--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
+#include "imports.h"
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_draw.h"
+
+
+
+void softpipe_set_blend_state( struct pipe_context *pipe,
+ const struct pipe_blend_state *blend )
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ softpipe->blend = *blend;
+
+ softpipe->dirty |= G_NEW_BLEND;
+}
+
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
/**
* quad blending
+ * \author Brian Paul
*/
#include "glheader.h"
#include "imports.h"
+#include "macros.h"
+#include "pipe/p_defines.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
blend_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;
- GLfloat dest[4][QUAD_SIZE], result[4][QUAD_SIZE];
- GLuint i;
+ GLfloat source[4][QUAD_SIZE], dest[4][QUAD_SIZE];
+ GLuint i, j;
/* XXX we're also looping in output_quad() !?! */
+ /* copy quad's colors since we'll modify them in the loop */
+ memcpy(source, quad->outputs.color, 4 * 4 * sizeof(GLfloat));
+
for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
+ GLfloat srcTerm[4], dstTerm[4];
struct softpipe_surface *sps
= softpipe_surface(softpipe->framebuffer.cbufs[i]);
sps->read_quad_f_swz(sps, quad->x0, quad->y0, dest);
- /* XXX do blend here */
+ /* XXX this loop could be factored out - we'd compute the src/dstTerm
+ * for all four pixels in the quad at once.
+ */
+ for (j = 0; j < QUAD_SIZE; j++) {
+ switch (softpipe->blend.rgb_src_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ srcTerm[0] = srcTerm[1] = srcTerm[2] = 1.0;
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ srcTerm[0] = srcTerm[1] = srcTerm[2] = quad->outputs.color[3][j];
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ srcTerm[0] = srcTerm[1] = srcTerm[2] = 0.0;
+ break;
+ /* XXX fill in remaining terms */
+ default:
+ abort();
+ }
+
+ switch (softpipe->blend.alpha_src_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ srcTerm[3] = 1.0;
+ break;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ srcTerm[3] = quad->outputs.color[3][j];
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ srcTerm[3] = 0.0;
+ break;
+ /* XXX fill in remaining terms */
+ default:
+ abort();
+ }
+
+ switch (softpipe->blend.rgb_dst_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ dstTerm[0] = dstTerm[1] = dstTerm[2] = 1.0;
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ dstTerm[0] = dstTerm[1] = dstTerm[2] = 1.0 - quad->outputs.color[3][j];
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ dstTerm[0] = dstTerm[1] = dstTerm[2] = 0.0;
+ break;
+ /* XXX fill in remaining terms */
+ default:
+ abort();
+ }
+
+ switch (softpipe->blend.alpha_dst_factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ dstTerm[3] = 1.0;
+ break;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ dstTerm[3] = 1.0 - quad->outputs.color[3][j];
+ break;
+ case PIPE_BLENDFACTOR_ZERO:
+ dstTerm[3] = 0.0;
+ break;
+ /* XXX fill in remaining terms */
+ default:
+ abort();
+ }
+
+ switch (softpipe->blend.rgb_func) {
+ case PIPE_BLEND_ADD:
+ quad->outputs.color[0][j] = source[0][j] * srcTerm[0] + dest[0][j] * dstTerm[0];
+ quad->outputs.color[1][j] = source[1][j] * srcTerm[1] + dest[1][j] * dstTerm[1];
+ quad->outputs.color[2][j] = source[2][j] * srcTerm[2] + dest[2][j] * dstTerm[2];
+ quad->outputs.color[3][j] = source[3][j] * srcTerm[3] + dest[3][j] * dstTerm[3];
+ break;
+ case PIPE_BLEND_SUBTRACT:
+ quad->outputs.color[0][j] = source[0][j] * srcTerm[0] - dest[0][j] * dstTerm[0];
+ quad->outputs.color[1][j] = source[1][j] * srcTerm[1] - dest[1][j] * dstTerm[1];
+ quad->outputs.color[2][j] = source[2][j] * srcTerm[2] - dest[2][j] * dstTerm[2];
+ quad->outputs.color[3][j] = source[3][j] * srcTerm[3] - dest[3][j] * dstTerm[3];
+ break;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ quad->outputs.color[0][j] = dest[0][j] * dstTerm[0] - source[0][j] * srcTerm[0];
+ quad->outputs.color[1][j] = dest[1][j] * dstTerm[1] - source[1][j] * srcTerm[1];
+ quad->outputs.color[2][j] = dest[2][j] * dstTerm[2] - source[2][j] * srcTerm[2];
+ quad->outputs.color[3][j] = dest[3][j] * dstTerm[3] - source[3][j] * srcTerm[3];
+ break;
+ case PIPE_BLEND_MIN:
+ quad->outputs.color[0][j] = MIN2(dest[0][j], source[0][j]);
+ quad->outputs.color[1][j] = MIN2(dest[1][j], source[1][j]);
+ quad->outputs.color[2][j] = MIN2(dest[2][j], source[2][j]);
+ quad->outputs.color[3][j] = MIN2(dest[3][j], source[3][j]);
+ break;
+ case PIPE_BLEND_MAX:
+ quad->outputs.color[0][j] = MAX2(dest[0][j], source[0][j]);
+ quad->outputs.color[1][j] = MAX2(dest[1][j], source[1][j]);
+ quad->outputs.color[2][j] = MAX2(dest[2][j], source[2][j]);
+ quad->outputs.color[3][j] = MAX2(dest[3][j], source[3][j]);
+ break;
+ default:
+ abort();
+ }
+ } /* loop over quads */
+ /* pass blended quad to next stage */
qs->next->run(qs->next, quad);
}
}