} \
} while (0)
+#define RESERVED_WORD(version, token) \
+ do { \
+ if (yyextra->language_version >= version) { \
+ return token; \
+ } else { \
+ _mesa_glsl_error(yylloc, yyextra, \
+ "Illegal use of reserved word `%s'", yytext); \
+ return ERROR_TOK; \
+ } \
+ } while (0)
%}
%option bison-bridge bison-locations reentrant noyywrap
/* Reserved words in GLSL 1.10. */
-asm return ASM;
-class return CLASS;
-union return UNION;
-enum return ENUM;
-typedef return TYPEDEF;
-template return TEMPLATE;
-this return THIS;
-packed return PACKED;
-goto return GOTO;
-switch return SWITCH;
-default return DEFAULT;
-inline return INLINE_TOK;
-noinline return NOINLINE;
-volatile return VOLATILE;
-public return PUBLIC_TOK;
-static return STATIC;
-extern return EXTERN;
-external return EXTERNAL;
-interface return INTERFACE;
-long return LONG;
-short return SHORT;
-double return DOUBLE;
-half return HALF;
-fixed return FIXED;
-unsigned return UNSIGNED;
-input return INPUT;
-output return OUTPUT;
-hvec2 return HVEC2;
-hvec3 return HVEC3;
-hvec4 return HVEC4;
-dvec2 return DVEC2;
-dvec3 return DVEC3;
-dvec4 return DVEC4;
-fvec2 return FVEC2;
-fvec3 return FVEC3;
-fvec4 return FVEC4;
+asm RESERVED_WORD(999, ASM);
+class RESERVED_WORD(999, CLASS);
+union RESERVED_WORD(999, UNION);
+enum RESERVED_WORD(999, ENUM);
+typedef RESERVED_WORD(999, TYPEDEF);
+template RESERVED_WORD(999, TEMPLATE);
+this RESERVED_WORD(999, THIS);
+packed RESERVED_WORD(999, PACKED);
+goto RESERVED_WORD(999, GOTO);
+switch RESERVED_WORD(130, SWITCH);
+default RESERVED_WORD(130, DEFAULT);
+inline RESERVED_WORD(999, INLINE_TOK);
+noinline RESERVED_WORD(999, NOINLINE);
+volatile RESERVED_WORD(999, VOLATILE);
+public RESERVED_WORD(999, PUBLIC_TOK);
+static RESERVED_WORD(999, STATIC);
+extern RESERVED_WORD(999, EXTERN);
+external RESERVED_WORD(999, EXTERNAL);
+interface RESERVED_WORD(999, INTERFACE);
+long RESERVED_WORD(999, LONG);
+short RESERVED_WORD(999, SHORT);
+double RESERVED_WORD(999, DOUBLE);
+half RESERVED_WORD(999, HALF);
+fixed RESERVED_WORD(999, FIXED);
+unsigned RESERVED_WORD(999, UNSIGNED);
+input RESERVED_WORD(999, INPUT);
+output RESERVED_WORD(999, OUTPUT);
+hvec2 RESERVED_WORD(999, HVEC2);
+hvec3 RESERVED_WORD(999, HVEC3);
+hvec4 RESERVED_WORD(999, HVEC4);
+dvec2 RESERVED_WORD(999, DVEC2);
+dvec3 RESERVED_WORD(999, DVEC3);
+dvec4 RESERVED_WORD(999, DVEC4);
+fvec2 RESERVED_WORD(999, FVEC2);
+fvec3 RESERVED_WORD(999, FVEC3);
+fvec4 RESERVED_WORD(999, FVEC4);
sampler2DRect return SAMPLER2DRECT;
-sampler3DRect return SAMPLER3DRECT;
+sampler3DRect RESERVED_WORD(999, SAMPLER3DRECT);
sampler2DRectShadow return SAMPLER2DRECTSHADOW;
-sizeof return SIZEOF;
-cast return CAST;
-namespace return NAMESPACE;
-using return USING;
+sizeof RESERVED_WORD(999, SIZEOF);
+cast RESERVED_WORD(999, CAST);
+namespace RESERVED_WORD(999, NAMESPACE);
+using RESERVED_WORD(999, USING);
/* Additional reserved words in GLSL 1.20. */
lowp TOKEN_OR_IDENTIFIER(120, LOWP);