block_static_block has special behavior when the block is NULL.
Remove this and patch up the callers instead.
{
struct block_symbol sym;
- sym = ada_lookup_symbol (name, block_static_block (block), domain);
+ sym = ada_lookup_symbol (name,
+ (block == nullptr
+ ? nullptr
+ : block_static_block (block)),
+ domain);
if (sym.symbol != NULL)
return sym;
}
/* Return the static block associated to BLOCK. Return NULL if block
- is NULL or if block is a global block. */
+ is a global block. */
const struct block *
block_static_block (const struct block *block)
{
- if (block == NULL || block->superblock () == NULL)
+ if (block->superblock () == NULL)
return NULL;
while (block->superblock ()->superblock () != NULL)
convert_symbol_sym (compile_c_instance *context, const char *identifier,
struct block_symbol sym, domain_enum domain)
{
- const struct block *static_block;
int is_local_symbol;
/* If we found a symbol and it is not in the static or global
}
*/
- static_block = block_static_block (sym.block);
+ const struct block *static_block = nullptr;
+ if (sym.block != nullptr)
+ static_block = block_static_block (sym.block);
/* STATIC_BLOCK is NULL if FOUND_BLOCK is the global block. */
is_local_symbol = (sym.block != static_block && static_block != NULL);
if (is_local_symbol)
const struct block *block,
CORE_ADDR pc)
{
+ if (block == nullptr)
+ return {};
+
const struct block *static_block = block_static_block (block);
/* If we're already in the static or global block, there is nothing
}
*/
- const struct block *static_block = block_static_block (sym.block);
+ const struct block *static_block = nullptr;
+ if (sym.block != nullptr)
+ static_block = block_static_block (sym.block);
/* STATIC_BLOCK is NULL if FOUND_BLOCK is the global block. */
bool is_local_symbol = (sym.block != static_block && static_block != nullptr);
if (is_local_symbol)
}
/* Look in the static block. */
- block = block_static_block (get_selected_block (0));
+ block = get_selected_block (0);
+ block = block == nullptr ? nullptr : block_static_block (block);
if (block)
add_symbol_overload_list_block (name, block, overload_list);
add_symbol_overload_list_block (func_name, b, overload_list);
surrounding_static_block = block_static_block (get_selected_block (0));
+ surrounding_static_block = (surrounding_static_block == nullptr
+ ? nullptr
+ : block_static_block (surrounding_static_block));
/* Go through the symtabs and check the externs and statics for
symbols which match. */
const domain_enum domain,
enum language language)
{
+ if (block == nullptr)
+ return {};
+
struct symbol *sym;
const struct block *static_block = block_static_block (block);
const char *scope = block_scope (block);
- /* Check if either no block is specified or it's a global block. */
-
- if (static_block == NULL)
+ /* Check if it's a global block. */
+ if (static_block == nullptr)
return {};
while (block != static_block)
const struct block *block,
const domain_enum domain)
{
+ if (block == nullptr)
+ return {};
+
const struct block *static_block = block_static_block (block);
struct symbol *sym;
visible from current context. */
b = get_selected_block (0);
- surrounding_static_block = block_static_block (b);
+ surrounding_static_block = b == nullptr ? nullptr : block_static_block (b);
surrounding_global_block = block_global_block (b);
if (surrounding_static_block != NULL)
while (b != surrounding_static_block)