--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * @file brw_object_purgeable.c
+ *
+ * The driver implementation of the GL_APPLE_object_purgeable extension.
+ */
+
+#include "main/imports.h"
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/bufferobj.h"
+
+#include "brw_context.h"
+#include "intel_buffer_objects.h"
+#include "intel_fbo.h"
+#include "intel_mipmap_tree.h"
+
+static GLenum
+intel_buffer_purgeable(drm_intel_bo *buffer)
+{
+ int retained = 0;
+
+ if (buffer != NULL)
+ retained = drm_intel_bo_madvise(buffer, I915_MADV_DONTNEED);
+
+ return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
+}
+
+static GLenum
+intel_buffer_object_purgeable(struct gl_context * ctx,
+ struct gl_buffer_object *obj,
+ GLenum option)
+{
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+
+ if (intel_obj->buffer != NULL)
+ return intel_buffer_purgeable(intel_obj->buffer);
+
+ if (option == GL_RELEASED_APPLE) {
+ return GL_RELEASED_APPLE;
+ } else {
+ /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
+ struct brw_context *brw = brw_context(ctx);
+ drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_obj, INTEL_READ);
+
+ return intel_buffer_purgeable(bo);
+ }
+}
+
+static GLenum
+intel_texture_object_purgeable(struct gl_context * ctx,
+ struct gl_texture_object *obj,
+ GLenum option)
+{
+ struct intel_texture_object *intel;
+
+ (void) ctx;
+ (void) option;
+
+ intel = intel_texture_object(obj);
+ if (intel->mt == NULL || intel->mt->region == NULL)
+ return GL_RELEASED_APPLE;
+
+ return intel_buffer_purgeable(intel->mt->region->bo);
+}
+
+static GLenum
+intel_render_object_purgeable(struct gl_context * ctx,
+ struct gl_renderbuffer *obj,
+ GLenum option)
+{
+ struct intel_renderbuffer *intel;
+
+ (void) ctx;
+ (void) option;
+
+ intel = intel_renderbuffer(obj);
+ if (intel->mt == NULL)
+ return GL_RELEASED_APPLE;
+
+ return intel_buffer_purgeable(intel->mt->region->bo);
+}
+
+static GLenum
+intel_buffer_unpurgeable(drm_intel_bo *buffer)
+{
+ int retained;
+
+ retained = 0;
+ if (buffer != NULL)
+ retained = drm_intel_bo_madvise(buffer, I915_MADV_WILLNEED);
+
+ return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
+}
+
+static GLenum
+intel_buffer_object_unpurgeable(struct gl_context * ctx,
+ struct gl_buffer_object *obj,
+ GLenum option)
+{
+ (void) ctx;
+ (void) option;
+
+ return intel_buffer_unpurgeable(intel_buffer_object(obj)->buffer);
+}
+
+static GLenum
+intel_texture_object_unpurgeable(struct gl_context * ctx,
+ struct gl_texture_object *obj,
+ GLenum option)
+{
+ struct intel_texture_object *intel;
+
+ (void) ctx;
+ (void) option;
+
+ intel = intel_texture_object(obj);
+ if (intel->mt == NULL || intel->mt->region == NULL)
+ return GL_UNDEFINED_APPLE;
+
+ return intel_buffer_unpurgeable(intel->mt->region->bo);
+}
+
+static GLenum
+intel_render_object_unpurgeable(struct gl_context * ctx,
+ struct gl_renderbuffer *obj,
+ GLenum option)
+{
+ struct intel_renderbuffer *intel;
+
+ (void) ctx;
+ (void) option;
+
+ intel = intel_renderbuffer(obj);
+ if (intel->mt == NULL)
+ return GL_UNDEFINED_APPLE;
+
+ return intel_buffer_unpurgeable(intel->mt->region->bo);
+}
+
+void
+brw_init_object_purgeable_functions(struct dd_function_table *functions)
+{
+ functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
+ functions->TextureObjectPurgeable = intel_texture_object_purgeable;
+ functions->RenderObjectPurgeable = intel_render_object_purgeable;
+
+ functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
+ functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
+ functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
+}
#include "intel_blit.h"
#include "intel_buffer_objects.h"
#include "intel_batchbuffer.h"
-#include "intel_fbo.h"
-#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
-
-#include "brw_context.h"
static GLboolean
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj);
intel_batchbuffer_emit_mi_flush(brw);
}
-static GLenum
-intel_buffer_purgeable(drm_intel_bo *buffer)
-{
- int retained = 0;
-
- if (buffer != NULL)
- retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED);
-
- return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
-}
-
-static GLenum
-intel_buffer_object_purgeable(struct gl_context * ctx,
- struct gl_buffer_object *obj,
- GLenum option)
-{
- struct intel_buffer_object *intel_obj = intel_buffer_object (obj);
-
- if (intel_obj->buffer != NULL)
- return intel_buffer_purgeable(intel_obj->buffer);
-
- if (option == GL_RELEASED_APPLE) {
- return GL_RELEASED_APPLE;
- } else {
- /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
- struct brw_context *brw = brw_context(ctx);
- drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_obj, INTEL_READ);
-
- return intel_buffer_purgeable(bo);
- }
-}
-
-static GLenum
-intel_texture_object_purgeable(struct gl_context * ctx,
- struct gl_texture_object *obj,
- GLenum option)
-{
- struct intel_texture_object *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_texture_object(obj);
- if (intel->mt == NULL || intel->mt->region == NULL)
- return GL_RELEASED_APPLE;
-
- return intel_buffer_purgeable(intel->mt->region->bo);
-}
-
-static GLenum
-intel_render_object_purgeable(struct gl_context * ctx,
- struct gl_renderbuffer *obj,
- GLenum option)
-{
- struct intel_renderbuffer *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_renderbuffer(obj);
- if (intel->mt == NULL)
- return GL_RELEASED_APPLE;
-
- return intel_buffer_purgeable(intel->mt->region->bo);
-}
-
-static GLenum
-intel_buffer_unpurgeable(drm_intel_bo *buffer)
-{
- int retained;
-
- retained = 0;
- if (buffer != NULL)
- retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED);
-
- return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
-}
-
-static GLenum
-intel_buffer_object_unpurgeable(struct gl_context * ctx,
- struct gl_buffer_object *obj,
- GLenum option)
-{
- (void) ctx;
- (void) option;
-
- return intel_buffer_unpurgeable(intel_buffer_object (obj)->buffer);
-}
-
-static GLenum
-intel_texture_object_unpurgeable(struct gl_context * ctx,
- struct gl_texture_object *obj,
- GLenum option)
-{
- struct intel_texture_object *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_texture_object(obj);
- if (intel->mt == NULL || intel->mt->region == NULL)
- return GL_UNDEFINED_APPLE;
-
- return intel_buffer_unpurgeable(intel->mt->region->bo);
-}
-
-static GLenum
-intel_render_object_unpurgeable(struct gl_context * ctx,
- struct gl_renderbuffer *obj,
- GLenum option)
-{
- struct intel_renderbuffer *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_renderbuffer(obj);
- if (intel->mt == NULL)
- return GL_UNDEFINED_APPLE;
-
- return intel_buffer_unpurgeable(intel->mt->region->bo);
-}
-
void
intelInitBufferObjectFuncs(struct dd_function_table *functions)
{
functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
functions->UnmapBuffer = intel_bufferobj_unmap;
functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
-
- functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
- functions->TextureObjectPurgeable = intel_texture_object_purgeable;
- functions->RenderObjectPurgeable = intel_render_object_purgeable;
-
- functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
- functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
- functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
}