_mesa_update_state( ctx );
}
- /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
- * of the OpenGL 4.5 spec states:
- *
- * "An INVALID_ENUM error is generated by ClearBufferiv and
- * ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
- */
- if (buffer == GL_DEPTH || buffer == GL_DEPTH_STENCIL) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glClearBufferiv(buffer=GL_DEPTH || GL_DEPTH_STENCIL)");
- return;
- }
-
switch (buffer) {
case GL_STENCIL:
/* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says:
}
break;
default:
+ /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+ * of the OpenGL 4.5 spec states:
+ *
+ * "An INVALID_ENUM error is generated by ClearBufferiv and
+ * ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
+ */
_mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
_mesa_enum_to_string(buffer));
return;