The setMCJITMemoryManager method doesn't exist in LLVM 3.3.
I thought I had tested the latest version of my earlier change with LLVM
3.3, but it looks I missed it.
Trivial.
ShaderMemoryManager *MM;
if (useMCJIT) {
+#if HAVE_LLVM > 0x0303
BaseMemoryManager* JMM = reinterpret_cast<BaseMemoryManager*>(CMM);
MM = new ShaderMemoryManager(JMM);
*OutCode = MM->getGeneratedCode();
builder.setMCJITMemoryManager(MM);
+#endif
} else {
#if HAVE_LLVM < 0x0306
BaseMemoryManager* JMM = reinterpret_cast<BaseMemoryManager*>(CMM);