Initially this was a workaround for a bug introduced in LLVM 4.0
in the SimplifyCFG pass that caused image instrinsics to disappear
(because they were badly sunk). Finally, this is a win because it
decreases SGPR spilling and increases the number of waves a bit.
Although, shader-db results are good I think we might want to
remove it in the future once the issue is fixed. For now, enable
it for LLVM >= 4.0.
This also fixes a rendering issue with the speedometer in Dirt Rally.
More information can be found here https://reviews.llvm.org/D26348.
Thanks to Dave Airlie for the patch.
v2: - add a FIXME comment
- use if (HAVE_LLVM >= 0x0400) instead
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99484
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97988
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
#include <stdio.h>
#include <llvm-c/Transforms/IPO.h>
#include <llvm-c/Transforms/Scalar.h>
+#include <llvm-c/Support.h>
/* Data for if/else/endif and bgnloop/endloop control flow structures.
*/
LLVMInitializeAMDGPUTarget();
LLVMInitializeAMDGPUTargetMC();
LLVMInitializeAMDGPUAsmPrinter();
+
+ if (HAVE_LLVM >= 0x0400) {
+ /*
+ * Workaround for bug in llvm 4.0 that causes image intrinsics
+ * to disappear.
+ * https://reviews.llvm.org/D26348
+ */
+ const char *argv[2] = {"mesa", "-simplifycfg-sink-common=false"};
+ LLVMParseCommandLineOptions(2, argv, NULL);
+ }
}
static once_flag init_amdgpu_target_once_flag = ONCE_FLAG_INIT;