+++ /dev/null
-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Connor Abbott (cwabbott0@gmail.com)
- *
- */
-
-/**
- * This header file defines all the available intrinsics in one place. It
- * expands to a list of macros of the form:
- *
- * INTRINSIC(name, num_srcs, src_components, has_dest, dest_components,
- * num_variables, num_indices, idx0, idx1, idx2, flags)
- *
- * Which should correspond one-to-one with the nir_intrinsic_info structure. It
- * is included in both ir.h to create the nir_intrinsic enum (with members of
- * the form nir_intrinsic_(name)) and and in opcodes.c to create
- * nir_intrinsic_infos, which is a const array of nir_intrinsic_info structures
- * for each intrinsic.
- */
-
-#define ARR(...) { __VA_ARGS__ }
-
-INTRINSIC(nop, 0, ARR(0), false, 0, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-
-INTRINSIC(load_var, 0, ARR(0), true, 0, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 1, WRMASK, xx, xx, 0)
-INTRINSIC(copy_var, 0, ARR(0), false, 0, 2, 0, xx, xx, xx, 0)
-
-/*
- * Interpolation of input. The interp_var_at* intrinsics are similar to the
- * load_var intrinsic acting on a shader input except that they interpolate
- * the input differently. The at_sample and at_offset intrinsics take an
- * additional source that is an integer sample id or a vec2 position offset
- * respectively.
- */
-
-INTRINSIC(interp_var_at_centroid, 0, ARR(0), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(interp_var_at_sample, 1, ARR(1), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(interp_var_at_offset, 1, ARR(2), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * Ask the driver for the size of a given buffer. It takes the buffer index
- * as source.
- */
-INTRINSIC(get_buffer_size, 1, ARR(1), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * a barrier is an intrinsic with no inputs/outputs but which can't be moved
- * around/optimized in general
- */
-#define BARRIER(name) INTRINSIC(name, 0, ARR(0), false, 0, 0, 0, xx, xx, xx, 0)
-
-BARRIER(barrier)
-BARRIER(discard)
-
-/*
- * Memory barrier with semantics analogous to the memoryBarrier() GLSL
- * intrinsic.
- */
-BARRIER(memory_barrier)
-
-/*
- * Shader clock intrinsic with semantics analogous to the clock2x32ARB()
- * GLSL intrinsic.
- * The latter can be used as code motion barrier, which is currently not
- * feasible with NIR.
- */
-INTRINSIC(shader_clock, 0, ARR(0), true, 2, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/*
- * Shader ballot intrinsics with semantics analogous to the
- *
- * ballotARB()
- * readInvocationARB()
- * readFirstInvocationARB()
- *
- * GLSL functions from ARB_shader_ballot.
- */
-INTRINSIC(ballot, 1, ARR(1), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(read_invocation, 2, ARR(0, 1), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(read_first_invocation, 1, ARR(0), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Additional SPIR-V ballot intrinsics
- *
- * These correspond to the SPIR-V opcodes
- *
- * OpGroupUniformElect
- * OpSubgroupFirstInvocationKHR
- */
-INTRINSIC(elect, 0, ARR(0), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(first_invocation, 0, ARR(0), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-
-/*
- * Memory barrier with semantics analogous to the compute shader
- * groupMemoryBarrier(), memoryBarrierAtomicCounter(), memoryBarrierBuffer(),
- * memoryBarrierImage() and memoryBarrierShared() GLSL intrinsics.
- */
-BARRIER(group_memory_barrier)
-BARRIER(memory_barrier_atomic_counter)
-BARRIER(memory_barrier_buffer)
-BARRIER(memory_barrier_image)
-BARRIER(memory_barrier_shared)
-
-/** A conditional discard, with a single boolean source. */
-INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
-
-/** ARB_shader_group_vote intrinsics */
-INTRINSIC(vote_any, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(vote_all, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(vote_feq, 1, ARR(0), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(vote_ieq, 1, ARR(0), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Ballot ALU operations from SPIR-V.
- *
- * These operations work like their ALU counterparts except that the operate
- * on a uvec4 which is treated as a 128bit integer. Also, they are, in
- * general, free to ignore any bits which are above the subgroup size.
- */
-INTRINSIC(ballot_bitfield_extract, 2, ARR(4, 1), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_bit_count_reduce, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_bit_count_inclusive, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_bit_count_exclusive, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_find_lsb, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(ballot_find_msb, 1, ARR(4), true, 1, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Shuffle operations from SPIR-V. */
-INTRINSIC(shuffle, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(shuffle_xor, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(shuffle_up, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(shuffle_down, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/** Quad operations from SPIR-V. */
-INTRINSIC(quad_broadcast, 2, ARR(0, 1), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(quad_swap_horizontal, 1, ARR(0), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(quad_swap_vertical, 1, ARR(0), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(quad_swap_diagonal, 1, ARR(0), true, 0, 0,
- 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-INTRINSIC(reduce, 1, ARR(0), true, 0, 0,
- 2, REDUCTION_OP, CLUSTER_SIZE, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(inclusive_scan, 1, ARR(0), true, 0, 0,
- 1, REDUCTION_OP, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(exclusive_scan, 1, ARR(0), true, 0, 0,
- 1, REDUCTION_OP, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-
-/**
- * Basic Geometry Shader intrinsics.
- *
- * emit_vertex implements GLSL's EmitStreamVertex() built-in. It takes a single
- * index, which is the stream ID to write to.
- *
- * end_primitive implements GLSL's EndPrimitive() built-in.
- */
-INTRINSIC(emit_vertex, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-INTRINSIC(end_primitive, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-
-/**
- * Geometry Shader intrinsics with a vertex count.
- *
- * Alternatively, drivers may implement these intrinsics, and use
- * nir_lower_gs_intrinsics() to convert from the basic intrinsics.
- *
- * These maintain a count of the number of vertices emitted, as an additional
- * unsigned integer source.
- */
-INTRINSIC(emit_vertex_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-INTRINSIC(end_primitive_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
-INTRINSIC(set_vertex_count, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
-
-/*
- * Atomic counters
- *
- * The *_var variants take an atomic_uint nir_variable, while the other,
- * lowered, variants take a constant buffer index and register offset.
- */
-
-#define ATOMIC(name, flags) \
- INTRINSIC(name##_var, 0, ARR(0), true, 1, 1, 0, xx, xx, xx, flags) \
- INTRINSIC(name, 1, ARR(1), true, 1, 0, 1, BASE, xx, xx, flags)
-#define ATOMIC2(name) \
- INTRINSIC(name##_var, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0) \
- INTRINSIC(name, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-#define ATOMIC3(name) \
- INTRINSIC(name##_var, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0) \
- INTRINSIC(name, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-
-ATOMIC(atomic_counter_inc, 0)
-ATOMIC(atomic_counter_dec, 0)
-ATOMIC(atomic_counter_read, NIR_INTRINSIC_CAN_ELIMINATE)
-ATOMIC2(atomic_counter_add)
-ATOMIC2(atomic_counter_min)
-ATOMIC2(atomic_counter_max)
-ATOMIC2(atomic_counter_and)
-ATOMIC2(atomic_counter_or)
-ATOMIC2(atomic_counter_xor)
-ATOMIC2(atomic_counter_exchange)
-ATOMIC3(atomic_counter_comp_swap)
-
-/*
- * Image load, store and atomic intrinsics.
- *
- * All image intrinsics take an image target passed as a nir_variable. Image
- * variables contain a number of memory and layout qualifiers that influence
- * the semantics of the intrinsic.
- *
- * All image intrinsics take a four-coordinate vector and a sample index as
- * first two sources, determining the location within the image that will be
- * accessed by the intrinsic. Components not applicable to the image target
- * in use are undefined. Image store takes an additional four-component
- * argument with the value to be written, and image atomic operations take
- * either one or two additional scalar arguments with the same meaning as in
- * the ARB_shader_image_load_store specification.
- */
-INTRINSIC(image_var_load, 2, ARR(4, 1), true, 4, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE)
-INTRINSIC(image_var_store, 3, ARR(4, 1, 4), false, 0, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_add, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_min, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_max, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_and, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_or, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_xor, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_exchange, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_atomic_comp_swap, 4, ARR(4, 1, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(image_var_size, 0, ARR(0), true, 0, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(image_var_samples, 0, ARR(0), true, 1, 1, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * Vulkan descriptor set intrinsics
- *
- * The Vulkan API uses a different binding model from GL. In the Vulkan
- * API, all external resources are represented by a tuple:
- *
- * (descriptor set, binding, array index)
- *
- * where the array index is the only thing allowed to be indirect. The
- * vulkan_surface_index intrinsic takes the descriptor set and binding as
- * its first two indices and the array index as its source. The third
- * index is a nir_variable_mode in case that's useful to the backend.
- *
- * The intended usage is that the shader will call vulkan_surface_index to
- * get an index and then pass that as the buffer index ubo/ssbo calls.
- *
- * The vulkan_resource_reindex intrinsic takes a resource index in src0
- * (the result of a vulkan_resource_index or vulkan_resource_reindex) which
- * corresponds to the tuple (set, binding, index) and computes an index
- * corresponding to tuple (set, binding, idx + src1).
- */
-INTRINSIC(vulkan_resource_index, 1, ARR(1), true, 1, 0, 2,
- DESC_SET, BINDING, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-INTRINSIC(vulkan_resource_reindex, 2, ARR(1, 1), true, 1, 0, 0, xx, xx, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * variable atomic intrinsics
- *
- * All of these variable atomic memory operations read a value from memory,
- * compute a new value using one of the operations below, write the new value
- * to memory, and return the original value read.
- *
- * All operations take 1 source except CompSwap that takes 2. These sources
- * represent:
- *
- * 0: The data parameter to the atomic function (i.e. the value to add
- * in shared_atomic_add, etc).
- * 1: For CompSwap only: the second data parameter.
- *
- * All operations take 1 variable deref.
- */
-INTRINSIC(var_atomic_add, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_imin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_umin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_imax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_umax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_and, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_or, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_xor, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_exchange, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
-INTRINSIC(var_atomic_comp_swap, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0)
-
-/*
- * SSBO atomic intrinsics
- *
- * All of the SSBO atomic memory operations read a value from memory,
- * compute a new value using one of the operations below, write the new
- * value to memory, and return the original value read.
- *
- * All operations take 3 sources except CompSwap that takes 4. These
- * sources represent:
- *
- * 0: The SSBO buffer index.
- * 1: The offset into the SSBO buffer of the variable that the atomic
- * operation will operate on.
- * 2: The data parameter to the atomic function (i.e. the value to add
- * in ssbo_atomic_add, etc).
