r600,compute: create vtx buffer for text + rodata
authorJan Vesely <jan.vesely@rutgers.edu>
Sat, 9 May 2015 15:52:29 +0000 (11:52 -0400)
committerJan Vesely <jan.vesely@rutgers.edu>
Wed, 4 May 2016 17:09:18 +0000 (13:09 -0400)
Reserve buffer id 2

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
src/gallium/drivers/r600/evergreen_compute.c

index 6f171487f92f8740cde9332c5b623d38c7104ab2..c9643fcf2eeab24986c4aa0a28a296608994cc4c 100644 (file)
@@ -259,9 +259,11 @@ static void *evergreen_create_compute_state(struct pipe_context *ctx,
        radeon_elf_read(code, header->num_bytes, &shader->binary);
        r600_create_shader(&shader->bc, &shader->binary, &use_kill);
 
+       /* Upload code + ROdata */
        shader->code_bo = r600_compute_buffer_alloc_vram(rctx->screen,
                                                        shader->bc.ndw * 4);
        p = r600_buffer_map_sync_with_rings(&rctx->b, shader->code_bo, PIPE_TRANSFER_WRITE);
+       //TODO: use util_memcpy_cpu_to_le32 ?
        memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4);
        rctx->b.ws->buffer_unmap(shader->code_bo->buf);
 #endif
@@ -616,9 +618,9 @@ static void evergreen_set_compute_resources(struct pipe_context *ctx,
                        start, count);
 
        for (unsigned i = 0; i < count; i++) {
-               /* The First two vertex buffers are reserved for parameters and
+               /* The First three vertex buffers are reserved for parameters and
                 * global buffers. */
-               unsigned vtx_id = 2 + i;
+               unsigned vtx_id = 3 + i;
                if (resources[i]) {
                        struct r600_resource_global *buffer =
                                (struct r600_resource_global*)
@@ -685,9 +687,15 @@ static void evergreen_set_global_binding(struct pipe_context *ctx,
                *(handles[i]) = util_cpu_to_le32(handle);
        }
 
+       /* globals for writing */
        evergreen_set_rat(rctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
+       /* globals for reading */
        evergreen_cs_set_vertex_buffer(rctx, 1, 0,
                                (struct pipe_resource*)pool->bo);
+
+       /* constants for reading, LLVM puts them in text segment */
+       evergreen_cs_set_vertex_buffer(rctx, 2, 0,
+                               (struct pipe_resource*)rctx->cs_shader_state.shader->code_bo);
 }
 
 /**