#define CC_GTU 1<<3
#define CC_LTU 1<<4
-/* TODO: This should be moved to sim-main.h:_sim_cpu. */
+/* TODO: This should be moved to sim-main.h:moxie_sim_cpu. */
union
{
struct moxie_regset asregs;
static sim_cia
moxie_pc_get (sim_cpu *cpu)
{
- return cpu->registers[PCIDX];
+ return MOXIE_SIM_CPU (cpu)->registers[PCIDX];
}
static void
moxie_pc_set (sim_cpu *cpu, sim_cia pc)
{
- cpu->registers[PCIDX] = pc;
+ MOXIE_SIM_CPU (cpu)->registers[PCIDX] = pc;
}
static void
current_target_byte_order = BFD_ENDIAN_BIG;
/* The cpu data is kept in a separately allocated chunk of memory. */
- if (sim_cpu_alloc_all (sd, 1) != SIM_RC_OK)
+ if (sim_cpu_alloc_all_extra (sd, 1, sizeof (struct moxie_sim_cpu))
+ != SIM_RC_OK)
{
free_state (sd);
return 0;
#ifndef SIM_MAIN_H
#define SIM_MAIN_H
+#define SIM_HAVE_COMMON_SIM_CPU
+
#include "sim-basics.h"
#include "sim-base.h"
#include "bfd.h"
#define PCIDX 17
-struct _sim_cpu {
-
- /* The following are internal simulator state variables: */
-
-/* To keep this default simulator simple, and fast, we use a direct
- vector of registers. The internal simulator engine then uses
- manifests to access the correct slot. */
-
+struct moxie_sim_cpu {
+ /* To keep this default simulator simple, and fast, we use a direct
+ vector of registers. The internal simulator engine then uses
+ manifests to access the correct slot. */
unsigned_word registers[19];
-
- sim_cpu_base base;
};
+#define MOXIE_SIM_CPU(cpu) ((struct moxie_sim_cpu *) CPU_ARCH_DATA (cpu))
+
#endif