nir: define 8-byte size and alignment for bindless variables
authorMarek Olšák <marek.olsak@amd.com>
Wed, 18 Sep 2019 19:25:15 +0000 (15:25 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 23 Sep 2019 19:34:22 +0000 (15:34 -0400)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
src/compiler/nir_types.cpp

index a8ef04581340aefc069c93f506770b475910a795..817dae09e7b9593950604cc21aec91ba239e507f 100644 (file)
@@ -645,9 +645,14 @@ glsl_get_natural_size_align_bytes(const struct glsl_type *type,
       break;
 
    case GLSL_TYPE_SAMPLER:
+   case GLSL_TYPE_IMAGE:
+      /* Bindless samplers and images. */
+      *size = 8;
+      *align = 8;
+      break;
+
    case GLSL_TYPE_ATOMIC_UINT:
    case GLSL_TYPE_SUBROUTINE:
-   case GLSL_TYPE_IMAGE:
    case GLSL_TYPE_VOID:
    case GLSL_TYPE_ERROR:
    case GLSL_TYPE_INTERFACE: