anv: emit pixel scoreboard stall before ISP disable
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Tue, 8 May 2018 16:25:55 +0000 (17:25 +0100)
committerLionel Landwerlin <lionel.g.landwerlin@intel.com>
Wed, 9 May 2018 19:11:57 +0000 (20:11 +0100)
We want to make sure that all indirect state data has been loaded into
the EUs before disable the pointers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes: 78c125af3904c ("anv/gen10: Ignore push constant packets during context restore.")
src/intel/vulkan/genX_cmd_buffer.c

index 2882cf365064046a09565789c2059c70f821ec08..526e18af1085b1d7c2670358bf4fc120f6088db1 100644 (file)
@@ -1420,14 +1420,21 @@ genX(BeginCommandBuffer)(
  * context restore, so the mentioned hang doesn't happen. However,
  * software must program push constant commands for all stages prior to
  * rendering anything. So we flag them dirty in BeginCommandBuffer.
+ *
+ * Finally, we also make sure to stall at pixel scoreboard to make sure the
+ * constants have been loaded into the EUs prior to disable the push constants
+ * so that it doesn't hang a previous 3DPRIMITIVE.
  */
 static void
 emit_isp_disable(struct anv_cmd_buffer *cmd_buffer)
 {
    anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
-         pc.IndirectStatePointersDisable = true;
+         pc.StallAtPixelScoreboard = true;
          pc.CommandStreamerStallEnable = true;
    }
+   anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+         pc.IndirectStatePointersDisable = true;
+   }
 }
 
 VkResult