Use Gallium in the renderer string
authorkeithw <keithw@keithw-laptop.(none)>
Wed, 26 Sep 2007 10:55:08 +0000 (11:55 +0100)
committerKeith Whitwell <keith@tungstengraphics.com>
Thu, 27 Sep 2007 06:56:22 +0000 (07:56 +0100)
src/mesa/state_tracker/st_cb_strings.c

index 776f518e2bbc0ca9d98018ab75cf398a78b7e80a..c344df0ff1e21384282f78e5ba8381dc4f389242 100644 (file)
@@ -66,7 +66,8 @@ st_get_string(GLcontext * ctx, GLenum name)
    }
 
    case GL_RENDERER:
-      snprintf(st->renderer, sizeof(st->renderer), "TG3D, %s on %s", 
+      snprintf(st->renderer, sizeof(st->renderer), "Gallium %s, %s on %s", 
+               ST_VERSION_STRING,
               pipe->get_name( pipe ),
               pipe->winsys->get_name( pipe->winsys ));