- * 3: For CompSwap only: the second data parameter.
- */
-INTRINSIC(ssbo_atomic_add, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_imin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_umin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_imax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_umax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_and, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_or, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_xor, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_exchange, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-INTRINSIC(ssbo_atomic_comp_swap, 4, ARR(1, 1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
-
-/*
- * CS shared variable atomic intrinsics
- *
- * All of the shared variable atomic memory operations read a value from
- * memory, compute a new value using one of the operations below, write the
- * new value to memory, and return the original value read.
- *
- * All operations take 2 sources except CompSwap that takes 3. These
- * sources represent:
- *
- * 0: The offset into the shared variable storage region that the atomic
- * operation will operate on.
- * 1: The data parameter to the atomic function (i.e. the value to add
- * in shared_atomic_add, etc).
- * 2: For CompSwap only: the second data parameter.
- */
-INTRINSIC(shared_atomic_add, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_imin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_umin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_imax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_umax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_and, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_or, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_xor, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_exchange, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-INTRINSIC(shared_atomic_comp_swap, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
-
-/* Used by nir_builder.h to generate loader helpers for the system values. */
-#ifndef DEFINE_SYSTEM_VALUE
-#define DEFINE_SYSTEM_VALUE(name)
-#endif
-
-#define SYSTEM_VALUE(name, components, num_indices, idx0, idx1, idx2) \
- DEFINE_SYSTEM_VALUE(name) \
- INTRINSIC(load_##name, 0, ARR(0), true, components, 0, num_indices, \
- idx0, idx1, idx2, \
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-SYSTEM_VALUE(frag_coord, 4, 0, xx, xx, xx)
-SYSTEM_VALUE(front_face, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(vertex_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(vertex_id_zero_base, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(base_vertex, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(instance_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(base_instance, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(draw_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(sample_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(sample_pos, 2, 0, xx, xx, xx)
-SYSTEM_VALUE(sample_mask_in, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(primitive_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(invocation_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(tess_coord, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(tess_level_outer, 4, 0, xx, xx, xx)
-SYSTEM_VALUE(tess_level_inner, 2, 0, xx, xx, xx)
-SYSTEM_VALUE(patch_vertices_in, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(local_invocation_id, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(local_invocation_index, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(work_group_id, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(user_clip_plane, 4, 1, UCP_ID, xx, xx)
-SYSTEM_VALUE(num_work_groups, 3, 0, xx, xx, xx)
-SYSTEM_VALUE(helper_invocation, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(alpha_ref_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(layer_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(view_index, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_size, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_invocation, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_eq_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_ge_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_gt_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_le_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_lt_mask, 0, 0, xx, xx, xx)
-SYSTEM_VALUE(num_subgroups, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_id, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(local_group_size, 3, 0, xx, xx, xx)
-
-/* Blend constant color values. Float values are clamped. */
-SYSTEM_VALUE(blend_const_color_r_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_g_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_b_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_a_float, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_rgba8888_unorm, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(blend_const_color_aaaa8888_unorm, 1, 0, xx, xx, xx)
-
-/**
- * Barycentric coordinate intrinsics.
- *
- * These set up the barycentric coordinates for a particular interpolation.
- * The first three are for the simple cases: pixel, centroid, or per-sample
- * (at gl_SampleID). The next two handle interpolating at a specified
- * sample location, or interpolating with a vec2 offset,
- *
- * The interp_mode index should be either the INTERP_MODE_SMOOTH or
- * INTERP_MODE_NOPERSPECTIVE enum values.
- *
- * The vec2 value produced by these intrinsics is intended for use as the
- * barycoord source of a load_interpolated_input intrinsic.
- */
-
-#define BARYCENTRIC(name, sources, source_components) \
- INTRINSIC(load_barycentric_##name, sources, ARR(source_components), \
- true, 2, 0, 1, INTERP_MODE, xx, xx, \
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/* no sources. const_index[] = { interp_mode } */
-BARYCENTRIC(pixel, 0, 0)
-BARYCENTRIC(centroid, 0, 0)
-BARYCENTRIC(sample, 0, 0)
-/* src[] = { sample_id }. const_index[] = { interp_mode } */
-BARYCENTRIC(at_sample, 1, 1)
-/* src[] = { offset.xy }. const_index[] = { interp_mode } */
-BARYCENTRIC(at_offset, 1, 2)
-
-/*
- * Load operations pull data from some piece of GPU memory. All load
- * operations operate in terms of offsets into some piece of theoretical
- * memory. Loads from externally visible memory (UBO and SSBO) simply take a
- * byte offset as a source. Loads from opaque memory (uniforms, inputs, etc.)
- * take a base+offset pair where the base (const_index[0]) gives the location
- * of the start of the variable being loaded and and the offset source is a
- * offset into that variable.
- *
- * Uniform load operations have a second "range" index that specifies the
- * range (starting at base) of the data from which we are loading. If
- * const_index[1] == 0, then the range is unknown.
- *
- * Some load operations such as UBO/SSBO load and per_vertex loads take an
- * additional source to specify which UBO/SSBO/vertex to load from.
- *
- * The exact address type depends on the lowering pass that generates the
- * load/store intrinsics. Typically, this is vec4 units for things such as
- * varying slots and float units for fragment shader inputs. UBO and SSBO
- * offsets are always in bytes.
