757, /* GL_MAP2_GRID_SEGMENTS */
- 1577, /* GL_TEXTURE_1D */
- 1579, /* GL_TEXTURE_2D */
- 472, /* GL_FEEDBACK_BUFFER_POINTER */
- 473, /* GL_FEEDBACK_BUFFER_SIZE */
- 474, /* GL_FEEDBACK_BUFFER_TYPE */
- 1387, /* GL_SELECTION_BUFFER_POINTER */
- 1388, /* GL_SELECTION_BUFFER_SIZE */
- 1691, /* GL_TEXTURE_WIDTH */
- 1658, /* GL_TEXTURE_HEIGHT */
- 1614, /* GL_TEXTURE_COMPONENTS */
- 1598, /* GL_TEXTURE_BORDER_COLOR */
- 1597, /* GL_TEXTURE_BORDER */
- 376, /* GL_DONT_CARE */
- 470, /* GL_FASTEST */
- 993, /* GL_NICEST */
+ 730, /* GL_MAP1_COLOR_4 */
+ 733, /* GL_MAP1_INDEX */
+ 734, /* GL_MAP1_NORMAL */
+ 735, /* GL_MAP1_TEXTURE_COORD_1 */
+ 736, /* GL_MAP1_TEXTURE_COORD_2 */
+ 737, /* GL_MAP1_TEXTURE_COORD_3 */
+ 738, /* GL_MAP1_TEXTURE_COORD_4 */
+ 739, /* GL_MAP1_VERTEX_3 */
+ 740, /* GL_MAP1_VERTEX_4 */
+ 757, /* GL_MAP2_COLOR_4 */
+ 760, /* GL_MAP2_INDEX */
+ 761, /* GL_MAP2_NORMAL */
+ 762, /* GL_MAP2_TEXTURE_COORD_1 */
+ 763, /* GL_MAP2_TEXTURE_COORD_2 */
+ 764, /* GL_MAP2_TEXTURE_COORD_3 */
+ 765, /* GL_MAP2_TEXTURE_COORD_4 */
+ 766, /* GL_MAP2_VERTEX_3 */
+ 767, /* GL_MAP2_VERTEX_4 */
+ 731, /* GL_MAP1_GRID_DOMAIN */
+ 732, /* GL_MAP1_GRID_SEGMENTS */
+ 758, /* GL_MAP2_GRID_DOMAIN */
+ 759, /* GL_MAP2_GRID_SEGMENTS */
+ 1579, /* GL_TEXTURE_1D */
+ 1581, /* GL_TEXTURE_2D */
+ 474, /* GL_FEEDBACK_BUFFER_POINTER */
+ 475, /* GL_FEEDBACK_BUFFER_SIZE */
+ 476, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1389, /* GL_SELECTION_BUFFER_POINTER */
+ 1390, /* GL_SELECTION_BUFFER_SIZE */
+ 1693, /* GL_TEXTURE_WIDTH */
+ 1660, /* GL_TEXTURE_HEIGHT */
+ 1616, /* GL_TEXTURE_COMPONENTS */
+ 1600, /* GL_TEXTURE_BORDER_COLOR */
+ 1599, /* GL_TEXTURE_BORDER */
+ 378, /* GL_DONT_CARE */
+ 472, /* GL_FASTEST */
+ 995, /* GL_NICEST */
47, /* GL_AMBIENT */
- 373, /* GL_DIFFUSE */
- 1435, /* GL_SPECULAR */
- 1156, /* GL_POSITION */
- 1438, /* GL_SPOT_DIRECTION */
- 1439, /* GL_SPOT_EXPONENT */
- 1437, /* GL_SPOT_CUTOFF */
+ 375, /* GL_DIFFUSE */
+ 1437, /* GL_SPECULAR */
+ 1158, /* GL_POSITION */
+ 1440, /* GL_SPOT_DIRECTION */
+ 1441, /* GL_SPOT_EXPONENT */
+ 1439, /* GL_SPOT_CUTOFF */
271, /* GL_CONSTANT_ATTENUATION */
- 678, /* GL_LINEAR_ATTENUATION */
- 1253, /* GL_QUADRATIC_ATTENUATION */
+ 680, /* GL_LINEAR_ATTENUATION */
+ 1255, /* GL_QUADRATIC_ATTENUATION */
241, /* GL_COMPILE */
242, /* GL_COMPILE_AND_EXECUTE */
117, /* GL_BYTE */
- 1722, /* GL_UNSIGNED_BYTE */
- 1401, /* GL_SHORT */
- 1733, /* GL_UNSIGNED_SHORT */
- 629, /* GL_INT */
- 1725, /* GL_UNSIGNED_INT */
- 477, /* GL_FLOAT */
+ 1724, /* GL_UNSIGNED_BYTE */
+ 1403, /* GL_SHORT */
+ 1735, /* GL_UNSIGNED_SHORT */
+ 631, /* GL_INT */
+ 1727, /* GL_UNSIGNED_INT */
+ 479, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 383, /* GL_DOUBLE */
+ 385, /* GL_DOUBLE */
129, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
295, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 995, /* GL_NOOP */
- 1814, /* GL_XOR */
- 1057, /* GL_OR */
- 996, /* GL_NOR */
- 460, /* GL_EQUIV */
- 656, /* GL_INVERT */
- 1060, /* GL_OR_REVERSE */
+ 997, /* GL_NOOP */
+ 1816, /* GL_XOR */
+ 1059, /* GL_OR */
+ 998, /* GL_NOR */
+ 462, /* GL_EQUIV */
+ 658, /* GL_INVERT */
+ 1062, /* GL_OR_REVERSE */
296, /* GL_COPY_INVERTED */
- 1059, /* GL_OR_INVERTED */
- 986, /* GL_NAND */
- 1392, /* GL_SET */
- 457, /* GL_EMISSION */
- 1400, /* GL_SHININESS */
+ 1061, /* GL_OR_INVERTED */
+ 988, /* GL_NAND */
+ 1394, /* GL_SET */
+ 459, /* GL_EMISSION */
+ 1402, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
187, /* GL_COLOR_INDEXES */
- 936, /* GL_MODELVIEW */
- 1232, /* GL_PROJECTION */
- 1512, /* GL_TEXTURE */
+ 938, /* GL_MODELVIEW */
+ 1234, /* GL_PROJECTION */
+ 1514, /* GL_TEXTURE */
144, /* GL_COLOR */
- 340, /* GL_DEPTH */
- 1461, /* GL_STENCIL */
+ 342, /* GL_DEPTH */
+ 1463, /* GL_STENCIL */
186, /* GL_COLOR_INDEX */
- 1480, /* GL_STENCIL_INDEX */
- 351, /* GL_DEPTH_COMPONENT */
- 1274, /* GL_RED */
- 584, /* GL_GREEN */
+ 1482, /* GL_STENCIL_INDEX */
+ 353, /* GL_DEPTH_COMPONENT */
+ 1276, /* GL_RED */
+ 586, /* GL_GREEN */
89, /* GL_BLUE */
31, /* GL_ALPHA */
- 1309, /* GL_RGB */
- 1328, /* GL_RGBA */
- 706, /* GL_LUMINANCE */
- 727, /* GL_LUMINANCE_ALPHA */
+ 1311, /* GL_RGB */
+ 1330, /* GL_RGBA */
+ 708, /* GL_LUMINANCE */
+ 729, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1112, /* GL_POINT */
- 676, /* GL_LINE */
- 475, /* GL_FILL */
- 1283, /* GL_RENDER */
- 471, /* GL_FEEDBACK */
- 1386, /* GL_SELECT */
- 476, /* GL_FLAT */
- 1410, /* GL_SMOOTH */
- 657, /* GL_KEEP */
- 1303, /* GL_REPLACE */
- 611, /* GL_INCR */
- 336, /* GL_DECR */
- 1748, /* GL_VENDOR */
- 1300, /* GL_RENDERER */
- 1749, /* GL_VERSION */
- 464, /* GL_EXTENSIONS */
- 1351, /* GL_S */
- 1503, /* GL_T */
- 1263, /* GL_R */
- 1252, /* GL_Q */
- 972, /* GL_MODULATE */
- 335, /* GL_DECAL */
- 1648, /* GL_TEXTURE_ENV_MODE */
- 1647, /* GL_TEXTURE_ENV_COLOR */
- 1646, /* GL_TEXTURE_ENV */
- 465, /* GL_EYE_LINEAR */
- 1019, /* GL_OBJECT_LINEAR */
- 1436, /* GL_SPHERE_MAP */
- 1650, /* GL_TEXTURE_GEN_MODE */
- 1021, /* GL_OBJECT_PLANE */
- 466, /* GL_EYE_PLANE */
- 987, /* GL_NEAREST */
- 677, /* GL_LINEAR */
- 991, /* GL_NEAREST_MIPMAP_NEAREST */
- 682, /* GL_LINEAR_MIPMAP_NEAREST */
- 990, /* GL_NEAREST_MIPMAP_LINEAR */
- 681, /* GL_LINEAR_MIPMAP_LINEAR */
- 1671, /* GL_TEXTURE_MAG_FILTER */
- 1679, /* GL_TEXTURE_MIN_FILTER */
- 1693, /* GL_TEXTURE_WRAP_S */
- 1694, /* GL_TEXTURE_WRAP_T */
+ 1114, /* GL_POINT */
+ 678, /* GL_LINE */
+ 477, /* GL_FILL */
+ 1285, /* GL_RENDER */
+ 473, /* GL_FEEDBACK */
+ 1388, /* GL_SELECT */
+ 478, /* GL_FLAT */
+ 1412, /* GL_SMOOTH */
+ 659, /* GL_KEEP */
+ 1305, /* GL_REPLACE */
+ 613, /* GL_INCR */
+ 338, /* GL_DECR */
+ 1750, /* GL_VENDOR */
+ 1302, /* GL_RENDERER */
+ 1751, /* GL_VERSION */
+ 466, /* GL_EXTENSIONS */
+ 1353, /* GL_S */
+ 1505, /* GL_T */
+ 1265, /* GL_R */
+ 1254, /* GL_Q */
+ 974, /* GL_MODULATE */
+ 337, /* GL_DECAL */
+ 1650, /* GL_TEXTURE_ENV_MODE */
+ 1649, /* GL_TEXTURE_ENV_COLOR */
+ 1648, /* GL_TEXTURE_ENV */
+ 467, /* GL_EYE_LINEAR */
+ 1021, /* GL_OBJECT_LINEAR */
+ 1438, /* GL_SPHERE_MAP */
+ 1652, /* GL_TEXTURE_GEN_MODE */
+ 1023, /* GL_OBJECT_PLANE */
+ 468, /* GL_EYE_PLANE */
+ 989, /* GL_NEAREST */
+ 679, /* GL_LINEAR */
+ 993, /* GL_NEAREST_MIPMAP_NEAREST */
+ 684, /* GL_LINEAR_MIPMAP_NEAREST */
+ 992, /* GL_NEAREST_MIPMAP_LINEAR */
+ 683, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1673, /* GL_TEXTURE_MAG_FILTER */
+ 1681, /* GL_TEXTURE_MIN_FILTER */
+ 1695, /* GL_TEXTURE_WRAP_S */
+ 1696, /* GL_TEXTURE_WRAP_T */
123, /* GL_CLAMP */
- 1302, /* GL_REPEAT */
- 1150, /* GL_POLYGON_OFFSET_UNITS */
- 1149, /* GL_POLYGON_OFFSET_POINT */
- 1148, /* GL_POLYGON_OFFSET_LINE */
- 1264, /* GL_R3_G3_B2 */
- 1745, /* GL_V2F */
- 1746, /* GL_V3F */
+ 1304, /* GL_REPEAT */
+ 1152, /* GL_POLYGON_OFFSET_UNITS */
+ 1151, /* GL_POLYGON_OFFSET_POINT */
+ 1150, /* GL_POLYGON_OFFSET_LINE */
+ 1266, /* GL_R3_G3_B2 */
+ 1747, /* GL_V2F */
+ 1748, /* GL_V3F */
120, /* GL_C4UB_V2F */
121, /* GL_C4UB_V3F */
118, /* GL_C3F_V3F */
- 984, /* GL_N3F_V3F */
+ 986, /* GL_N3F_V3F */
119, /* GL_C4F_N3F_V3F */
- 1508, /* GL_T2F_V3F */
- 1510, /* GL_T4F_V4F */
- 1506, /* GL_T2F_C4UB_V3F */
- 1504, /* GL_T2F_C3F_V3F */
- 1507, /* GL_T2F_N3F_V3F */
- 1505, /* GL_T2F_C4F_N3F_V3F */
- 1509, /* GL_T4F_C4F_N3F_V4F */
+ 1510, /* GL_T2F_V3F */
+ 1512, /* GL_T4F_V4F */
+ 1508, /* GL_T2F_C4UB_V3F */
+ 1506, /* GL_T2F_C3F_V3F */
+ 1509, /* GL_T2F_N3F_V3F */
+ 1507, /* GL_T2F_C4F_N3F_V3F */
+ 1511, /* GL_T4F_C4F_N3F_V4F */
136, /* GL_CLIP_PLANE0 */
137, /* GL_CLIP_PLANE1 */
138, /* GL_CLIP_PLANE2 */
139, /* GL_CLIP_PLANE3 */
140, /* GL_CLIP_PLANE4 */
141, /* GL_CLIP_PLANE5 */
- 661, /* GL_LIGHT0 */
- 662, /* GL_LIGHT1 */
- 663, /* GL_LIGHT2 */
- 664, /* GL_LIGHT3 */
- 665, /* GL_LIGHT4 */
- 666, /* GL_LIGHT5 */
- 667, /* GL_LIGHT6 */
- 668, /* GL_LIGHT7 */
- 588, /* GL_HINT_BIT */
+ 663, /* GL_LIGHT0 */
+ 664, /* GL_LIGHT1 */
+ 665, /* GL_LIGHT2 */
+ 666, /* GL_LIGHT3 */
+ 667, /* GL_LIGHT4 */
+ 668, /* GL_LIGHT5 */
+ 669, /* GL_LIGHT6 */
+ 670, /* GL_LIGHT7 */
+ 590, /* GL_HINT_BIT */
273, /* GL_CONSTANT_COLOR */
- 1031, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1033, /* GL_ONE_MINUS_CONSTANT_COLOR */
268, /* GL_CONSTANT_ALPHA */
- 1029, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1031, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 572, /* GL_FUNC_ADD */
