return PIPE_OK;
}
+enum pipe_error
+SVGA3D_InvalidateGBSurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface)
+{
+ SVGA3dCmdInvalidateGBSurface *cmd =
+ SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
+ sizeof *cmd,
+ 1); /* one relocation */
+ if (!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->sid, NULL, surface,
+ SVGA_RELOC_READ | SVGA_RELOC_INTERNAL);
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
enum pipe_error
SVGA3D_SetGBShaderConstsInline(struct svga_winsys_context *swc,
const SVGA3dBox *box,
bool invertBox);
+enum pipe_error
+SVGA3D_InvalidateGBSurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *surface);
+
enum pipe_error
SVGA3D_SetGBShaderConstsInline(struct svga_winsys_context *swc,