- */
-
-#define LOAD(name, srcs, num_indices, idx0, idx1, idx2, flags) \
- INTRINSIC(load_##name, srcs, ARR(1, 1, 1, 1), true, 0, 0, num_indices, idx0, idx1, idx2, flags)
-
-/* src[] = { offset }. const_index[] = { base, range } */
-LOAD(uniform, 1, 2, BASE, RANGE, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { buffer_index, offset }. No const_index */
-LOAD(ubo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { offset }. const_index[] = { base, component } */
-LOAD(input, 1, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { vertex, offset }. const_index[] = { base, component } */
-LOAD(per_vertex_input, 2, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-/* src[] = { barycoord, offset }. const_index[] = { base, component } */
-INTRINSIC(load_interpolated_input, 2, ARR(2, 1), true, 0, 0,
- 2, BASE, COMPONENT, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/* src[] = { buffer_index, offset }. No const_index */
-LOAD(ssbo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { offset }. const_index[] = { base, component } */
-LOAD(output, 1, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { vertex, offset }. const_index[] = { base, component } */
-LOAD(per_vertex_output, 2, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { offset }. const_index[] = { base } */
-LOAD(shared, 1, 1, BASE, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
-/* src[] = { offset }. const_index[] = { base, range } */
-LOAD(push_constant, 1, 2, BASE, RANGE, xx,
- NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
-
-/*
- * Stores work the same way as loads, except now the first source is the value
- * to store and the second (and possibly third) source specify where to store
- * the value. SSBO and shared memory stores also have a write mask as
- * const_index[0].
- */
-
-#define STORE(name, srcs, num_indices, idx0, idx1, idx2, flags) \
- INTRINSIC(store_##name, srcs, ARR(0, 1, 1, 1), false, 0, 0, num_indices, idx0, idx1, idx2, flags)
-
-/* src[] = { value, offset }. const_index[] = { base, write_mask, component } */
-STORE(output, 2, 3, BASE, WRMASK, COMPONENT, 0)
-/* src[] = { value, vertex, offset }.
- * const_index[] = { base, write_mask, component }
- */
-STORE(per_vertex_output, 3, 3, BASE, WRMASK, COMPONENT, 0)
-/* src[] = { value, block_index, offset }. const_index[] = { write_mask } */
-STORE(ssbo, 3, 1, WRMASK, xx, xx, 0)
-/* src[] = { value, offset }. const_index[] = { base, write_mask } */
-STORE(shared, 2, 2, BASE, WRMASK, xx, 0)
-
-LAST_INTRINSIC(store_shared)
-
-#undef DEFINE_SYSTEM_VALUE
-#undef INTRINSIC
-#undef LAST_INTRINSIC
--- /dev/null
+#
+# Copyright (C) 2018 Red Hat
+# Copyright (C) 2014 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+
+# This file defines all the available intrinsics in one place.
+#
+# The Intrinsic class corresponds one-to-one with nir_intrinsic_info
+# structure.
+
+class Intrinsic(object):
+ """Class that represents all the information about an intrinsic opcode.
+ NOTE: this must be kept in sync with nir_intrinsic_info.
+ """
+ def __init__(self, name, src_components, dest_components, num_variables,
+ indices, flags, sysval):
+ """Parameters:
+
+ - name: the intrinsic name
+ - src_components: list of the number of components per src, 0 means
+ vectorized instruction with number of components given in the
+ num_components field in nir_intrinsic_instr.
+ - dest_components: number of destination components, -1 means no
+ dest, 0 means number of components given in num_components field
+ in nir_intrinsic_instr.
+ - num_variables: the number of variables
+ - indices: list of constant indicies
+ - flags: list of semantic flags
+ - sysval: is this a system-value intrinsic
+ """
+ assert isinstance(name, str)
+ assert isinstance(src_components, list)
+ if src_components:
+ assert isinstance(src_components[0], int)
+ assert isinstance(dest_components, int)
+ assert isinstance(num_variables, int)
+ assert isinstance(indices, list)
+ if indices:
+ assert isinstance(indices[0], str)
+ assert isinstance(flags, list)
+ if flags:
+ assert isinstance(flags[0], str)
+ assert isinstance(sysval, bool)
+
+ self.name = name
+ self.num_srcs = len(src_components)
+ self.src_components = src_components
+ self.has_dest = (dest_components >= 0)
+ self.dest_components = dest_components
+ self.num_variables = num_variables
+ self.num_indices = len(indices)
+ self.indices = indices
+ self.flags = flags
+ self.sysval = sysval
+
+#
+# Possible indices:
+#
+
+# A constant 'base' value that is added to an offset src:
+BASE = "NIR_INTRINSIC_BASE"
+# For store instructions, a writemask:
+WRMASK = "NIR_INTRINSIC_WRMASK"
+# The stream-id for GS emit_vertex/end_primitive intrinsics:
+STREAM_ID = "NIR_INTRINSIC_STREAM_ID"
+# The clip-plane id for load_user_clip_plane intrinsics:
+UCP_ID = "NIR_INTRINSIC_UCP_ID"
+# The amount of data, starting from BASE, that this instruction
+# may access. This is used to provide bounds if the offset is
+# not constant.