- 920, /* GL_MIN */
- 831, /* GL_MAX */
+ 574, /* GL_FUNC_ADD */
+ 922, /* GL_MIN */
+ 833, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 576, /* GL_FUNC_SUBTRACT */
- 574, /* GL_FUNC_REVERSE_SUBTRACT */
+ 578, /* GL_FUNC_SUBTRACT */
+ 576, /* GL_FUNC_REVERSE_SUBTRACT */
276, /* GL_CONVOLUTION_1D */
277, /* GL_CONVOLUTION_2D */
- 1389, /* GL_SEPARABLE_2D */
+ 1391, /* GL_SEPARABLE_2D */
280, /* GL_CONVOLUTION_BORDER_MODE */
284, /* GL_CONVOLUTION_FILTER_SCALE */
282, /* GL_CONVOLUTION_FILTER_BIAS */
- 1275, /* GL_REDUCE */
+ 1277, /* GL_REDUCE */
286, /* GL_CONVOLUTION_FORMAT */
290, /* GL_CONVOLUTION_WIDTH */
288, /* GL_CONVOLUTION_HEIGHT */
- 846, /* GL_MAX_CONVOLUTION_WIDTH */
- 844, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 589, /* GL_HISTOGRAM */
- 1236, /* GL_PROXY_HISTOGRAM */
- 605, /* GL_HISTOGRAM_WIDTH */
- 595, /* GL_HISTOGRAM_FORMAT */
- 601, /* GL_HISTOGRAM_RED_SIZE */
- 597, /* GL_HISTOGRAM_GREEN_SIZE */
- 592, /* GL_HISTOGRAM_BLUE_SIZE */
- 590, /* GL_HISTOGRAM_ALPHA_SIZE */
- 599, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 603, /* GL_HISTOGRAM_SINK */
- 921, /* GL_MINMAX */
- 923, /* GL_MINMAX_FORMAT */
- 925, /* GL_MINMAX_SINK */
- 1511, /* GL_TABLE_TOO_LARGE_EXT */
- 1724, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1735, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1737, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1730, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1726, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1147, /* GL_POLYGON_OFFSET_FILL */
- 1146, /* GL_POLYGON_OFFSET_FACTOR */
- 1145, /* GL_POLYGON_OFFSET_BIAS */
- 1306, /* GL_RESCALE_NORMAL */
+ 848, /* GL_MAX_CONVOLUTION_WIDTH */
+ 846, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1191, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1187, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1182, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1178, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1189, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1185, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1180, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1176, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 591, /* GL_HISTOGRAM */
+ 1238, /* GL_PROXY_HISTOGRAM */
+ 607, /* GL_HISTOGRAM_WIDTH */
+ 597, /* GL_HISTOGRAM_FORMAT */
+ 603, /* GL_HISTOGRAM_RED_SIZE */
+ 599, /* GL_HISTOGRAM_GREEN_SIZE */
+ 594, /* GL_HISTOGRAM_BLUE_SIZE */
+ 592, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 601, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 605, /* GL_HISTOGRAM_SINK */
+ 923, /* GL_MINMAX */
+ 925, /* GL_MINMAX_FORMAT */
+ 927, /* GL_MINMAX_SINK */
+ 1513, /* GL_TABLE_TOO_LARGE_EXT */
+ 1726, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1737, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1739, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1732, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1728, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1149, /* GL_POLYGON_OFFSET_FILL */
+ 1148, /* GL_POLYGON_OFFSET_FACTOR */
+ 1147, /* GL_POLYGON_OFFSET_BIAS */
+ 1308, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 717, /* GL_LUMINANCE4 */
- 723, /* GL_LUMINANCE8 */
- 707, /* GL_LUMINANCE12 */
- 713, /* GL_LUMINANCE16 */
- 718, /* GL_LUMINANCE4_ALPHA4 */
- 721, /* GL_LUMINANCE6_ALPHA2 */
- 724, /* GL_LUMINANCE8_ALPHA8 */
- 710, /* GL_LUMINANCE12_ALPHA4 */
- 708, /* GL_LUMINANCE12_ALPHA12 */
- 714, /* GL_LUMINANCE16_ALPHA16 */
- 630, /* GL_INTENSITY */
- 635, /* GL_INTENSITY4 */
- 637, /* GL_INTENSITY8 */
- 631, /* GL_INTENSITY12 */
- 633, /* GL_INTENSITY16 */
- 1318, /* GL_RGB2_EXT */
- 1319, /* GL_RGB4 */
- 1322, /* GL_RGB5 */
- 1326, /* GL_RGB8 */
- 1310, /* GL_RGB10 */
- 1314, /* GL_RGB12 */
- 1316, /* GL_RGB16 */
- 1333, /* GL_RGBA2 */
- 1335, /* GL_RGBA4 */
- 1323, /* GL_RGB5_A1 */
- 1339, /* GL_RGBA8 */
- 1311, /* GL_RGB10_A2 */
- 1329, /* GL_RGBA12 */
- 1331, /* GL_RGBA16 */
- 1684, /* GL_TEXTURE_RED_SIZE */
- 1656, /* GL_TEXTURE_GREEN_SIZE */
- 1595, /* GL_TEXTURE_BLUE_SIZE */
- 1582, /* GL_TEXTURE_ALPHA_SIZE */
- 1669, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1660, /* GL_TEXTURE_INTENSITY_SIZE */
- 1304, /* GL_REPLACE_EXT */
- 1240, /* GL_PROXY_TEXTURE_1D */
- 1243, /* GL_PROXY_TEXTURE_2D */
- 1689, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1681, /* GL_TEXTURE_PRIORITY */
- 1686, /* GL_TEXTURE_RESIDENT */
- 1585, /* GL_TEXTURE_BINDING_1D */
- 1587, /* GL_TEXTURE_BINDING_2D */
- 1589, /* GL_TEXTURE_BINDING_3D */
- 1067, /* GL_PACK_SKIP_IMAGES */
- 1063, /* GL_PACK_IMAGE_HEIGHT */
- 1718, /* GL_UNPACK_SKIP_IMAGES */
- 1715, /* GL_UNPACK_IMAGE_HEIGHT */
- 1581, /* GL_TEXTURE_3D */
- 1246, /* GL_PROXY_TEXTURE_3D */
- 1643, /* GL_TEXTURE_DEPTH */
- 1692, /* GL_TEXTURE_WRAP_R */
- 832, /* GL_MAX_3D_TEXTURE_SIZE */
- 1750, /* GL_VERTEX_ARRAY */
- 998, /* GL_NORMAL_ARRAY */
+ 719, /* GL_LUMINANCE4 */
+ 725, /* GL_LUMINANCE8 */
+ 709, /* GL_LUMINANCE12 */
+ 715, /* GL_LUMINANCE16 */
+ 720, /* GL_LUMINANCE4_ALPHA4 */
+ 723, /* GL_LUMINANCE6_ALPHA2 */
+ 726, /* GL_LUMINANCE8_ALPHA8 */
+ 712, /* GL_LUMINANCE12_ALPHA4 */
+ 710, /* GL_LUMINANCE12_ALPHA12 */
+ 716, /* GL_LUMINANCE16_ALPHA16 */
+ 632, /* GL_INTENSITY */
+ 637, /* GL_INTENSITY4 */
+ 639, /* GL_INTENSITY8 */
+ 633, /* GL_INTENSITY12 */
+ 635, /* GL_INTENSITY16 */
+ 1320, /* GL_RGB2_EXT */
+ 1321, /* GL_RGB4 */
+ 1324, /* GL_RGB5 */
+ 1328, /* GL_RGB8 */
+ 1312, /* GL_RGB10 */
+ 1316, /* GL_RGB12 */
+ 1318, /* GL_RGB16 */
+ 1335, /* GL_RGBA2 */
+ 1337, /* GL_RGBA4 */
+ 1325, /* GL_RGB5_A1 */
+ 1341, /* GL_RGBA8 */
+ 1313, /* GL_RGB10_A2 */
+ 1331, /* GL_RGBA12 */
+ 1333, /* GL_RGBA16 */
+ 1686, /* GL_TEXTURE_RED_SIZE */
+ 1658, /* GL_TEXTURE_GREEN_SIZE */
+ 1597, /* GL_TEXTURE_BLUE_SIZE */
+ 1584, /* GL_TEXTURE_ALPHA_SIZE */
+ 1671, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1662, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1306, /* GL_REPLACE_EXT */
+ 1242, /* GL_PROXY_TEXTURE_1D */
+ 1245, /* GL_PROXY_TEXTURE_2D */
+ 1691, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1683, /* GL_TEXTURE_PRIORITY */
+ 1688, /* GL_TEXTURE_RESIDENT */
+ 1587, /* GL_TEXTURE_BINDING_1D */
+ 1589, /* GL_TEXTURE_BINDING_2D */
+ 1591, /* GL_TEXTURE_BINDING_3D */
+ 1069, /* GL_PACK_SKIP_IMAGES */
+ 1065, /* GL_PACK_IMAGE_HEIGHT */
+ 1720, /* GL_UNPACK_SKIP_IMAGES */
+ 1717, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1583, /* GL_TEXTURE_3D */
+ 1248, /* GL_PROXY_TEXTURE_3D */
+ 1645, /* GL_TEXTURE_DEPTH */
+ 1694, /* GL_TEXTURE_WRAP_R */
+ 834, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1752, /* GL_VERTEX_ARRAY */
+ 1000, /* GL_NORMAL_ARRAY */
145, /* GL_COLOR_ARRAY */
- 615, /* GL_INDEX_ARRAY */
- 1622, /* GL_TEXTURE_COORD_ARRAY */
- 449, /* GL_EDGE_FLAG_ARRAY */
- 1755, /* GL_VERTEX_ARRAY_SIZE */
- 1757, /* GL_VERTEX_ARRAY_TYPE */
- 1756, /* GL_VERTEX_ARRAY_STRIDE */
- 1003, /* GL_NORMAL_ARRAY_TYPE */
- 1002, /* GL_NORMAL_ARRAY_STRIDE */
+ 617, /* GL_INDEX_ARRAY */
+ 1624, /* GL_TEXTURE_COORD_ARRAY */
+ 451, /* GL_EDGE_FLAG_ARRAY */
+ 1757, /* GL_VERTEX_ARRAY_SIZE */
+ 1759, /* GL_VERTEX_ARRAY_TYPE */
+ 1758, /* GL_VERTEX_ARRAY_STRIDE */
+ 1005, /* GL_NORMAL_ARRAY_TYPE */
+ 1004, /* GL_NORMAL_ARRAY_STRIDE */
149, /* GL_COLOR_ARRAY_SIZE */
151, /* GL_COLOR_ARRAY_TYPE */
150, /* GL_COLOR_ARRAY_STRIDE */
- 620, /* GL_INDEX_ARRAY_TYPE */
- 619, /* GL_INDEX_ARRAY_STRIDE */
- 1626, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1628, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1627, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1754, /* GL_VERTEX_ARRAY_POINTER */
- 1001, /* GL_NORMAL_ARRAY_POINTER */
+ 622, /* GL_INDEX_ARRAY_TYPE */
+ 621, /* GL_INDEX_ARRAY_STRIDE */
+ 1628, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1630, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1629, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1756, /* GL_VERTEX_ARRAY_POINTER */
+ 1003, /* GL_NORMAL_ARRAY_POINTER */
148, /* GL_COLOR_ARRAY_POINTER */
- 618, /* GL_INDEX_ARRAY_POINTER */
- 1625, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 452, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 977, /* GL_MULTISAMPLE */
