Return bool instead of int. Const-qualify the syncObj. Add some comments.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
}
-int
-_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
+/**
+ * Check if the given sync object is:
+ * - non-null
+ * - not in sync objects hash table
+ * - type is GL_SYNC_FENCE
+ * - not marked as deleted
+ */
+bool
+_mesa_validate_sync(struct gl_context *ctx,
+ const struct gl_sync_object *syncObj)
{
return (syncObj != NULL)
&& _mesa_set_search(ctx->Shared->SyncObjects,
extern void
_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj);
-extern int
-_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj);
+extern bool
+_mesa_validate_sync(struct gl_context *ctx,
+ const struct gl_sync_object *syncObj);
extern GLboolean GLAPIENTRY
_mesa_IsSync(GLsync sync);