+RANGE = "NIR_INTRINSIC_RANGE"
+# The vulkan descriptor set binding for vulkan_resource_index
+# intrinsic
+DESC_SET = "NIR_INTRINSIC_DESC_SET"
+# The vulkan descriptor set binding for vulkan_resource_index
+# intrinsic
+BINDING = "NIR_INTRINSIC_BINDING"
+# Component offset
+COMPONENT = "NIR_INTRINSIC_COMPONENT"
+# Interpolation mode (only meaningful for FS inputs)
+INTERP_MODE = "NIR_INTRINSIC_INTERP_MODE"
+# A binary nir_op to use when performing a reduction or scan operation
+REDUCTION_OP = "NIR_INTRINSIC_REDUCTION_OP"
+# Cluster size for reduction operations
+CLUSTER_SIZE = "NIR_INTRINSIC_CLUSTER_SIZE"
+
+#
+# Possible flags:
+#
+
+CAN_ELIMINATE = "NIR_INTRINSIC_CAN_ELIMINATE"
+CAN_REORDER = "NIR_INTRINSIC_CAN_REORDER"
+
+INTR_OPCODES = {}
+
+def intrinsic(name, src_comp=[], dest_comp=-1, num_vars=0, indices=[],
+ flags=[], sysval=False):
+ assert name not in INTR_OPCODES
+ INTR_OPCODES[name] = Intrinsic(name, src_comp, dest_comp, num_vars,
+ indices, flags, sysval)
+
+intrinsic("nop", flags=[CAN_ELIMINATE])
+
+intrinsic("load_var", dest_comp=0, num_vars=1, flags=[CAN_ELIMINATE])
+intrinsic("store_var", src_comp=[0], num_vars=1, indices=[WRMASK])
+intrinsic("copy_var", num_vars=2)
+
+# Interpolation of input. The interp_var_at* intrinsics are similar to the
+# load_var intrinsic acting on a shader input except that they interpolate
+# the input differently. The at_sample and at_offset intrinsics take an
+# additional source that is an integer sample id or a vec2 position offset
+# respectively.
+
+intrinsic("interp_var_at_centroid", dest_comp=0, num_vars=1,
+ flags=[ CAN_ELIMINATE, CAN_REORDER])
+intrinsic("interp_var_at_sample", src_comp=[1], dest_comp=0, num_vars=1,
+ flags=[CAN_ELIMINATE, CAN_REORDER])
+intrinsic("interp_var_at_offset", src_comp=[2], dest_comp=0, num_vars=1,
+ flags=[CAN_ELIMINATE, CAN_REORDER])
+
+# Ask the driver for the size of a given buffer. It takes the buffer index
+# as source.
+intrinsic("get_buffer_size", src_comp=[1], dest_comp=1,
+ flags=[CAN_ELIMINATE, CAN_REORDER])
+
+# a barrier is an intrinsic with no inputs/outputs but which can't be moved
+# around/optimized in general
+def barrier(name):
+ intrinsic(name)
+
+barrier("barrier")
+barrier("discard")
+
+# Memory barrier with semantics analogous to the memoryBarrier() GLSL
+# intrinsic.
+barrier("memory_barrier")
+
+# Shader clock intrinsic with semantics analogous to the clock2x32ARB()
+# GLSL intrinsic.
+# The latter can be used as code motion barrier, which is currently not
+# feasible with NIR.
+intrinsic("shader_clock", dest_comp=2, flags=[CAN_ELIMINATE])
+
+# Shader ballot intrinsics with semantics analogous to the
+#
+# ballotARB()
+# readInvocationARB()
+# readFirstInvocationARB()
+#
+# GLSL functions from ARB_shader_ballot.
+intrinsic("ballot", src_comp=[1], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("read_invocation", src_comp=[0, 1], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("read_first_invocation", src_comp=[0], dest_comp=0, flags=[CAN_ELIMINATE])
+
+# Additional SPIR-V ballot intrinsics
+#
+# These correspond to the SPIR-V opcodes
+#
+# OpGroupUniformElect
+# OpSubgroupFirstInvocationKHR
+intrinsic("elect", dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("first_invocation", dest_comp=1, flags=[CAN_ELIMINATE])
+
+# Memory barrier with semantics analogous to the compute shader
+# groupMemoryBarrier(), memoryBarrierAtomicCounter(), memoryBarrierBuffer(),
+# memoryBarrierImage() and memoryBarrierShared() GLSL intrinsics.
+barrier("group_memory_barrier")
+barrier("memory_barrier_atomic_counter")
+barrier("memory_barrier_buffer")
+barrier("memory_barrier_image")
+barrier("memory_barrier_shared")
+
+# A conditional discard, with a single boolean source.
+intrinsic("discard_if", src_comp=[1])
+
+# ARB_shader_group_vote intrinsics
+intrinsic("vote_any", src_comp=[1], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("vote_all", src_comp=[1], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("vote_feq", src_comp=[0], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("vote_ieq", src_comp=[0], dest_comp=1, flags=[CAN_ELIMINATE])
+
+# Ballot ALU operations from SPIR-V.
+#
+# These operations work like their ALU counterparts except that the operate
+# on a uvec4 which is treated as a 128bit integer. Also, they are, in
+# general, free to ignore any bits which are above the subgroup size.
+intrinsic("ballot_bitfield_extract", src_comp=[4, 1], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("ballot_bit_count_reduce", src_comp=[4], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("ballot_bit_count_inclusive", src_comp=[4], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("ballot_bit_count_exclusive", src_comp=[4], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("ballot_find_lsb", src_comp=[4], dest_comp=1, flags=[CAN_ELIMINATE])
+intrinsic("ballot_find_msb", src_comp=[4], dest_comp=1, flags=[CAN_ELIMINATE])
+
+# Shuffle operations from SPIR-V.