- 1363, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1365, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1370, /* GL_SAMPLE_COVERAGE */
- 1367, /* GL_SAMPLE_BUFFERS */
- 1358, /* GL_SAMPLES */
- 1374, /* GL_SAMPLE_COVERAGE_VALUE */
- 1372, /* GL_SAMPLE_COVERAGE_INVERT */
+ 620, /* GL_INDEX_ARRAY_POINTER */
+ 1627, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 454, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 979, /* GL_MULTISAMPLE */
+ 1365, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1367, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1372, /* GL_SAMPLE_COVERAGE */
+ 1369, /* GL_SAMPLE_BUFFERS */
+ 1360, /* GL_SAMPLES */
+ 1376, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1374, /* GL_SAMPLE_COVERAGE_INVERT */
192, /* GL_COLOR_MATRIX */
194, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 840, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1605, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1607, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 842, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1174, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1170, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1165, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1161, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1172, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1168, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1163, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1159, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1607, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1249, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1609, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
88, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
87, /* GL_BLEND_SRC_ALPHA */
198, /* GL_COLOR_TABLE */
- 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1235, /* GL_PROXY_COLOR_TABLE */
- 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1184, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1167, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1237, /* GL_PROXY_COLOR_TABLE */
+ 1241, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1240, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
222, /* GL_COLOR_TABLE_SCALE */
202, /* GL_COLOR_TABLE_BIAS */
207, /* GL_COLOR_TABLE_FORMAT */
213, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 854, /* GL_MAX_ELEMENTS_VERTICES */
- 853, /* GL_MAX_ELEMENTS_INDICES */
- 1659, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 856, /* GL_MAX_ELEMENTS_VERTICES */
+ 855, /* GL_MAX_ELEMENTS_INDICES */
+ 1661, /* GL_TEXTURE_INDEX_SIZE_EXT */
142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1129, /* GL_POINT_SIZE_MIN */
- 1125, /* GL_POINT_SIZE_MAX */
- 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1115, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1131, /* GL_POINT_SIZE_MIN */
+ 1127, /* GL_POINT_SIZE_MAX */
+ 1121, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1117, /* GL_POINT_DISTANCE_ATTENUATION */
124, /* GL_CLAMP_TO_BORDER */
127, /* GL_CLAMP_TO_EDGE */
- 1680, /* GL_TEXTURE_MIN_LOD */
- 1678, /* GL_TEXTURE_MAX_LOD */
- 1584, /* GL_TEXTURE_BASE_LEVEL */
- 1677, /* GL_TEXTURE_MAX_LEVEL */
- 608, /* GL_IGNORE_BORDER_HP */
+ 1682, /* GL_TEXTURE_MIN_LOD */
+ 1680, /* GL_TEXTURE_MAX_LOD */
+ 1586, /* GL_TEXTURE_BASE_LEVEL */
+ 1679, /* GL_TEXTURE_MAX_LEVEL */
+ 610, /* GL_IGNORE_BORDER_HP */
272, /* GL_CONSTANT_BORDER_HP */
- 1305, /* GL_REPLICATE_BORDER_HP */
+ 1307, /* GL_REPLICATE_BORDER_HP */
278, /* GL_CONVOLUTION_BORDER_COLOR */
- 1026, /* GL_OCCLUSION_TEST_HP */
- 1027, /* GL_OCCLUSION_TEST_RESULT_HP */
- 679, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1599, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1601, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1603, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1604, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1602, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1600, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 836, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 837, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1667, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1668, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1666, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 578, /* GL_GENERATE_MIPMAP */
- 579, /* GL_GENERATE_MIPMAP_HINT */
- 520, /* GL_FOG_OFFSET_SGIX */
- 521, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1613, /* GL_TEXTURE_COMPARE_SGIX */
- 1612, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1663, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1655, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 352, /* GL_DEPTH_COMPONENT16 */
- 355, /* GL_DEPTH_COMPONENT24 */
- 358, /* GL_DEPTH_COMPONENT32 */
- 300, /* GL_CULL_VERTEX_EXT */
- 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1811, /* GL_WRAP_BORDER_SUN */
- 1606, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 672, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1403, /* GL_SINGLE_COLOR */
- 1390, /* GL_SEPARATE_SPECULAR_COLOR */
- 1399, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 531, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 532, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 530, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 529, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 533, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 551, /* GL_FRAMEBUFFER_DEFAULT */
- 564, /* GL_FRAMEBUFFER_UNDEFINED */
- 365, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 614, /* GL_INDEX */
- 1723, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1738, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1739, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1736, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1734, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1731, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1729, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1675, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1676, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1674, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 928, /* GL_MIRRORED_REPEAT */
- 1346, /* GL_RGB_S3TC */
- 1321, /* GL_RGB4_S3TC */
- 1344, /* GL_RGBA_S3TC */
- 1338, /* GL_RGBA4_S3TC */
- 1342, /* GL_RGBA_DXT5_S3TC */
- 1336, /* GL_RGBA4_DXT5_S3TC */
+ 1028, /* GL_OCCLUSION_TEST_HP */
+ 1029, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1601, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1603, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1605, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1606, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1604, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1602, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 838, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 839, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1194, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1196, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1193, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1195, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1669, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1670, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1668, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 580, /* GL_GENERATE_MIPMAP */
+ 581, /* GL_GENERATE_MIPMAP_HINT */
+ 522, /* GL_FOG_OFFSET_SGIX */
+ 523, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1615, /* GL_TEXTURE_COMPARE_SGIX */
+ 1614, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1665, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1657, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 354, /* GL_DEPTH_COMPONENT16 */
+ 357, /* GL_DEPTH_COMPONENT24 */
+ 360, /* GL_DEPTH_COMPONENT32 */
+ 302, /* GL_CULL_VERTEX_EXT */
+ 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1813, /* GL_WRAP_BORDER_SUN */
+ 1608, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1405, /* GL_SINGLE_COLOR */
+ 1392, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1401, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 533, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 536, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 532, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 531, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 535, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 553, /* GL_FRAMEBUFFER_DEFAULT */
