struct ra_reg {
char *name;
GLboolean *conflicts;
+ unsigned int *conflict_list;
+ unsigned int conflict_list_size;
+ unsigned int num_conflicts;
};
struct ra_regs {
for (i = 0; i < count; i++) {
regs->regs[i].conflicts = talloc_zero_array(regs->regs, GLboolean, count);
regs->regs[i].conflicts[i] = GL_TRUE;
+
+ regs->regs[i].conflict_list = talloc_array(regs->regs, unsigned int, 4);
+ regs->regs[i].conflict_list_size = 4;
+ regs->regs[i].conflict_list[0] = i;
+ regs->regs[i].num_conflicts = 1;
}
return regs;
}
+static void
+ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2)
+{
+ struct ra_reg *reg1 = ®s->regs[r1];
+
+ if (reg1->conflict_list_size == reg1->num_conflicts) {
+ reg1->conflict_list_size *= 2;
+ reg1->conflict_list = talloc_realloc(regs,
+ reg1->conflict_list,
+ unsigned int,
+ reg1->conflict_list_size);
+ }
+ reg1->conflict_list[reg1->num_conflicts++] = r2;
+ reg1->conflicts[r2] = GL_TRUE;
+}
+
void
ra_add_reg_conflict(struct ra_regs *regs, unsigned int r1, unsigned int r2)
{
- regs->regs[r1].conflicts[r2] = GL_TRUE;
- regs->regs[r2].conflicts[r1] = GL_TRUE;
+ if (!regs->regs[r1].conflicts[r2]) {
+ ra_add_conflict_list(regs, r1, r2);
+ ra_add_conflict_list(regs, r2, r1);
+ }
}
unsigned int
int max_conflicts = 0;
for (rc = 0; rc < regs->count; rc++) {
- unsigned int rb;
int conflicts = 0;
+ int i;
if (!regs->classes[c]->regs[rc])
continue;
- for (rb = 0; rb < regs->count; rb++) {
- if (regs->classes[b]->regs[rb] &&
- regs->regs[rb].conflicts[rc])
+ for (i = 0; i < regs->regs[rc].num_conflicts; i++) {
+ unsigned int rb = regs->regs[rc].conflict_list[i];
+ if (regs->classes[b]->regs[rb])
conflicts++;
}
max_conflicts = MAX2(max_conflicts, conflicts);