+intrinsic("shuffle", src_comp=[0, 1], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("shuffle_xor", src_comp=[0, 1], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("shuffle_up", src_comp=[0, 1], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("shuffle_down", src_comp=[0, 1], dest_comp=0, flags=[CAN_ELIMINATE])
+
+# Quad operations from SPIR-V.
+intrinsic("quad_broadcast", src_comp=[0, 1], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("quad_swap_horizontal", src_comp=[0], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("quad_swap_vertical", src_comp=[0], dest_comp=0, flags=[CAN_ELIMINATE])
+intrinsic("quad_swap_diagonal", src_comp=[0], dest_comp=0, flags=[CAN_ELIMINATE])
+
+intrinsic("reduce", src_comp=[0], dest_comp=0, indices=[REDUCTION_OP, CLUSTER_SIZE],
+ flags=[CAN_ELIMINATE])
+intrinsic("inclusive_scan", src_comp=[0], dest_comp=0, indices=[REDUCTION_OP],
+ flags=[CAN_ELIMINATE])
+intrinsic("exclusive_scan", src_comp=[0], dest_comp=0, indices=[REDUCTION_OP],
+ flags=[CAN_ELIMINATE])
+
+# Basic Geometry Shader intrinsics.
+#
+# emit_vertex implements GLSL's EmitStreamVertex() built-in. It takes a single
+# index, which is the stream ID to write to.
+#
+# end_primitive implements GLSL's EndPrimitive() built-in.
+intrinsic("emit_vertex", indices=[STREAM_ID])
+intrinsic("end_primitive", indices=[STREAM_ID])
+
+# Geometry Shader intrinsics with a vertex count.
+#
+# Alternatively, drivers may implement these intrinsics, and use
+# nir_lower_gs_intrinsics() to convert from the basic intrinsics.
+#
+# These maintain a count of the number of vertices emitted, as an additional
+# unsigned integer source.
+intrinsic("emit_vertex_with_counter", src_comp=[1], indices=[STREAM_ID])
+intrinsic("end_primitive_with_counter", src_comp=[1], indices=[STREAM_ID])
+intrinsic("set_vertex_count", src_comp=[1])
+
+# Atomic counters
+#
+# The *_var variants take an atomic_uint nir_variable, while the other,
+# lowered, variants take a constant buffer index and register offset.
+
+def atomic(name, flags=[]):
+ intrinsic(name + "_var", dest_comp=1, num_vars=1, flags=flags)
+ intrinsic(name, src_comp=[1], dest_comp=1, indices=[BASE], flags=flags)
+
+def atomic2(name):
+ intrinsic(name + "_var", src_comp=[1], dest_comp=1, num_vars=1)
+ intrinsic(name, src_comp=[1, 1], dest_comp=1, indices=[BASE])
+
+def atomic3(name):
+ intrinsic(name + "_var", src_comp=[1, 1], dest_comp=1, num_vars=1)
+ intrinsic(name, src_comp=[1, 1, 1], dest_comp=1, indices=[BASE])
+
+atomic("atomic_counter_inc")
+atomic("atomic_counter_dec")
+atomic("atomic_counter_read", flags=[CAN_ELIMINATE])
+atomic2("atomic_counter_add")
+atomic2("atomic_counter_min")
+atomic2("atomic_counter_max")
+atomic2("atomic_counter_and")
+atomic2("atomic_counter_or")
+atomic2("atomic_counter_xor")
+atomic2("atomic_counter_exchange")
+atomic3("atomic_counter_comp_swap")
+
+# Image load, store and atomic intrinsics.
+#
+# All image intrinsics take an image target passed as a nir_variable. Image
+# variables contain a number of memory and layout qualifiers that influence
+# the semantics of the intrinsic.
+#
+# All image intrinsics take a four-coordinate vector and a sample index as
+# first two sources, determining the location within the image that will be
+# accessed by the intrinsic. Components not applicable to the image target
+# in use are undefined. Image store takes an additional four-component
+# argument with the value to be written, and image atomic operations take
+# either one or two additional scalar arguments with the same meaning as in
+# the ARB_shader_image_load_store specification.
+intrinsic("image_var_load", src_comp=[4, 1], dest_comp=4, num_vars=1,
+ flags=[CAN_ELIMINATE])
+intrinsic("image_var_store", src_comp=[4, 1, 4], num_vars=1)
+intrinsic("image_var_atomic_add", src_comp=[4, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_atomic_min", src_comp=[4, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_atomic_max", src_comp=[4, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_atomic_and", src_comp=[4, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_atomic_or", src_comp=[4, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_atomic_xor", src_comp=[4, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_atomic_exchange", src_comp=[4, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_atomic_comp_swap", src_comp=[4, 1, 1, 1], dest_comp=1, num_vars=1)
+intrinsic("image_var_size", dest_comp=0, num_vars=1, flags=[CAN_ELIMINATE, CAN_REORDER])
+intrinsic("image_var_samples", dest_comp=1, num_vars=1, flags=[CAN_ELIMINATE, CAN_REORDER])
+
+# Vulkan descriptor set intrinsics
+#
+# The Vulkan API uses a different binding model from GL. In the Vulkan
+# API, all external resources are represented by a tuple:
+#
+# (descriptor set, binding, array index)
+#
+# where the array index is the only thing allowed to be indirect. The
+# vulkan_surface_index intrinsic takes the descriptor set and binding as
+# its first two indices and the array index as its source. The third
+# index is a nir_variable_mode in case that's useful to the backend.
