float_ui32_type sz = { v[MAT_SZ] * rmesa->radeon.state.depth.scale };
float_ui32_type tz = { v[MAT_TZ] * rmesa->radeon.state.depth.scale };
- radeon_firevertices(&rmesa->radeon);
R200_STATECHANGE( rmesa, vpt );
rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = sx.ui32;
GLfloat sz = v[MAT_SZ] * rmesa->radeon.state.depth.scale;
GLfloat tz = v[MAT_TZ] * rmesa->radeon.state.depth.scale;
- radeon_firevertices(&rmesa->radeon);
R300_STATECHANGE(rmesa, vpt);
rmesa->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(sx);
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
+ radeon_firevertices(&r300->radeon);
r300UpdateWindow(ctx);
r300ColorMask(ctx,
}
radeon->dri.drawable = driDrawPriv;
-// radeonWindowMoved(radeon);
+ radeon_window_moved(radeon);
}
radeon_draw_buffer(radeon->glCtx, &drfb->base);
}
float_ui32_type sz = { v[MAT_SZ] * rmesa->radeon.state.depth.scale };
float_ui32_type tz = { v[MAT_TZ] * rmesa->radeon.state.depth.scale };
- radeon_firevertices(&rmesa->radeon);
RADEON_STATECHANGE( rmesa, vpt );
rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = sx.ui32;