+ 566, /* GL_FRAMEBUFFER_UNDEFINED */
+ 367, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 616, /* GL_INDEX */
+ 1725, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1740, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1741, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1738, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1736, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1733, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1731, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1677, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1678, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1676, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 930, /* GL_MIRRORED_REPEAT */
+ 1348, /* GL_RGB_S3TC */
+ 1323, /* GL_RGB4_S3TC */
+ 1346, /* GL_RGBA_S3TC */
+ 1340, /* GL_RGBA4_S3TC */
+ 1344, /* GL_RGBA_DXT5_S3TC */
+ 1338, /* GL_RGBA4_DXT5_S3TC */
261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 989, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 988, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 680, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 507, /* GL_FOG_COORDINATE_SOURCE */
- 499, /* GL_FOG_COORD */
- 523, /* GL_FRAGMENT_DEPTH */
- 306, /* GL_CURRENT_FOG_COORD */
- 506, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 505, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 504, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 501, /* GL_FOG_COORDINATE_ARRAY */
+ 991, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 990, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 509, /* GL_FOG_COORDINATE_SOURCE */
+ 501, /* GL_FOG_COORD */
+ 525, /* GL_FRAGMENT_DEPTH */
+ 308, /* GL_CURRENT_FOG_COORD */
+ 508, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 507, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 506, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 503, /* GL_FOG_COORDINATE_ARRAY */
196, /* GL_COLOR_SUM */
- 326, /* GL_CURRENT_SECONDARY_COLOR */
- 1383, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1385, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1384, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1382, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1379, /* GL_SECONDARY_COLOR_ARRAY */
- 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 328, /* GL_CURRENT_SECONDARY_COLOR */
+ 1385, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1387, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1386, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1384, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1381, /* GL_SECONDARY_COLOR_ARRAY */
+ 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1513, /* GL_TEXTURE0 */
- 1515, /* GL_TEXTURE1 */
- 1537, /* GL_TEXTURE2 */
- 1559, /* GL_TEXTURE3 */
- 1565, /* GL_TEXTURE4 */
- 1567, /* GL_TEXTURE5 */
- 1569, /* GL_TEXTURE6 */
- 1571, /* GL_TEXTURE7 */
- 1573, /* GL_TEXTURE8 */
- 1575, /* GL_TEXTURE9 */
- 1516, /* GL_TEXTURE10 */
- 1518, /* GL_TEXTURE11 */
- 1520, /* GL_TEXTURE12 */
- 1522, /* GL_TEXTURE13 */
- 1524, /* GL_TEXTURE14 */
- 1526, /* GL_TEXTURE15 */
- 1528, /* GL_TEXTURE16 */
- 1530, /* GL_TEXTURE17 */
- 1532, /* GL_TEXTURE18 */
- 1534, /* GL_TEXTURE19 */
- 1538, /* GL_TEXTURE20 */
- 1540, /* GL_TEXTURE21 */
- 1542, /* GL_TEXTURE22 */
- 1544, /* GL_TEXTURE23 */
- 1546, /* GL_TEXTURE24 */
- 1548, /* GL_TEXTURE25 */
- 1550, /* GL_TEXTURE26 */
- 1552, /* GL_TEXTURE27 */
- 1554, /* GL_TEXTURE28 */
- 1556, /* GL_TEXTURE29 */
- 1560, /* GL_TEXTURE30 */
- 1562, /* GL_TEXTURE31 */
+ 1515, /* GL_TEXTURE0 */
+ 1517, /* GL_TEXTURE1 */
+ 1539, /* GL_TEXTURE2 */
+ 1561, /* GL_TEXTURE3 */
+ 1567, /* GL_TEXTURE4 */
+ 1569, /* GL_TEXTURE5 */
+ 1571, /* GL_TEXTURE6 */
+ 1573, /* GL_TEXTURE7 */
+ 1575, /* GL_TEXTURE8 */
+ 1577, /* GL_TEXTURE9 */
+ 1518, /* GL_TEXTURE10 */
+ 1520, /* GL_TEXTURE11 */
+ 1522, /* GL_TEXTURE12 */
+ 1524, /* GL_TEXTURE13 */
+ 1526, /* GL_TEXTURE14 */
+ 1528, /* GL_TEXTURE15 */
+ 1530, /* GL_TEXTURE16 */
+ 1532, /* GL_TEXTURE17 */
+ 1534, /* GL_TEXTURE18 */
+ 1536, /* GL_TEXTURE19 */
+ 1540, /* GL_TEXTURE20 */
+ 1542, /* GL_TEXTURE21 */
+ 1544, /* GL_TEXTURE22 */
+ 1546, /* GL_TEXTURE23 */
+ 1548, /* GL_TEXTURE24 */
+ 1550, /* GL_TEXTURE25 */
+ 1552, /* GL_TEXTURE26 */
+ 1554, /* GL_TEXTURE27 */
+ 1556, /* GL_TEXTURE28 */
+ 1558, /* GL_TEXTURE29 */
+ 1562, /* GL_TEXTURE30 */
+ 1564, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
130, /* GL_CLIENT_ACTIVE_TEXTURE */
- 906, /* GL_MAX_TEXTURE_UNITS */
- 1702, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1705, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1707, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1699, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1501, /* GL_SUBTRACT */
- 894, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 908, /* GL_MAX_TEXTURE_UNITS */
+ 1704, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1707, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1709, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1701, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1503, /* GL_SUBTRACT */
+ 896, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
244, /* GL_COMPRESSED_ALPHA */
248, /* GL_COMPRESSED_LUMINANCE */
249, /* GL_COMPRESSED_LUMINANCE_ALPHA */
246, /* GL_COMPRESSED_INTENSITY */
252, /* GL_COMPRESSED_RGB */
253, /* GL_COMPRESSED_RGBA */
- 1620, /* GL_TEXTURE_COMPRESSION_HINT */
- 1682, /* GL_TEXTURE_RECTANGLE_ARB */
- 1592, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 892, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 364, /* GL_DEPTH_STENCIL */
- 1727, /* GL_UNSIGNED_INT_24_8 */
- 902, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1673, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 903, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1649, /* GL_TEXTURE_FILTER_CONTROL */
- 1664, /* GL_TEXTURE_LOD_BIAS */
+ 1622, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1684, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1594, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1252, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 894, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 366, /* GL_DEPTH_STENCIL */
+ 1729, /* GL_UNSIGNED_INT_24_8 */
+ 904, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1675, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 905, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1651, /* GL_TEXTURE_FILTER_CONTROL */
+ 1666, /* GL_TEXTURE_LOD_BIAS */
229, /* GL_COMBINE4 */
- 896, /* GL_MAX_SHININESS_NV */
- 897, /* GL_MAX_SPOT_EXPONENT_NV */
- 612, /* GL_INCR_WRAP */
- 337, /* GL_DECR_WRAP */
- 948, /* GL_MODELVIEW1_ARB */
- 1004, /* GL_NORMAL_MAP */
- 1280, /* GL_REFLECTION_MAP */
- 1629, /* GL_TEXTURE_CUBE_MAP */
- 1590, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 848, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 983, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 515, /* GL_FOG_DISTANCE_MODE_NV */
- 468, /* GL_EYE_RADIAL_NV */
- 467, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 898, /* GL_MAX_SHININESS_NV */
+ 899, /* GL_MAX_SPOT_EXPONENT_NV */
+ 614, /* GL_INCR_WRAP */
+ 339, /* GL_DECR_WRAP */
+ 950, /* GL_MODELVIEW1_ARB */
+ 1006, /* GL_NORMAL_MAP */
+ 1282, /* GL_REFLECTION_MAP */
+ 1631, /* GL_TEXTURE_CUBE_MAP */
+ 1592, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1643, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1637, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1250, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 850, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 985, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 517, /* GL_FOG_DISTANCE_MODE_NV */
+ 470, /* GL_EYE_RADIAL_NV */
+ 469, /* GL_EYE_PLANE_ABSOLUTE_NV */
228, /* GL_COMBINE */
235, /* GL_COMBINE_RGB */
230, /* GL_COMBINE_ALPHA */
- 1347, /* GL_RGB_SCALE */
+ 1349, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 640, /* GL_INTERPOLATE */
+ 642, /* GL_INTERPOLATE */
267, /* GL_CONSTANT */
- 1198, /* GL_PRIMARY_COLOR */
- 1195, /* GL_PREVIOUS */
- 1418, /* GL_SOURCE0_RGB */
- 1424, /* GL_SOURCE1_RGB */
- 1430, /* GL_SOURCE2_RGB */
- 1434, /* GL_SOURCE3_RGB_NV */
- 1415, /* GL_SOURCE0_ALPHA */
- 1421, /* GL_SOURCE1_ALPHA */