+#
+# The intended usage is that the shader will call vulkan_surface_index to
+# get an index and then pass that as the buffer index ubo/ssbo calls.
+#
+# The vulkan_resource_reindex intrinsic takes a resource index in src0
+# (the result of a vulkan_resource_index or vulkan_resource_reindex) which
+# corresponds to the tuple (set, binding, index) and computes an index
+# corresponding to tuple (set, binding, idx + src1).
+intrinsic("vulkan_resource_index", src_comp=[1], dest_comp=1,
+ indices=[DESC_SET, BINDING], flags=[CAN_ELIMINATE, CAN_REORDER])
+intrinsic("vulkan_resource_reindex", src_comp=[1, 1], dest_comp=1,
+ flags=[CAN_ELIMINATE, CAN_REORDER])
+
+# variable atomic intrinsics
+#
+# All of these variable atomic memory operations read a value from memory,
+# compute a new value using one of the operations below, write the new value
+# to memory, and return the original value read.
+#
+# All operations take 1 source except CompSwap that takes 2. These sources
+# represent:
+#
+# 0: The data parameter to the atomic function (i.e. the value to add
+# in shared_atomic_add, etc).
+# 1: For CompSwap only: the second data parameter.
+#
+# All operations take 1 variable deref.
+intrinsic("var_atomic_add", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_imin", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_umin", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_imax", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_umax", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_and", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_or", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_xor", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_exchange", src_comp=[1], dest_comp=1, num_vars=1)
+intrinsic("var_atomic_comp_swap", src_comp=[1, 1], dest_comp=1, num_vars=1)
+
+# SSBO atomic intrinsics
+#
+# All of the SSBO atomic memory operations read a value from memory,
+# compute a new value using one of the operations below, write the new
+# value to memory, and return the original value read.
+#
+# All operations take 3 sources except CompSwap that takes 4. These
+# sources represent:
+#
+# 0: The SSBO buffer index.
+# 1: The offset into the SSBO buffer of the variable that the atomic
+# operation will operate on.
+# 2: The data parameter to the atomic function (i.e. the value to add
+# in ssbo_atomic_add, etc).
+# 3: For CompSwap only: the second data parameter.
+intrinsic("ssbo_atomic_add", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_imin", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_umin", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_imax", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_umax", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_and", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_or", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_xor", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_exchange", src_comp=[1, 1, 1], dest_comp=1)
+intrinsic("ssbo_atomic_comp_swap", src_comp=[1, 1, 1, 1], dest_comp=1)
+
+# CS shared variable atomic intrinsics
+#
+# All of the shared variable atomic memory operations read a value from
+# memory, compute a new value using one of the operations below, write the
+# new value to memory, and return the original value read.
+#
+# All operations take 2 sources except CompSwap that takes 3. These
+# sources represent:
+#
+# 0: The offset into the shared variable storage region that the atomic
+# operation will operate on.
+# 1: The data parameter to the atomic function (i.e. the value to add
+# in shared_atomic_add, etc).
+# 2: For CompSwap only: the second data parameter.
+intrinsic("shared_atomic_add", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_imin", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_umin", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_imax", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_umax", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_and", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_or", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_xor", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_exchange", src_comp=[1, 1], dest_comp=1, indices=[BASE])
+intrinsic("shared_atomic_comp_swap", src_comp=[1, 1, 1], dest_comp=1, indices=[BASE])
+
+def system_value(name, dest_comp, indices=[]):
+ intrinsic("load_" + name, [], dest_comp, 0, indices,
+ flags=[CAN_ELIMINATE, CAN_REORDER], sysval=True)
+
+system_value("frag_coord", 4)
+system_value("front_face", 1)
+system_value("vertex_id", 1)
+system_value("vertex_id_zero_base", 1)
+system_value("base_vertex", 1)
+system_value("instance_id", 1)
+system_value("base_instance", 1)
+system_value("draw_id", 1)
+system_value("sample_id", 1)
+system_value("sample_pos", 2)
+system_value("sample_mask_in", 1)
+system_value("primitive_id", 1)
+system_value("invocation_id", 1)
+system_value("tess_coord", 3)
+system_value("tess_level_outer", 4)
+system_value("tess_level_inner", 2)
+system_value("patch_vertices_in", 1)
+system_value("local_invocation_id", 3)
+system_value("local_invocation_index", 1)
+system_value("work_group_id", 3)
+system_value("user_clip_plane", 4, indices=[UCP_ID])
+system_value("num_work_groups", 3)
+system_value("helper_invocation", 1)
+system_value("alpha_ref_float", 1)
+system_value("layer_id", 1)
+system_value("view_index", 1)
+system_value("subgroup_size", 1)
+system_value("subgroup_invocation", 1)
+system_value("subgroup_eq_mask", 0)
+system_value("subgroup_ge_mask", 0)
+system_value("subgroup_gt_mask", 0)
+system_value("subgroup_le_mask", 0)
+system_value("subgroup_lt_mask", 0)
+system_value("num_subgroups", 1)
+system_value("subgroup_id", 1)
+system_value("local_group_size", 3)
+
+# Blend constant color values. Float values are clamped.#
+system_value("blend_const_color_r_float", 1)
+system_value("blend_const_color_g_float", 1)
+system_value("blend_const_color_b_float", 1)
+system_value("blend_const_color_a_float", 1)
+system_value("blend_const_color_rgba8888_unorm", 1)
+system_value("blend_const_color_aaaa8888_unorm", 1)
+
+# Barycentric coordinate intrinsics.
