i965/fs: Use the nir info instead of pulling things out of [shader_]prog
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 1 Oct 2015 22:12:59 +0000 (15:12 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 2 Oct 2015 21:22:53 +0000 (14:22 -0700)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_fs.cpp
src/mesa/drivers/dri/i965/brw_fs_nir.cpp
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp

index 1354a2668d50dac6bf626a32efca78f38dcf4d75..2e92ef789dbb551e0862666cb745514f16ea19bb 100644 (file)
@@ -1401,7 +1401,7 @@ fs_visitor::calculate_urb_setup()
    int urb_next = 0;
    /* Figure out where each of the incoming setup attributes lands. */
    if (devinfo->gen >= 6) {
-      if (_mesa_bitcount_64(prog->InputsRead &
+      if (_mesa_bitcount_64(nir->info.inputs_read &
                             BRW_FS_VARYING_INPUT_MASK) <= 16) {
          /* The SF/SBE pipeline stage can do arbitrary rearrangement of the
           * first 16 varying inputs, so we can put them wherever we want.
@@ -1413,7 +1413,7 @@ fs_visitor::calculate_urb_setup()
           * a different vertex (or geometry) shader.
           */
          for (unsigned int i = 0; i < VARYING_SLOT_MAX; i++) {
-            if (prog->InputsRead & BRW_FS_VARYING_INPUT_MASK &
+            if (nir->info.inputs_read & BRW_FS_VARYING_INPUT_MASK &
                 BITFIELD64_BIT(i)) {
                prog_data->urb_setup[i] = urb_next++;
             }
@@ -1427,7 +1427,7 @@ fs_visitor::calculate_urb_setup()
          struct brw_vue_map prev_stage_vue_map;
          brw_compute_vue_map(devinfo, &prev_stage_vue_map,
                              key->input_slots_valid,
-                             shader_prog->SeparateShader);
+                             nir->info.separate_shader);
          int first_slot = 2 * BRW_SF_URB_ENTRY_READ_OFFSET;
          assert(prev_stage_vue_map.num_slots <= first_slot + 32);
          for (int slot = first_slot; slot < prev_stage_vue_map.num_slots;
@@ -1437,7 +1437,7 @@ fs_visitor::calculate_urb_setup()
              * unused.
              */
             if (varying != BRW_VARYING_SLOT_COUNT &&
-                (prog->InputsRead & BRW_FS_VARYING_INPUT_MASK &
+                (nir->info.inputs_read & BRW_FS_VARYING_INPUT_MASK &
                  BITFIELD64_BIT(varying))) {
                prog_data->urb_setup[varying] = slot - first_slot;
             }
@@ -1470,7 +1470,7 @@ fs_visitor::calculate_urb_setup()
        *
        * See compile_sf_prog() for more info.
        */
-      if (prog->InputsRead & BITFIELD64_BIT(VARYING_SLOT_PNTC))
+      if (nir->info.inputs_read & BITFIELD64_BIT(VARYING_SLOT_PNTC))
          prog_data->urb_setup[VARYING_SLOT_PNTC] = urb_next++;
    }
 
@@ -4634,7 +4634,7 @@ void
 fs_visitor::setup_payload_gen6()
 {
    bool uses_depth =
-      (prog->InputsRead & (1 << VARYING_SLOT_POS)) != 0;
+      (nir->info.inputs_read & (1 << VARYING_SLOT_POS)) != 0;
    unsigned barycentric_interp_modes =
       (stage == MESA_SHADER_FRAGMENT) ?
       ((brw_wm_prog_data*) this->prog_data)->barycentric_interp_modes : 0;
@@ -4693,7 +4693,7 @@ fs_visitor::setup_payload_gen6()
    }
 
    /* R32: MSAA input coverage mask */
-   if (prog->SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN) {
+   if (nir->info.system_values_read & SYSTEM_BIT_SAMPLE_MASK_IN) {
       assert(devinfo->gen >= 7);
       payload.sample_mask_in_reg = payload.num_regs;
       payload.num_regs++;
@@ -4706,7 +4706,7 @@ fs_visitor::setup_payload_gen6()
    /* R34-: bary for 32-pixel. */
    /* R58-59: interp W for 32-pixel. */
 
