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mesa/ubo: add missing compute cases for ubo/atomic buffers
author
Dave Airlie
<airlied@redhat.com>
Thu, 5 May 2016 03:11:11 +0000
(13:11 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Thu, 5 May 2016 10:29:02 +0000
(20:29 +1000)
This fixes: GL43-CTS.compute_shader.resource-ubo
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/mesa/main/uniforms.c
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diff --git
a/src/mesa/main/uniforms.c
b/src/mesa/main/uniforms.c
index a9308d09f69afbbcd3c011fc4c55535e1dece1aa..acb2d06dfd8d80e2494e0e37f191ad57449d3240 100644
(file)
--- a/
src/mesa/main/uniforms.c
+++ b/
src/mesa/main/uniforms.c
@@
-1144,6
+1144,12
@@
mesa_bufferiv(struct gl_shader_program *shProg, GLenum type,
GL_REFERENCED_BY_FRAGMENT_SHADER, params,
caller);
return;
+ case GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER:
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_COMPUTE_SHADER, params,
+ caller);
+ return;
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(pname 0x%x (%s))", caller, pname,