+#
+# These set up the barycentric coordinates for a particular interpolation.
+# The first three are for the simple cases: pixel, centroid, or per-sample
+# (at gl_SampleID). The next two handle interpolating at a specified
+# sample location, or interpolating with a vec2 offset,
+#
+# The interp_mode index should be either the INTERP_MODE_SMOOTH or
+# INTERP_MODE_NOPERSPECTIVE enum values.
+#
+# The vec2 value produced by these intrinsics is intended for use as the
+# barycoord source of a load_interpolated_input intrinsic.
+
+def barycentric(name, src_comp=[]):
+ intrinsic("load_barycentric_" + name, src_comp=src_comp, dest_comp=2,
+ indices=[INTERP_MODE], flags=[CAN_ELIMINATE, CAN_REORDER])
+
+# no sources. const_index[] = { interp_mode }
+barycentric("pixel")
+barycentric("centroid")
+barycentric("sample")
+# src[] = { sample_id }. const_index[] = { interp_mode }
+barycentric("at_sample", [1])
+# src[] = { offset.xy }. const_index[] = { interp_mode }
+barycentric("at_offset", [2])
+
+# Load operations pull data from some piece of GPU memory. All load
+# operations operate in terms of offsets into some piece of theoretical
+# memory. Loads from externally visible memory (UBO and SSBO) simply take a
+# byte offset as a source. Loads from opaque memory (uniforms, inputs, etc.)
+# take a base+offset pair where the base (const_index[0]) gives the location
+# of the start of the variable being loaded and and the offset source is a
+# offset into that variable.
+#
+# Uniform load operations have a second "range" index that specifies the
+# range (starting at base) of the data from which we are loading. If
+# const_index[1] == 0, then the range is unknown.
+#
+# Some load operations such as UBO/SSBO load and per_vertex loads take an
+# additional source to specify which UBO/SSBO/vertex to load from.
+#
+# The exact address type depends on the lowering pass that generates the
+# load/store intrinsics. Typically, this is vec4 units for things such as
+# varying slots and float units for fragment shader inputs. UBO and SSBO
+# offsets are always in bytes.
+
+def load(name, num_srcs, indices=[], flags=[]):
+ intrinsic("load_" + name, [1] * num_srcs, dest_comp=0, indices=indices,
+ flags=flags)
+
+# src[] = { offset }. const_index[] = { base, range }
+load("uniform", 1, [BASE, RANGE], [CAN_ELIMINATE, CAN_REORDER])
+# src[] = { buffer_index, offset }. No const_index
+load("ubo", 2, flags=[CAN_ELIMINATE, CAN_REORDER])
+# src[] = { offset }. const_index[] = { base, component }
+load("input", 1, [BASE, COMPONENT], [CAN_ELIMINATE, CAN_REORDER])
+# src[] = { vertex, offset }. const_index[] = { base, component }
+load("per_vertex_input", 2, [BASE, COMPONENT], [CAN_ELIMINATE, CAN_REORDER])
+# src[] = { barycoord, offset }. const_index[] = { base, component }
+intrinsic("load_interpolated_input", src_comp=[2, 1], dest_comp=0,
+ indices=[BASE, COMPONENT], flags=[CAN_ELIMINATE, CAN_REORDER])
+
+# src[] = { buffer_index, offset }. No const_index
+load("ssbo", 2, flags=[CAN_ELIMINATE])
+# src[] = { offset }. const_index[] = { base, component }
+load("output", 1, [BASE, COMPONENT], flags=[CAN_ELIMINATE])
+# src[] = { vertex, offset }. const_index[] = { base }
+load("per_vertex_output", 2, [BASE, COMPONENT], [CAN_ELIMINATE])
+# src[] = { offset }. const_index[] = { base }
+load("shared", 1, [BASE], [CAN_ELIMINATE])
+# src[] = { offset }. const_index[] = { base, range }
+load("push_constant", 1, [BASE, RANGE], [CAN_ELIMINATE, CAN_REORDER])
+
+# Stores work the same way as loads, except now the first source is the value
+# to store and the second (and possibly third) source specify where to store
+# the value. SSBO and shared memory stores also have a write mask as
+# const_index[0].
+
+def store(name, num_srcs, indices=[], flags=[]):
+ intrinsic("store_" + name, [0] + ([1] * (num_srcs - 1)), indices=indices, flags=flags)
+
+# src[] = { value, offset }. const_index[] = { base, write_mask, component }
+store("output", 2, [BASE, WRMASK, COMPONENT])
+# src[] = { value, vertex, offset }.
+# const_index[] = { base, write_mask, component }
+store("per_vertex_output", 3, [BASE, WRMASK, COMPONENT])
+# src[] = { value, block_index, offset }. const_index[] = { write_mask }
+store("ssbo", 3, [WRMASK])
+# src[] = { value, offset }. const_index[] = { base, write_mask }
+store("shared", 2, [BASE, WRMASK])