- 1427, /* GL_SOURCE2_ALPHA */
- 1433, /* GL_SOURCE3_ALPHA_NV */
- 1040, /* GL_OPERAND0_RGB */
- 1046, /* GL_OPERAND1_RGB */
- 1052, /* GL_OPERAND2_RGB */
- 1056, /* GL_OPERAND3_RGB_NV */
- 1037, /* GL_OPERAND0_ALPHA */
- 1043, /* GL_OPERAND1_ALPHA */
- 1049, /* GL_OPERAND2_ALPHA */
- 1055, /* GL_OPERAND3_ALPHA_NV */
- 1751, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1815, /* GL_YCBCR_422_APPLE */
- 1740, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1742, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1405, /* GL_SLICE_ACCUM_SUN */
- 1255, /* GL_QUAD_MESH_SUN */
- 1711, /* GL_TRIANGLE_MESH_SUN */
- 1789, /* GL_VERTEX_PROGRAM_ARB */
- 1800, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 328, /* GL_CURRENT_VERTEX_ATTRIB */
- 1211, /* GL_PROGRAM_LENGTH_ARB */
- 1225, /* GL_PROGRAM_STRING_ARB */
- 970, /* GL_MODELVIEW_PROJECTION_NV */
- 607, /* GL_IDENTITY_NV */
- 654, /* GL_INVERSE_NV */
- 1704, /* GL_TRANSPOSE_NV */
- 655, /* GL_INVERSE_TRANSPOSE_NV */
- 878, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 877, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 785, /* GL_MATRIX0_NV */
- 797, /* GL_MATRIX1_NV */
- 809, /* GL_MATRIX2_NV */
- 813, /* GL_MATRIX3_NV */
- 815, /* GL_MATRIX4_NV */
- 817, /* GL_MATRIX5_NV */
- 819, /* GL_MATRIX6_NV */
- 821, /* GL_MATRIX7_NV */
- 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 309, /* GL_CURRENT_MATRIX_ARB */
- 1792, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1795, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1223, /* GL_PROGRAM_PARAMETER_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1227, /* GL_PROGRAM_TARGET_NV */
- 1224, /* GL_PROGRAM_RESIDENT_NV */
- 1696, /* GL_TRACK_MATRIX_NV */
- 1697, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1790, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 349, /* GL_DEPTH_CLAMP_NV */
- 1758, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1765, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1767, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1769, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1771, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1773, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1759, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1760, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1761, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1762, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1763, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1764, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 739, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 740, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 741, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 742, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 766, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1204, /* GL_PROGRAM_BINDING_ARB */
- 780, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 767, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 768, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 769, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1618, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1615, /* GL_TEXTURE_COMPRESSED */
- 1009, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1200, /* GL_PRIMARY_COLOR */
+ 1197, /* GL_PREVIOUS */
+ 1420, /* GL_SOURCE0_RGB */
+ 1426, /* GL_SOURCE1_RGB */
+ 1432, /* GL_SOURCE2_RGB */
+ 1436, /* GL_SOURCE3_RGB_NV */
+ 1417, /* GL_SOURCE0_ALPHA */
+ 1423, /* GL_SOURCE1_ALPHA */
+ 1429, /* GL_SOURCE2_ALPHA */
+ 1435, /* GL_SOURCE3_ALPHA_NV */
+ 1042, /* GL_OPERAND0_RGB */
+ 1048, /* GL_OPERAND1_RGB */
+ 1054, /* GL_OPERAND2_RGB */
+ 1058, /* GL_OPERAND3_RGB_NV */
+ 1039, /* GL_OPERAND0_ALPHA */
+ 1045, /* GL_OPERAND1_ALPHA */
+ 1051, /* GL_OPERAND2_ALPHA */
+ 1057, /* GL_OPERAND3_ALPHA_NV */
+ 1753, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1817, /* GL_YCBCR_422_APPLE */
+ 1742, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1744, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1407, /* GL_SLICE_ACCUM_SUN */
+ 1257, /* GL_QUAD_MESH_SUN */
+ 1713, /* GL_TRIANGLE_MESH_SUN */
+ 1791, /* GL_VERTEX_PROGRAM_ARB */
+ 1802, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1778, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1786, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1788, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 330, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1213, /* GL_PROGRAM_LENGTH_ARB */
+ 1227, /* GL_PROGRAM_STRING_ARB */
+ 972, /* GL_MODELVIEW_PROJECTION_NV */
+ 609, /* GL_IDENTITY_NV */
+ 656, /* GL_INVERSE_NV */
+ 1706, /* GL_TRANSPOSE_NV */
+ 657, /* GL_INVERSE_TRANSPOSE_NV */
+ 880, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 879, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 787, /* GL_MATRIX0_NV */
+ 799, /* GL_MATRIX1_NV */
+ 811, /* GL_MATRIX2_NV */
+ 815, /* GL_MATRIX3_NV */
+ 817, /* GL_MATRIX4_NV */
+ 819, /* GL_MATRIX5_NV */
+ 821, /* GL_MATRIX6_NV */
+ 823, /* GL_MATRIX7_NV */
+ 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 311, /* GL_CURRENT_MATRIX_ARB */
+ 1794, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1797, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1225, /* GL_PROGRAM_PARAMETER_NV */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1229, /* GL_PROGRAM_TARGET_NV */
+ 1226, /* GL_PROGRAM_RESIDENT_NV */
+ 1698, /* GL_TRACK_MATRIX_NV */
+ 1699, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1792, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1207, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 351, /* GL_DEPTH_CLAMP_NV */
+ 1760, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1767, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1768, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1769, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1770, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1771, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1773, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1775, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1761, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1762, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1763, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1764, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1765, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1766, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1206, /* GL_PROGRAM_BINDING_ARB */
+ 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1620, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1617, /* GL_TEXTURE_COMPRESSED */
+ 1011, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
266, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 918, /* GL_MAX_VERTEX_UNITS_ARB */
+ 920, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1810, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1788, /* GL_VERTEX_BLEND_ARB */
- 330, /* GL_CURRENT_WEIGHT_ARB */
- 1809, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1808, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1807, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1806, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1803, /* GL_WEIGHT_ARRAY_ARB */
- 377, /* GL_DOT3_RGB */
- 378, /* GL_DOT3_RGBA */
+ 1812, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1790, /* GL_VERTEX_BLEND_ARB */
+ 332, /* GL_CURRENT_WEIGHT_ARB */
+ 1811, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1810, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1809, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1808, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1805, /* GL_WEIGHT_ARRAY_ARB */
+ 379, /* GL_DOT3_RGB */
+ 380, /* GL_DOT3_RGBA */
260, /* GL_COMPRESSED_RGB_FXT1_3DFX */
255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 978, /* GL_MULTISAMPLE_3DFX */
- 1368, /* GL_SAMPLE_BUFFERS_3DFX */
- 1359, /* GL_SAMPLES_3DFX */
- 959, /* GL_MODELVIEW2_ARB */
- 962, /* GL_MODELVIEW3_ARB */
- 963, /* GL_MODELVIEW4_ARB */
- 964, /* GL_MODELVIEW5_ARB */
- 965, /* GL_MODELVIEW6_ARB */
- 966, /* GL_MODELVIEW7_ARB */
- 967, /* GL_MODELVIEW8_ARB */
- 968, /* GL_MODELVIEW9_ARB */
- 938, /* GL_MODELVIEW10_ARB */
- 939, /* GL_MODELVIEW11_ARB */
- 940, /* GL_MODELVIEW12_ARB */
- 941, /* GL_MODELVIEW13_ARB */
- 942, /* GL_MODELVIEW14_ARB */
