y1 = 0;
else if ( y1 >= rmesa->driScreen->fbHeight )
y1 = rmesa->driScreen->fbHeight - 1;
+ if ( x2 < 0 )
+ x2 = 0;
+ else if ( x2 >= rmesa->driScreen->fbWidth )
+ x2 = rmesa->driScreen->fbWidth - 1;
+ if ( y2 < 0 )
+ y2 = 0;
+ else if ( y2 >= rmesa->driScreen->fbHeight )
+ y2 = rmesa->driScreen->fbHeight - 1;
rmesa->setup.sc_top_left_c = (((y1 & 0x3FFF) << 16) | (x1 & 0x3FFF));
rmesa->setup.sc_bottom_right_c = (((y2 & 0x3FFF) << 16) | (x2 & 0x3FFF));
r128UpdateMasks( ctx );
if ( new_state & R128_NEW_WINDOW )
+ {
r128UpdateWindow( ctx );
+ r128CalcViewport( ctx );
+ }
if ( rmesa->NewGLState & _NEW_TEXTURE ) {
r128UpdateTextureState( ctx );