st/vdpau: Revert "change the order in which filters are applied(v3)"
authorChristian König <christian.koenig@amd.com>
Fri, 26 Aug 2016 07:56:18 +0000 (09:56 +0200)
committerChristian König <christian.koenig@amd.com>
Mon, 29 Aug 2016 09:23:51 +0000 (11:23 +0200)
This reverts commit 09dff7ae2e179d5a3490481762c6bd3d50430c9f.

Turned out this can cause some artifacts in the output. Let's revert
it for now until we have sorted out all issues.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
src/gallium/state_trackers/vdpau/mixer.c

index 56b667d320dfd2f0d0eb72a23aed1d84364ad810..cb0ef03972238618f052fa3c632b150fd629d360 100644 (file)
@@ -240,8 +240,8 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
    struct u_rect rect, clip, *prect, dirty_area;
    unsigned i, layer = 0;
    struct pipe_video_buffer *video_buffer;
-   struct pipe_sampler_view *sampler_view, **sampler_views;
-   struct pipe_surface *surface, **surfaces;
+   struct pipe_sampler_view *sampler_view;
+   struct pipe_surface *surface;
 
    vlVdpVideoMixer *vmixer;
    vlVdpSurface *surf;
@@ -325,22 +325,6 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
       }
    }
 
-   surfaces = video_buffer->get_surfaces(video_buffer);
-   sampler_views = video_buffer->get_sampler_view_planes(video_buffer);
-
-   for(i = 0; i < VL_MAX_SURFACES; ++i) {
-      if(sampler_views[i] != NULL && surfaces[i] != NULL) {
-         if (vmixer->noise_reduction.filter)
-            vl_median_filter_render(vmixer->noise_reduction.filter,
-                                    sampler_views[i], surfaces[i]);
-
-         if (vmixer->sharpness.filter)
-            vl_matrix_filter_render(vmixer->sharpness.filter,
-                                    sampler_views[i], surfaces[i]);
-
-      }
-   }
-
    prect = RectToPipe(video_source_rect, &rect);
    if (!prect) {
       rect.x0 = 0;
@@ -410,6 +394,14 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
    else {
       vl_compositor_render(&vmixer->cstate, compositor, surface, &dirty_area, true);
 
+      if (vmixer->noise_reduction.filter)
+         vl_median_filter_render(vmixer->noise_reduction.filter,
+                                 sampler_view, surface);
+
+      if (vmixer->sharpness.filter)
+         vl_matrix_filter_render(vmixer->sharpness.filter,
+                                 sampler_view, surface);
+
       if (vmixer->bicubic.filter)
          vl_bicubic_filter_render(vmixer->bicubic.filter,
                                  sampler_view, dst->surface,