- 943, /* GL_MODELVIEW15_ARB */
- 944, /* GL_MODELVIEW16_ARB */
- 945, /* GL_MODELVIEW17_ARB */
- 946, /* GL_MODELVIEW18_ARB */
- 947, /* GL_MODELVIEW19_ARB */
- 949, /* GL_MODELVIEW20_ARB */
- 950, /* GL_MODELVIEW21_ARB */
- 951, /* GL_MODELVIEW22_ARB */
- 952, /* GL_MODELVIEW23_ARB */
- 953, /* GL_MODELVIEW24_ARB */
- 954, /* GL_MODELVIEW25_ARB */
- 955, /* GL_MODELVIEW26_ARB */
- 956, /* GL_MODELVIEW27_ARB */
- 957, /* GL_MODELVIEW28_ARB */
- 958, /* GL_MODELVIEW29_ARB */
- 960, /* GL_MODELVIEW30_ARB */
- 961, /* GL_MODELVIEW31_ARB */
- 382, /* GL_DOT3_RGB_EXT */
- 380, /* GL_DOT3_RGBA_EXT */
- 932, /* GL_MIRROR_CLAMP_EXT */
- 935, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 973, /* GL_MODULATE_ADD_ATI */
- 974, /* GL_MODULATE_SIGNED_ADD_ATI */
- 975, /* GL_MODULATE_SUBTRACT_ATI */
- 1816, /* GL_YCBCR_MESA */
- 1064, /* GL_PACK_INVERT_MESA */
- 333, /* GL_DEBUG_OBJECT_MESA */
- 334, /* GL_DEBUG_PRINT_MESA */
- 332, /* GL_DEBUG_ASSERT_MESA */
+ 980, /* GL_MULTISAMPLE_3DFX */
+ 1370, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1361, /* GL_SAMPLES_3DFX */
+ 961, /* GL_MODELVIEW2_ARB */
+ 964, /* GL_MODELVIEW3_ARB */
+ 965, /* GL_MODELVIEW4_ARB */
+ 966, /* GL_MODELVIEW5_ARB */
+ 967, /* GL_MODELVIEW6_ARB */
+ 968, /* GL_MODELVIEW7_ARB */
+ 969, /* GL_MODELVIEW8_ARB */
+ 970, /* GL_MODELVIEW9_ARB */
+ 940, /* GL_MODELVIEW10_ARB */
+ 941, /* GL_MODELVIEW11_ARB */
+ 942, /* GL_MODELVIEW12_ARB */
+ 943, /* GL_MODELVIEW13_ARB */
+ 944, /* GL_MODELVIEW14_ARB */
+ 945, /* GL_MODELVIEW15_ARB */
+ 946, /* GL_MODELVIEW16_ARB */
+ 947, /* GL_MODELVIEW17_ARB */
+ 948, /* GL_MODELVIEW18_ARB */
+ 949, /* GL_MODELVIEW19_ARB */
+ 951, /* GL_MODELVIEW20_ARB */
+ 952, /* GL_MODELVIEW21_ARB */
+ 953, /* GL_MODELVIEW22_ARB */
+ 954, /* GL_MODELVIEW23_ARB */
+ 955, /* GL_MODELVIEW24_ARB */
+ 956, /* GL_MODELVIEW25_ARB */
+ 957, /* GL_MODELVIEW26_ARB */
+ 958, /* GL_MODELVIEW27_ARB */
+ 959, /* GL_MODELVIEW28_ARB */
+ 960, /* GL_MODELVIEW29_ARB */
+ 962, /* GL_MODELVIEW30_ARB */
+ 963, /* GL_MODELVIEW31_ARB */
+ 384, /* GL_DOT3_RGB_EXT */
+ 382, /* GL_DOT3_RGBA_EXT */
+ 934, /* GL_MIRROR_CLAMP_EXT */
+ 937, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 975, /* GL_MODULATE_ADD_ATI */
+ 976, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 977, /* GL_MODULATE_SUBTRACT_ATI */
+ 1818, /* GL_YCBCR_MESA */
+ 1066, /* GL_PACK_INVERT_MESA */
+ 335, /* GL_DEBUG_OBJECT_MESA */
+ 336, /* GL_DEBUG_PRINT_MESA */
+ 334, /* GL_DEBUG_ASSERT_MESA */
107, /* GL_BUFFER_SIZE */
109, /* GL_BUFFER_USAGE */
113, /* GL_BUMP_ROT_MATRIX_ATI */
114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
112, /* GL_BUMP_NUM_TEX_UNITS_ATI */
116, /* GL_BUMP_TEX_UNITS_ATI */
- 441, /* GL_DUDV_ATI */
- 440, /* GL_DU8DV8_ATI */
+ 443, /* GL_DUDV_ATI */
+ 442, /* GL_DU8DV8_ATI */
111, /* GL_BUMP_ENVMAP_ATI */
115, /* GL_BUMP_TARGET_ATI */
- 1466, /* GL_STENCIL_BACK_FUNC */
- 1464, /* GL_STENCIL_BACK_FAIL */
- 1468, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1470, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 524, /* GL_FRAGMENT_PROGRAM_ARB */
- 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 867, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 889, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 880, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 886, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 885, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 850, /* GL_MAX_DRAW_BUFFERS */
- 386, /* GL_DRAW_BUFFER0 */
- 389, /* GL_DRAW_BUFFER1 */
- 410, /* GL_DRAW_BUFFER2 */
- 413, /* GL_DRAW_BUFFER3 */
- 416, /* GL_DRAW_BUFFER4 */
- 419, /* GL_DRAW_BUFFER5 */
- 422, /* GL_DRAW_BUFFER6 */
- 425, /* GL_DRAW_BUFFER7 */
- 428, /* GL_DRAW_BUFFER8 */
- 431, /* GL_DRAW_BUFFER9 */
- 390, /* GL_DRAW_BUFFER10 */
- 393, /* GL_DRAW_BUFFER11 */
- 396, /* GL_DRAW_BUFFER12 */
- 399, /* GL_DRAW_BUFFER13 */
- 402, /* GL_DRAW_BUFFER14 */
- 405, /* GL_DRAW_BUFFER15 */
+ 1468, /* GL_STENCIL_BACK_FUNC */
+ 1466, /* GL_STENCIL_BACK_FAIL */
+ 1470, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1472, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 526, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1204, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1232, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1231, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1216, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1222, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1221, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 869, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 891, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 882, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 888, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 887, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 852, /* GL_MAX_DRAW_BUFFERS */
+ 388, /* GL_DRAW_BUFFER0 */
+ 391, /* GL_DRAW_BUFFER1 */
+ 412, /* GL_DRAW_BUFFER2 */
+ 415, /* GL_DRAW_BUFFER3 */
+ 418, /* GL_DRAW_BUFFER4 */
+ 421, /* GL_DRAW_BUFFER5 */
+ 424, /* GL_DRAW_BUFFER6 */
+ 427, /* GL_DRAW_BUFFER7 */
+ 430, /* GL_DRAW_BUFFER8 */
+ 433, /* GL_DRAW_BUFFER9 */
+ 392, /* GL_DRAW_BUFFER10 */
+ 395, /* GL_DRAW_BUFFER11 */
+ 398, /* GL_DRAW_BUFFER12 */
+ 401, /* GL_DRAW_BUFFER13 */
+ 404, /* GL_DRAW_BUFFER14 */
+ 407, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 830, /* GL_MATRIX_PALETTE_ARB */
- 861, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 864, /* GL_MAX_PALETTE_MATRICES_ARB */
- 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 824, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 310, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 826, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 828, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 827, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 825, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1644, /* GL_TEXTURE_DEPTH_SIZE */
- 370, /* GL_DEPTH_TEXTURE_MODE */
- 1610, /* GL_TEXTURE_COMPARE_MODE */
- 1608, /* GL_TEXTURE_COMPARE_FUNC */
+ 832, /* GL_MATRIX_PALETTE_ARB */
+ 863, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 866, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 826, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 312, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 828, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 830, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 829, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 827, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1646, /* GL_TEXTURE_DEPTH_SIZE */
+ 372, /* GL_DEPTH_TEXTURE_MODE */
+ 1612, /* GL_TEXTURE_COMPARE_MODE */
+ 1610, /* GL_TEXTURE_COMPARE_FUNC */
239, /* GL_COMPARE_R_TO_TEXTURE */
- 1136, /* GL_POINT_SPRITE */
+ 1138, /* GL_POINT_SPRITE */
292, /* GL_COORD_REPLACE */
- 1140, /* GL_POINT_SPRITE_R_MODE_NV */
- 1257, /* GL_QUERY_COUNTER_BITS */
- 317, /* GL_CURRENT_QUERY */
- 1259, /* GL_QUERY_RESULT */
- 1261, /* GL_QUERY_RESULT_AVAILABLE */
- 912, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
- 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 898, /* GL_MAX_TEXTURE_COORDS */
- 900, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1208, /* GL_PROGRAM_FORMAT_ARB */
- 1690, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 347, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 346, /* GL_DEPTH_BOUNDS_EXT */
+ 1142, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1259, /* GL_QUERY_COUNTER_BITS */
+ 319, /* GL_CURRENT_QUERY */
+ 1261, /* GL_QUERY_RESULT */
+ 1263, /* GL_QUERY_RESULT_AVAILABLE */
+ 914, /* GL_MAX_VERTEX_ATTRIBS */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 900, /* GL_MAX_TEXTURE_COORDS */
+ 902, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1209, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1211, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1210, /* GL_PROGRAM_FORMAT_ARB */
+ 1692, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 349, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 348, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 454, /* GL_ELEMENT_ARRAY_BUFFER */
+ 456, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1752, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 999, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1754, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1001, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
146, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 616, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1623, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1380, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 502, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1804, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 873, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 882, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
- 888, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 884, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1222, /* GL_PROGRAM_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 883, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1203, /* GL_PROGRAM_ATTRIBS_ARB */
- 868, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 881, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 866, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 879, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 874, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 870, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1701, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1270, /* GL_READ_ONLY */
- 1812, /* GL_WRITE_ONLY */
- 1272, /* GL_READ_WRITE */
+ 618, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1625, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1382, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 504, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1806, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1212, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 875, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1218, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 884, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1230, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 890, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1220, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 886, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1224, /* GL_PROGRAM_PARAMETERS_ARB */
+ 889, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1219, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 885, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1205, /* GL_PROGRAM_ATTRIBS_ARB */
+ 870, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1217, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 883, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1203, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 868, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1215, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 881, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 876, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 872, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1233, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1703, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1272, /* GL_READ_ONLY */
+ 1814, /* GL_WRITE_ONLY */
+ 1274, /* GL_READ_WRITE */
101, /* GL_BUFFER_ACCESS */
103, /* GL_BUFFER_MAPPED */
105, /* GL_BUFFER_MAP_POINTER */
- 1695, /* GL_TIME_ELAPSED_EXT */
- 784, /* GL_MATRIX0_ARB */
- 796, /* GL_MATRIX1_ARB */
- 808, /* GL_MATRIX2_ARB */
- 812, /* GL_MATRIX3_ARB */
- 814, /* GL_MATRIX4_ARB */
- 816, /* GL_MATRIX5_ARB */
- 818, /* GL_MATRIX6_ARB */
- 820, /* GL_MATRIX7_ARB */
- 822, /* GL_MATRIX8_ARB */
- 823, /* GL_MATRIX9_ARB */
- 786, /* GL_MATRIX10_ARB */
- 787, /* GL_MATRIX11_ARB */
- 788, /* GL_MATRIX12_ARB */
- 789, /* GL_MATRIX13_ARB */
- 790, /* GL_MATRIX14_ARB */
- 791, /* GL_MATRIX15_ARB */
- 792, /* GL_MATRIX16_ARB */
- 793, /* GL_MATRIX17_ARB */
- 794, /* GL_MATRIX18_ARB */
- 795, /* GL_MATRIX19_ARB */
- 798, /* GL_MATRIX20_ARB */
- 799, /* GL_MATRIX21_ARB */
- 800, /* GL_MATRIX22_ARB */
- 801, /* GL_MATRIX23_ARB */
- 802, /* GL_MATRIX24_ARB */
- 803, /* GL_MATRIX25_ARB */
- 804, /* GL_MATRIX26_ARB */
- 805, /* GL_MATRIX27_ARB */
- 806, /* GL_MATRIX28_ARB */
- 807, /* GL_MATRIX29_ARB */
- 810, /* GL_MATRIX30_ARB */
- 811, /* GL_MATRIX31_ARB */
- 1496, /* GL_STREAM_DRAW */
- 1498, /* GL_STREAM_READ */
- 1494, /* GL_STREAM_COPY */
- 1457, /* GL_STATIC_DRAW */
- 1459, /* GL_STATIC_READ */
- 1455, /* GL_STATIC_COPY */
- 444, /* GL_DYNAMIC_DRAW */
- 446, /* GL_DYNAMIC_READ */
- 442, /* GL_DYNAMIC_COPY */
- 1104, /* GL_PIXEL_PACK_BUFFER */
- 1108, /* GL_PIXEL_UNPACK_BUFFER */
- 1105, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1109, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 341, /* GL_DEPTH24_STENCIL8 */
- 1688, /* GL_TEXTURE_STENCIL_SIZE */
- 871, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 869, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 872, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 876, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 875, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 833, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1490, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1697, /* GL_TIME_ELAPSED_EXT */
+ 786, /* GL_MATRIX0_ARB */
+ 798, /* GL_MATRIX1_ARB */
+ 810, /* GL_MATRIX2_ARB */
+ 814, /* GL_MATRIX3_ARB */
+ 816, /* GL_MATRIX4_ARB */
+ 818, /* GL_MATRIX5_ARB */
+ 820, /* GL_MATRIX6_ARB */
+ 822, /* GL_MATRIX7_ARB */
+ 824, /* GL_MATRIX8_ARB */
+ 825, /* GL_MATRIX9_ARB */
+ 788, /* GL_MATRIX10_ARB */
+ 789, /* GL_MATRIX11_ARB */
+ 790, /* GL_MATRIX12_ARB */
+ 791, /* GL_MATRIX13_ARB */
+ 792, /* GL_MATRIX14_ARB */
+ 793, /* GL_MATRIX15_ARB */
+ 794, /* GL_MATRIX16_ARB */
+ 795, /* GL_MATRIX17_ARB */
+ 796, /* GL_MATRIX18_ARB */
+ 797, /* GL_MATRIX19_ARB */
+ 800, /* GL_MATRIX20_ARB */
+ 801, /* GL_MATRIX21_ARB */
+ 802, /* GL_MATRIX22_ARB */
+ 803, /* GL_MATRIX23_ARB */
+ 804, /* GL_MATRIX24_ARB */
+ 805, /* GL_MATRIX25_ARB */
+ 806, /* GL_MATRIX26_ARB */
+ 807, /* GL_MATRIX27_ARB */
+ 808, /* GL_MATRIX28_ARB */
+ 809, /* GL_MATRIX29_ARB */
+ 812, /* GL_MATRIX30_ARB */
+ 813, /* GL_MATRIX31_ARB */
+ 1498, /* GL_STREAM_DRAW */
+ 1500, /* GL_STREAM_READ */
+ 1496, /* GL_STREAM_COPY */
+ 1459, /* GL_STATIC_DRAW */
+ 1461, /* GL_STATIC_READ */
+ 1457, /* GL_STATIC_COPY */
+ 446, /* GL_DYNAMIC_DRAW */
+ 448, /* GL_DYNAMIC_READ */
+ 444, /* GL_DYNAMIC_COPY */
+ 1106, /* GL_PIXEL_PACK_BUFFER */
+ 1110, /* GL_PIXEL_UNPACK_BUFFER */
+ 1107, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1111, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 343, /* GL_DEPTH24_STENCIL8 */
+ 1690, /* GL_TEXTURE_STENCIL_SIZE */
+ 873, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 871, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 874, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 878, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 877, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 835, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1492, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 933, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1361, /* GL_SAMPLES_PASSED */
- 525, /* GL_FRAGMENT_SHADER */
- 1798, /* GL_VERTEX_SHADER */
- 1221, /* GL_PROGRAM_OBJECT_ARB */
- 1393, /* GL_SHADER_OBJECT_ARB */
- 857, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 916, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 910, /* GL_MAX_VARYING_FLOATS */
- 914, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 842, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1024, /* GL_OBJECT_TYPE_ARB */
- 1395, /* GL_SHADER_TYPE */
- 490, /* GL_FLOAT_VEC2 */
- 492, /* GL_FLOAT_VEC3 */
- 494, /* GL_FLOAT_VEC4 */
- 643, /* GL_INT_VEC2 */
- 645, /* GL_INT_VEC3 */
- 647, /* GL_INT_VEC4 */
+ 935, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1363, /* GL_SAMPLES_PASSED */
+ 527, /* GL_FRAGMENT_SHADER */
+ 1800, /* GL_VERTEX_SHADER */
+ 1223, /* GL_PROGRAM_OBJECT_ARB */
+ 1395, /* GL_SHADER_OBJECT_ARB */
+ 859, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 918, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 912, /* GL_MAX_VARYING_FLOATS */
+ 916, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 844, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1026, /* GL_OBJECT_TYPE_ARB */
+ 1397, /* GL_SHADER_TYPE */
+ 492, /* GL_FLOAT_VEC2 */
+ 494, /* GL_FLOAT_VEC3 */
+ 496, /* GL_FLOAT_VEC4 */
+ 645, /* GL_INT_VEC2 */
+ 647, /* GL_INT_VEC3 */
+ 649, /* GL_INT_VEC4 */
93, /* GL_BOOL */
95, /* GL_BOOL_VEC2 */