-   if (prog->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+   if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
       source_depth_to_render_target = true;
    }
 }
@@ -4725,7 +4725,7 @@ fs_visitor::setup_cs_payload()
 
    payload.num_regs = 1;
 
-   if (prog->SystemValuesRead & SYSTEM_BIT_LOCAL_INVOCATION_ID) {
+   if (nir->info.system_values_read & SYSTEM_BIT_LOCAL_INVOCATION_ID) {
       const unsigned local_id_dwords =
          brw_cs_prog_local_id_payload_dwords(dispatch_width);
       assert((local_id_dwords & 0x7) == 0);
@@ -4786,8 +4786,8 @@ fs_visitor::optimize()
                                                                         \
       if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) {   \
          char filename[64];                                             \
-         snprintf(filename, 64, "%s%d-%04d-%02d-%02d-" #pass,              \
-                  stage_abbrev, dispatch_width, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \
+         snprintf(filename, 64, "%s%d-%s-%02d-%02d-" #pass,              \
+                  stage_abbrev, dispatch_width, nir->info.name, iteration, pass_num); \
                                                                         \
          backend_shader::dump_instructions(filename);                   \
       }                                                                 \
@@ -4800,9 +4800,8 @@ fs_visitor::optimize()
 
    if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) {
       char filename[64];
-      snprintf(filename, 64, "%s%d-%04d-00-start",
-               stage_abbrev, dispatch_width,
-               shader_prog ? shader_prog->Name : 0);
+      snprintf(filename, 64, "%s%d-%s-00-start",
+               stage_abbrev, dispatch_width, nir->info.name);
 
       backend_shader::dump_instructions(filename);
    }
@@ -5003,7 +5002,7 @@ fs_visitor::run_fs(bool do_rep_send)
          emit_shader_time_begin();
 
       calculate_urb_setup();
-      if (prog->InputsRead > 0) {
+      if (nir->info.inputs_read > 0) {
          if (devinfo->gen < 6)
             emit_interpolation_setup_gen4();
          else
index 42bf050822b572ae8d630b9cb685778f1acc582e..405c1fcd020479b29780150e871b2b29bacac4f8 100644 (file)
@@ -1440,7 +1440,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
           */
          brw_mark_surface_used(prog_data,
                                stage_prog_data->binding_table.ubo_start +
-                               shader_prog->NumBufferInterfaceBlocks - 1);
+                               nir->info.num_ssbos - 1);
       }
 
       if (has_indirect) {
@@ -1503,7 +1503,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
           */
          brw_mark_surface_used(prog_data,
                                stage_prog_data->binding_table.ubo_start +
-                               shader_prog->NumBufferInterfaceBlocks - 1);
+                               nir->info.num_ssbos - 1);
       }
 
       /* Get the offset to read from */
@@ -1696,7 +1696,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
 
          brw_mark_surface_used(prog_data,
                                stage_prog_data->binding_table.ubo_start +
-                               shader_prog->NumBufferInterfaceBlocks - 1);
+                               nir->info.num_ssbos - 1);
       }
 
       /* Offset */
@@ -1890,7 +1890,7 @@ fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld,
        */
       brw_mark_surface_used(prog_data,
                             stage_prog_data->binding_table.ubo_start +
-                            shader_prog->NumBufferInterfaceBlocks - 1);
+                            nir->info.num_ssbos - 1);
    }
 
    fs_reg offset = get_nir_src(instr->src[1]);
index c319bf746de5e135982d7273a56d75ce9664465d..807fa3939cf448ef4de2bb3b7f5769d630712355 100644 (file)
@@ -698,7 +698,7 @@ fs_visitor::emit_single_fb_write(const fs_builder &bld,
    fs_reg src_depth;
 
    if (source_depth_to_render_target) {
-      if (prog->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
+      if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
          src_depth = frag_depth;
       else
          src_depth = fs_reg(brw_vec8_grf(payload.source_depth_reg, 0));