The heuristic is:
If the first member has index==indexNil or a void type,
assume we have an enumeration.
- Otherwise, if all the members have offset 0,
- assume we have a union.
+ Otherwise, if there is more than one member, and all
+ the members have offset 0, assume we have a union.
Otherwise, assume we have a struct.
The heuristic could guess wrong in the case of
members, we can tell for sure it's an enum here.) */
if (type_code == TYPE_CODE_UNDEF)
- if (max_value == 0) type_code = TYPE_CODE_UNION;
- else type_code = TYPE_CODE_STRUCT;
+ if (nfields > 1 && max_value == 0)
+ type_code = TYPE_CODE_UNION;
+ else
+ type_code = TYPE_CODE_STRUCT;
/* If this type was expected, use its partial definition */
if (pend)
t = new_type(prepend_tag_kind(sh->iss, type_code));
TYPE_CODE(t) = type_code;
+ TYPE_LENGTH(t) = sh->value;
TYPE_NFIELDS(t) = nfields;
TYPE_FIELDS(t) = f = (struct field*)
obstack_alloc (symbol_obstack,
if (type_code == TYPE_CODE_ENUM) {
/* This is a non-empty enum. */
- while (sh[1].st == stMember) {
+ for (tsym = sh + 1; tsym->st == stMember; tsym++) {
struct symbol *enum_sym;
- sh++;
- f->bitpos = sh->value;
+ f->bitpos = tsym->value;
f->type = t;
- f->name = (char*)sh->iss;
+ f->name = (char*)tsym->iss;
f->bitsize = 0;
enum_sym = (struct symbol *)
SYMBOL_CLASS (enum_sym) = LOC_CONST;
SYMBOL_TYPE (enum_sym) = t;
SYMBOL_NAMESPACE (enum_sym) = VAR_NAMESPACE;
- SYMBOL_VALUE (enum_sym) = sh->value;
+ SYMBOL_VALUE (enum_sym) = tsym->value;
add_symbol(enum_sym, top_stack->cur_block);
/* Skip the stMembers that we've handled. */
/* make this the current type */
top_stack->cur_type = t;
top_stack->cur_field = 0;
- TYPE_LENGTH(t) = sh->value;
/* Mark that symbol has a type, and say which one */
sh->value = (long) t;
} else {