97, /* GL_BOOL_VEC3 */
99, /* GL_BOOL_VEC4 */
- 478, /* GL_FLOAT_MAT2 */
- 482, /* GL_FLOAT_MAT3 */
- 486, /* GL_FLOAT_MAT4 */
- 1352, /* GL_SAMPLER_1D */
- 1354, /* GL_SAMPLER_2D */
- 1356, /* GL_SAMPLER_3D */
- 1357, /* GL_SAMPLER_CUBE */
- 1353, /* GL_SAMPLER_1D_SHADOW */
- 1355, /* GL_SAMPLER_2D_SHADOW */
- 480, /* GL_FLOAT_MAT2x3 */
- 481, /* GL_FLOAT_MAT2x4 */
- 484, /* GL_FLOAT_MAT3x2 */
- 485, /* GL_FLOAT_MAT3x4 */
- 488, /* GL_FLOAT_MAT4x2 */
- 489, /* GL_FLOAT_MAT4x3 */
- 339, /* GL_DELETE_STATUS */
+ 480, /* GL_FLOAT_MAT2 */
+ 484, /* GL_FLOAT_MAT3 */
+ 488, /* GL_FLOAT_MAT4 */
+ 1354, /* GL_SAMPLER_1D */
+ 1356, /* GL_SAMPLER_2D */
+ 1358, /* GL_SAMPLER_3D */
+ 1359, /* GL_SAMPLER_CUBE */
+ 1355, /* GL_SAMPLER_1D_SHADOW */
+ 1357, /* GL_SAMPLER_2D_SHADOW */
+ 482, /* GL_FLOAT_MAT2x3 */
+ 483, /* GL_FLOAT_MAT2x4 */
+ 486, /* GL_FLOAT_MAT3x2 */
+ 487, /* GL_FLOAT_MAT3x4 */
+ 490, /* GL_FLOAT_MAT4x2 */
+ 491, /* GL_FLOAT_MAT4x3 */
+ 341, /* GL_DELETE_STATUS */
243, /* GL_COMPILE_STATUS */
- 697, /* GL_LINK_STATUS */
- 1747, /* GL_VALIDATE_STATUS */
- 628, /* GL_INFO_LOG_LENGTH */
+ 699, /* GL_LINK_STATUS */
+ 1749, /* GL_VALIDATE_STATUS */
+ 630, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1394, /* GL_SHADER_SOURCE_LENGTH */
+ 1396, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 527, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1397, /* GL_SHADING_LANGUAGE_VERSION */
- 316, /* GL_CURRENT_PROGRAM */
- 1073, /* GL_PALETTE4_RGB8_OES */
- 1075, /* GL_PALETTE4_RGBA8_OES */
- 1071, /* GL_PALETTE4_R5_G6_B5_OES */
- 1074, /* GL_PALETTE4_RGBA4_OES */
- 1072, /* GL_PALETTE4_RGB5_A1_OES */
- 1078, /* GL_PALETTE8_RGB8_OES */
- 1080, /* GL_PALETTE8_RGBA8_OES */
- 1076, /* GL_PALETTE8_R5_G6_B5_OES */
- 1079, /* GL_PALETTE8_RGBA4_OES */
- 1077, /* GL_PALETTE8_RGB5_A1_OES */
- 610, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 609, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1732, /* GL_UNSIGNED_NORMALIZED */
- 1578, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1580, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1586, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1588, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1449, /* GL_SRGB */
- 1450, /* GL_SRGB8 */
- 1452, /* GL_SRGB_ALPHA */
- 1451, /* GL_SRGB8_ALPHA8 */
- 1409, /* GL_SLUMINANCE_ALPHA */
- 1408, /* GL_SLUMINANCE8_ALPHA8 */
- 1406, /* GL_SLUMINANCE */
- 1407, /* GL_SLUMINANCE8 */
+ 529, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1399, /* GL_SHADING_LANGUAGE_VERSION */
+ 318, /* GL_CURRENT_PROGRAM */
+ 1075, /* GL_PALETTE4_RGB8_OES */
+ 1077, /* GL_PALETTE4_RGBA8_OES */
+ 1073, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1076, /* GL_PALETTE4_RGBA4_OES */
+ 1074, /* GL_PALETTE4_RGB5_A1_OES */
+ 1080, /* GL_PALETTE8_RGB8_OES */
+ 1082, /* GL_PALETTE8_RGBA8_OES */
+ 1078, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1081, /* GL_PALETTE8_RGBA4_OES */
+ 1079, /* GL_PALETTE8_RGB5_A1_OES */
+ 612, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 611, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1734, /* GL_UNSIGNED_NORMALIZED */
+ 1580, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1243, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1582, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1246, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1588, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1590, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1451, /* GL_SRGB */
+ 1452, /* GL_SRGB8 */
+ 1454, /* GL_SRGB_ALPHA */
+ 1453, /* GL_SRGB8_ALPHA8 */
+ 1411, /* GL_SLUMINANCE_ALPHA */
+ 1410, /* GL_SLUMINANCE8_ALPHA8 */
+ 1408, /* GL_SLUMINANCE */
+ 1409, /* GL_SLUMINANCE8 */
264, /* GL_COMPRESSED_SRGB */
265, /* GL_COMPRESSED_SRGB_ALPHA */
262, /* GL_COMPRESSED_SLUMINANCE */
263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 705, /* GL_LOWER_LEFT */
- 1744, /* GL_UPPER_LEFT */
- 1472, /* GL_STENCIL_BACK_REF */
- 1473, /* GL_STENCIL_BACK_VALUE_MASK */
- 1474, /* GL_STENCIL_BACK_WRITEMASK */
- 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1286, /* GL_RENDERBUFFER_BINDING_EXT */
- 1267, /* GL_READ_FRAMEBUFFER */
- 434, /* GL_DRAW_FRAMEBUFFER */
- 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1296, /* GL_RENDERBUFFER_SAMPLES */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 549, /* GL_FRAMEBUFFER_COMPLETE */
- 553, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 559, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 557, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 555, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 556, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 565, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 563, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 839, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 1140, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 707, /* GL_LOWER_LEFT */
+ 1746, /* GL_UPPER_LEFT */
+ 1474, /* GL_STENCIL_BACK_REF */
+ 1475, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1476, /* GL_STENCIL_BACK_WRITEMASK */
+ 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1288, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1269, /* GL_READ_FRAMEBUFFER */
+ 436, /* GL_DRAW_FRAMEBUFFER */
+ 1270, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1298, /* GL_RENDERBUFFER_SAMPLES */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 548, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 551, /* GL_FRAMEBUFFER_COMPLETE */
+ 555, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 561, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 559, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 557, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 560, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 558, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 567, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 565, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 841, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
152, /* GL_COLOR_ATTACHMENT0 */
154, /* GL_COLOR_ATTACHMENT1 */
168, /* GL_COLOR_ATTACHMENT2 */
161, /* GL_COLOR_ATTACHMENT13 */
163, /* GL_COLOR_ATTACHMENT14 */
165, /* GL_COLOR_ATTACHMENT15 */
- 342, /* GL_DEPTH_ATTACHMENT */
- 1462, /* GL_STENCIL_ATTACHMENT */
- 528, /* GL_FRAMEBUFFER */
- 1284, /* GL_RENDERBUFFER */
- 1298, /* GL_RENDERBUFFER_WIDTH */
- 1291, /* GL_RENDERBUFFER_HEIGHT */
- 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1485, /* GL_STENCIL_INDEX_EXT */
- 1482, /* GL_STENCIL_INDEX1_EXT */
- 1483, /* GL_STENCIL_INDEX4_EXT */
- 1484, /* GL_STENCIL_INDEX8_EXT */
- 1481, /* GL_STENCIL_INDEX16_EXT */
- 1295, /* GL_RENDERBUFFER_RED_SIZE */
- 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 895, /* GL_MAX_SAMPLES */
- 1345, /* GL_RGBA_SNORM */
- 1341, /* GL_RGBA8_SNORM */
- 1402, /* GL_SIGNED_NORMALIZED */
- 461, /* GL_EVAL_BIT */
- 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 699, /* GL_LIST_BIT */
- 1594, /* GL_TEXTURE_BIT */
- 1376, /* GL_SCISSOR_BIT */
+ 344, /* GL_DEPTH_ATTACHMENT */
+ 1464, /* GL_STENCIL_ATTACHMENT */
+ 530, /* GL_FRAMEBUFFER */
+ 1286, /* GL_RENDERBUFFER */
+ 1300, /* GL_RENDERBUFFER_WIDTH */
+ 1293, /* GL_RENDERBUFFER_HEIGHT */
+ 1295, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1487, /* GL_STENCIL_INDEX_EXT */
+ 1484, /* GL_STENCIL_INDEX1_EXT */
+ 1485, /* GL_STENCIL_INDEX4_EXT */
+ 1486, /* GL_STENCIL_INDEX8_EXT */
+ 1483, /* GL_STENCIL_INDEX16_EXT */
+ 1297, /* GL_RENDERBUFFER_RED_SIZE */
+ 1292, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1289, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1287, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1290, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1299, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 563, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 897, /* GL_MAX_SAMPLES */
+ 298, /* GL_COPY_READ_BUFFER */
+ 299, /* GL_COPY_WRITE_BUFFER */
+ 1347, /* GL_RGBA_SNORM */
+ 1343, /* GL_RGBA8_SNORM */
+ 1404, /* GL_SIGNED_NORMALIZED */
+ 463, /* GL_EVAL_BIT */
+ 1267, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 701, /* GL_LIST_BIT */
+ 1596, /* GL_TEXTURE_BIT */
+ 1378, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 980, /* GL_MULTISAMPLE_BIT */
+ 982, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};