MESA_DEBUG_SOURCE_THIRD_PARTY,
MESA_DEBUG_SOURCE_APPLICATION,
MESA_DEBUG_SOURCE_OTHER,
- MESA_DEBUG_SOURCE_COUNT,
+ MESA_DEBUG_SOURCE_COUNT
};
enum mesa_debug_type {
MESA_DEBUG_TYPE_PORTABILITY,
MESA_DEBUG_TYPE_PERFORMANCE,
MESA_DEBUG_TYPE_OTHER,
- MESA_DEBUG_TYPE_COUNT,
+ MESA_DEBUG_TYPE_COUNT
};
enum mesa_debug_severity {
MESA_DEBUG_SEVERITY_LOW,
MESA_DEBUG_SEVERITY_MEDIUM,
MESA_DEBUG_SEVERITY_HIGH,
- MESA_DEBUG_SEVERITY_COUNT,
+ MESA_DEBUG_SEVERITY_COUNT
};
/** @} */
API_OPENGLES,
API_OPENGLES2,
API_OPENGL_CORE,
- API_OPENGL_LAST = API_OPENGL_CORE,
+ API_OPENGL_LAST = API_OPENGL_CORE
} gl_api;
/**