*/
static GLuint
map_texture_target(
- GLuint textarget )
+ GLuint textarget,
+ GLboolean shadow )
{
+#if 1
+ /* XXX remove this line after we've checked that the rest of gallium
+ * can handle the TGSI_TEXTURE_SHADOWx tokens.
+ */
+ shadow = GL_FALSE;
+#endif
switch( textarget ) {
case TEXTURE_1D_INDEX:
- return TGSI_TEXTURE_1D;
+ if (shadow)
+ return TGSI_TEXTURE_SHADOW1D;
+ else
+ return TGSI_TEXTURE_1D;
case TEXTURE_2D_INDEX:
- return TGSI_TEXTURE_2D;
+ if (shadow)
+ return TGSI_TEXTURE_SHADOW2D;
+ else
+ return TGSI_TEXTURE_2D;
case TEXTURE_3D_INDEX:
return TGSI_TEXTURE_3D;
case TEXTURE_CUBE_INDEX:
return TGSI_TEXTURE_CUBE;
case TEXTURE_RECT_INDEX:
- return TGSI_TEXTURE_RECT;
+ if (shadow)
+ return TGSI_TEXTURE_SHADOWRECT;
+ else
+ return TGSI_TEXTURE_RECT;
default:
assert( 0 );
}
/* ordinary texture lookup */
fullinst->Instruction.Opcode = TGSI_OPCODE_TEX;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
/* texture lookup with LOD bias */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXB;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
/* texture lookup with explicit partial derivatives */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXD;
fullinst->Instruction.NumSrcRegs = 4;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
/* src[0] = coord, src[1] = d[strq]/dx, src[2] = d[strq]/dy */
fullinst->FullSrcRegisters[3].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[3].SrcRegister.Index = inst->TexSrcUnit;
/* texture lookup with explicit LOD */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXL;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;
/* convert to TEX w/ special flag for division */
fullinst->Instruction.Opcode = TGSI_OPCODE_TXP;
fullinst->Instruction.NumSrcRegs = 2;
- fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
+ fullinst->InstructionExtTexture.Texture =
+ map_texture_target( inst->TexSrcTarget, inst->TexShadow );
fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
break;