+2009-06-25 Andrew Pinski <andrew_pinski@playstation.sony.com>
+
+ PR target/38731
+ * config/rs6000/rs6000.c (LOCAL_ALIGNMENT): Redefine to just use
+ DATA_ALIGNMENT instead.
+
2009-06-25 Richard Guenther <rguenther@suse.de>
* tree-ssa-alias.c (ref_maybe_used_by_call_p_1): Disambiguate
local store. TYPE is the data type, and ALIGN is the alignment
that the object would ordinarily have. */
#define LOCAL_ALIGNMENT(TYPE, ALIGN) \
- (((TARGET_ALTIVEC || TARGET_VSX) \
- && TREE_CODE (TYPE) == VECTOR_TYPE) ? 128 : \
- (TARGET_E500_DOUBLE \
- && TYPE_MODE (TYPE) == DFmode) ? 64 : \
- ((TARGET_SPE && TREE_CODE (TYPE) == VECTOR_TYPE \
- && SPE_VECTOR_MODE (TYPE_MODE (TYPE))) || (TARGET_PAIRED_FLOAT \
- && TREE_CODE (TYPE) == VECTOR_TYPE \
- && PAIRED_VECTOR_MODE (TYPE_MODE (TYPE)))) ? 64 : ALIGN)
+ DATA_ALIGNMENT (TYPE, ALIGN)
/* Alignment of field after `int : 0' in a structure. */
#define EMPTY_FIELD_BOUNDARY 32